Difference between revisions of "Destroy All Humans!"
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(Undo revision 1005456 by Eddmanx (talk))If it's mentioned in the notes, it needs to be mentioned in the accompanying field (in this case, Direct3D verisons) as well.) Tag: Undo |
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|developers = | |developers = | ||
{{Infobox game/row/developer|Black Forest Games}} | {{Infobox game/row/developer|Black Forest Games}} | ||
− | |||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|THQ Nordic}} | {{Infobox game/row/publisher|THQ Nordic}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine 4|ref=<ref name="Resistance-is-futile">{{Refurl|url=https://destroyallhumansgame.com/resistance-is-futile/|title=Destroy All Humans - Resistance is futile|date=2019-06-07}}</ref>}} | + | {{Infobox game/row/engine|Unreal Engine 4|ref=<ref name="Resistance-is-futile">{{Refurl|url=https://destroyallhumansgame.com/resistance-is-futile/|title=Destroy All Humans - Resistance is futile|date=2019-06-07}}</ref><ref name="enginebuild">{{Refcheck|user=Mastan|date=2022-09-25}}</ref>|build=4.22.3.0}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|July 28, 2020}} | {{Infobox game/row/date|Windows|July 28, 2020}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|destroy-all-humans!| | + | {{Infobox game/row/reception|Metacritic|destroy-all-humans!|71}} |
− | {{Infobox game/row/reception|OpenCritic| | + | {{Infobox game/row/reception|OpenCritic|3568/destroy-all-humans-2020-remake-|71}} |
{{Infobox game/row/reception|IGDB|destroy-all-humans--1|67}} | {{Infobox game/row/reception|IGDB|destroy-all-humans--1|67}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | Cosmetic }} |
{{Infobox game/row/taxonomy/modes | Singleplayer}} | {{Infobox game/row/taxonomy/modes | Singleplayer}} | ||
{{Infobox game/row/taxonomy/pacing | Real-time}} | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
Line 34: | Line 22: | ||
{{Infobox game/row/taxonomy/genres | Shooter}} | {{Infobox game/row/taxonomy/genres | Shooter}} | ||
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
− | {{Infobox game/row/taxonomy/vehicles | }} | + | {{Infobox game/row/taxonomy/vehicles | Hovercraft}} |
{{Infobox game/row/taxonomy/art styles | Cartoon }} | {{Infobox game/row/taxonomy/art styles | Cartoon }} | ||
{{Infobox game/row/taxonomy/themes | Cold War, Comedy, North America, Sci-fi}} | {{Infobox game/row/taxonomy/themes | Cold War, Comedy, North America, Sci-fi}} | ||
− | {{Infobox game/row/taxonomy/series | }} | + | {{Infobox game/row/taxonomy/series | Destroy All Humans! }} |
+ | |steam appid = 803330 | ||
+ | |steam appid side = | ||
+ | |gogcom id = 1270475012 | ||
+ | |gogcom id side = | ||
+ | |official site= https://destroyallhumansgame.com/ | ||
+ | |hltb = 68042 | ||
+ | |igdb = destroy-all-humans--1 | ||
+ | |lutris = destroy-all-humans | ||
+ | |mobygames = 146929 | ||
+ | |strategywiki = | ||
+ | |wikipedia = Destroy All Humans! (2020 video game) | ||
+ | |winehq = 19868 | ||
+ | |license = commercial | ||
}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = The game is a remake of the original [[Wikipedia:Destroy All Humans! (2005 video game)|Destroy All Humans!]] from 2005.<ref name="Resistance-is-futile"/> | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
{{mm}} [https://discordapp.com/invite/destroy Official Discord server] | {{mm}} [https://discordapp.com/invite/destroy Official Discord server] | ||
− | {{GOG.com links|1270475012|destroy_all_humans}} | + | {{GOG.com links|1270475012|destroy_all_humans|for game series}} |
{{mm}} [https://steamcommunity.com/app/803330/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/803330/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | + | {{Availability/row| Retail | | Steam | | | Windows }} |
− | {{Availability/row| Epic Games Store | destroy-all-humans | DRM-free | DRM-free when launched directly from the executable | + | {{Availability/row| Epic Games Store | destroy-all-humans | DRM-free | DRM-free when launched directly from the executable. | | Windows }} |
+ | {{Availability/row| GamersGate | destroy-all-humans | Steam | | | Windows }} | ||
{{Availability/row| Gamesplanet | 4169-1 | Steam | | | Windows }} | {{Availability/row| Gamesplanet | 4169-1 | Steam | | | Windows }} | ||
− | {{Availability/row| GOG.com | destroy_all_humans | DRM-free | | + | {{Availability/row| GOG.com | destroy_all_humans | DRM-free | | | Windows }} |
+ | {{Availability/row| GMG | destroy-all-humans-pc | Steam | | | Windows }} | ||
{{Availability/row| Humble | destroy-all-humans | Steam | | | Windows }} | {{Availability/row| Humble | destroy-all-humans | Steam | | | Windows }} | ||
− | {{Availability/row| Steam | 803330 | Steam | | + | {{Availability/row| Microsoft Store | 9n7l81j5xw7t | Microsoft Store | | | Windows }} |
+ | {{Availability/row| Steam | 803330 | DRM-free | DRM free if launched directly from the executable | | Windows }} | ||
+ | }} | ||
+ | {{ii}} A free demo version is available from {{Store link|GOG.com|destroy_all_humans_demo|GOG.com}} and Steam: <code>steam://install/1297100</code>. | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = A '''Skin Pack''' DLC can be purchased for real-world money. | ||
+ | |currency = | ||
+ | |finite spend = | ||
+ | |infinite spend = | ||
+ | |free-to-grind = | ||
+ | |loot box = | ||
+ | |none = | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = | ||
+ | }} | ||
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row| Skin Pack | Titled '''Special Skin Pack''' on GOG.com. | Windows }} | ||
}} | }} | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/2083-destroy-all-humans-intro-skip/ Destroy All Humans! intro skip]||ref=<ref>{{Refcheck|user=Keith|date=2021-01-02|comment=}}</ref>|fix= |
− | # Go to | + | }} |
− | # | + | {{Fixbox|description=Replace intro files with empty ones|ref=<ref>{{Refcheck|user=Mouse|date=2021-04-03}}</ref>|fix= |
− | + | # Go to {{folder|{{P|game}}\Content\Movies}}. | |
− | # | + | # Delete or rename the following 3 files: {{file|BFGLogo1080p.mp4}}, {{file|Bumper_LegalSplash.mp4}} and {{file|THQNORDIC_LOGO_Color_white.mp4}}. |
+ | # Create 3 empty files and give them the same names and extensions as the 3 files above. | ||
}} | }} | ||
Line 70: | Line 112: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{P|localappdata}}\DH\Saved\Config\WindowsNoEditor}} | + | {{Game data/config|Windows|{{P|localappdata}}\DH\Saved\Config\WindowsNoEditor\}} |
+ | {{Game data/config|Microsoft Store|}} | ||
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{P|localappdata}}\DH\Saved\SaveGames}} | + | {{Game data/saves|Windows|{{P|localappdata}}\DH\Saved\SaveGames\}} |
+ | {{Game data/saves|Microsoft Store|}} | ||
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |epic games | + | |epic games launcher = true |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = true |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = false |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Image| | + | {{Image|Destroy All Human Video Options.PNG|Video options}} |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/destroy-all-humans/en |
− | |widescreen wsgf award = | + | |widescreen wsgf award = gold |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = incomplete |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = gold |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = incomplete |
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
Line 111: | Line 155: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = | + | |fov notes = Use [https://community.pcgamingwiki.com/files/file/1948-destroy-all-humans-fov-changer/ Destroy All Humans! FOV changer]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 119: | Line 163: | ||
|anisotropic notes = Texture Quality option controls anisotropic filtering. | |anisotropic notes = Texture Quality option controls anisotropic filtering. | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = Anti Aliasing option uses [[TAA]] by default. | + | |antialiasing notes = Anti-Aliasing option uses [[TAA]] by default. See [[#Anti-Aliasing (AA)|Anti-Aliasing (AA)]] for [[SSAA]]/downsampling. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 125: | Line 172: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = As of Patch 1.4, Framerate can be set higher than 120, up to 240 in ingame settings. To set the cap higher than 240, see [[#High frame rate|High frame rate]]. Note that, FPS Limit = OFF, cap the fps at 120. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 138: | Line 187: | ||
</gallery> | </gallery> | ||
− | ===[[Glossary: | + | ===[[Glossary:Anti-aliasing (AA)|Anti-Aliasing (AA)]]=== |
− | + | {{Fixbox|description=Adjust r.ScreenPercentage for downsampling|ref=<ref>{{Refcheck|user=ChaosBahamut|date=2020-12-26}}</ref>|fix= | |
− | {{Fixbox|description= | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | {{ | + | # Open <code>Engine.ini</code> with a text editor. |
− | + | # Add <code>[SystemSettings]</code> to the bottom of the file, if that section doesn't already exist. | |
− | + | # Inside that section, add <code>r.ScreenPercentage=100</code> where <code>100</code> is the desired resolution percentage. | |
− | |||
− | # | ||
− | # | ||
− | |||
}} | }} | ||
Line 155: | Line 200: | ||
# Change <code>FrameRateLimit=0.000000</code> to <code>FrameRateLimit=XXX.000000</code>, replacing "XXX" with the desired framerate limit. | # Change <code>FrameRateLimit=0.000000</code> to <code>FrameRateLimit=XXX.000000</code>, replacing "XXX" with the desired framerate limit. | ||
# Save <code>GameUserSettings.ini</code>. | # Save <code>GameUserSettings.ini</code>. | ||
− | {{ii}} By default, when using "0", the game will | + | {{ii}} By default, when using "0", or set the FPS Limit to "off' ingame, the game will cap the fps to 120, but this cap can be adjusted to go higher. |
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|DH_KeybindingOptions.png|Keybinding options}} | {{Image|DH_KeybindingOptions.png|Keybinding options}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 189: | Line 234: | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
|dualshock 4 notes = | |dualshock 4 notes = | ||
|dualshock prompts = unknown | |dualshock prompts = unknown | ||
Line 227: | Line 272: | ||
</gallery> | </gallery> | ||
− | ==Audio | + | ==Audio== |
{{Image|DH_AudioOptions.png|Audio options}} | {{Image|DH_AudioOptions.png|Audio options}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = "Master", "Music", "Noise Effects", "Voices", "User Interface" | |separate volume notes = "Master", "Music", "Noise Effects", "Voices", "User Interface" | ||
Line 242: | Line 287: | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 344: | Line 391: | ||
==Issues fixed== | ==Issues fixed== | ||
− | === | + | ===Ghosting when moving in-game=== |
− | {{Fixbox|description=Disable | + | {{Fixbox|description=Disable in-game TAA|ref=<ref>{{Refcheck|user=Diskersen|date=2018-05-02|comment=}}</ref>|fix= |
− | # Open <code> | + | # Open <code>%LocalAppData%\DH\Saved\Config\WindowsNoEditor\engine.ini</code> in a text editor. |
+ | # Add the line <code>r.PostProcessAAQuality=0</code> to the file. | ||
+ | # Save the file. | ||
}} | }} | ||
Line 352: | Line 401: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 11 | + | |direct3d versions = 11 |
− | |direct3d notes = | + | |direct3d notes = Direct3D 12 can be forced using the <code>-d3d12</code> [[Glossary:Command line arguments|command line argument]].<ref>{{Refcheck|user=KingKrouch|date=2020-07-13|comment=Tested using launch parameters on Steam, and checking what API is being used with RivaTuner.}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 376: | Line 425: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = unknown |
− | |macos 64-bit app | + | |macos intel 64-bit app = unknown |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
===Modifications=== | ===Modifications=== | ||
− | {{mm}} More mods can be found on the Destroy All Humans [https://www.nexusmods.com/destroyallhumans/ NexusMods] page. | + | {{mm}} More mods can be found on the Destroy All Humans [https://www.nexusmods.com/destroyallhumans/mods/ NexusMods] page. |
====[https://www.nexusmods.com/destroyallhumans/mods/2/ 60FPS FMVs]==== | ====[https://www.nexusmods.com/destroyallhumans/mods/2/ 60FPS FMVs]==== | ||
{{ii}} Replaces many of the 1080p 30FPS pre-rendered {{Term|FMV}} cutscenes with re-encoded 1080p 60FPS videos. | {{ii}} Replaces many of the 1080p 30FPS pre-rendered {{Term|FMV}} cutscenes with re-encoded 1080p 60FPS videos. | ||
* PCGamingWiki mirror can be found [https://community.pcgamingwiki.com/files/file/1953-destroy-all-humans-60fps-fmvs/ here]. | * PCGamingWiki mirror can be found [https://community.pcgamingwiki.com/files/file/1953-destroy-all-humans-60fps-fmvs/ here]. | ||
− | {{ | + | {{ii}} Cutscenes are re-encoded using [https://en.wikipedia.org/wiki/Motion_interpolation motion interpolation]. |
==System requirements== | ==System requirements== | ||
Line 397: | Line 449: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 |
− | |minCPU = Intel | + | |minCPU = Intel Pentium G3220 |
− | |minCPU2 = AMD | + | |minCPU2 = AMD A10-7850K |
− | |minRAM = | + | |minRAM = 8 GB |
− | |minHD = | + | |minHD = 19 GB |
− | |minGPU = | + | |minGPU = |
+ | |minDX = 11 | ||
+ | |minVRAM = 4 GB | ||
+ | |minSM = 5.1 | ||
+ | |minaudio = DirectX 9 compatible | ||
|recOS = | |recOS = | ||
− | |recCPU = Intel Core | + | |recCPU = Intel Core i3-8100 |
− | |recCPU2 = AMD Ryzen | + | |recCPU2 = AMD Ryzen 3 1300X |
− | |recRAM = | + | |recRAM = 16 GB |
− | |recGPU = | + | |recGPU = |
− | |notes = {{ii}} A 64-bit system is required. | + | |recDX = 12 |
− | {{ii}} | + | |recSM = 6.0 |
+ | |notes = {{ii}} A 64-bit operating system is required. {{ii}} Windows 7 and 8.1 are supported, but some AMD graphics cards might show weaker performance on those OS versions. | ||
+ | {{ii}} AMD Ryzen 5 2400G is required for systems using integrated GPUs. | ||
}} | }} | ||
{{References}} | {{References}} | ||
− | + | {{GOG.com Enhancement Project}} |
Revision as of 13:05, 26 December 2023
Developers | |
---|---|
Black Forest Games | |
Publishers | |
THQ Nordic | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | July 28, 2020 |
Reception | |
Metacritic | 71 |
OpenCritic | 71 |
IGDB | 67 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | Cosmetic |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Shooter |
Vehicles | Hovercraft |
Art styles | Cartoon |
Themes | Cold War, Comedy, North America, Sci-fi |
Series | Destroy All Humans! |
Destroy All Humans! | |
---|---|
Destroy All Humans! | 2020 |
Destroy All Humans! - Clone Carnage | 2022 |
Destroy All Humans! 2 - Reprobed | 2022 |
Destroy All Humans! is a singleplayer third-person shooter game in the Destroy All Humans! series.
The game is a remake of the original Destroy All Humans! from 2005.[1]
General information
- Official Discord server
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Epic Games Store | DRM-free when launched directly from the executable. | |||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | ||||
Steam | DRM free if launched directly from the executable |
- A free demo version is available from GOG.com and Steam:
steam://install/1297100
.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
Cosmetic | A Skin Pack DLC can be purchased for real-world money. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Skin Pack | Titled Special Skin Pack on GOG.com. |
Essential improvements
Skip intro videos
Use Destroy All Humans! intro skip[3] |
---|
Replace intro files with empty ones[4] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\DH\Saved\Config\WindowsNoEditor\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/803330/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\DH\Saved\SaveGames\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/803330/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | HUD is spanned. | ||
Ultra-widescreen | Hor+ gameplay and rendered cutscenes, spanned HUD. | ||
4K Ultra HD | |||
Field of view (FOV) | Use Destroy All Humans! FOV changer. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Texture Quality option controls anisotropic filtering. | ||
Anti-aliasing (AA) | Anti-Aliasing option uses TAA by default. See Anti-Aliasing (AA) for SSAA/downsampling. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | As of Patch 1.4, Framerate can be set higher than 120, up to 240 in ingame settings. To set the cap higher than 240, see High frame rate. Note that, FPS Limit = OFF, cap the fps at 120. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Anti-Aliasing (AA)
Adjust r.ScreenPercentage for downsampling[5] |
---|
|
High frame rate
Adjust the Framerate Cap using GameUserSettings.ini |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | "Camera Sensitivity" and "Saucer Sensitivity" | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | "Camera Sensitivity" and "Saucer Sensitivity" | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | "Master", "Music", "Noise Effects", "Voices", "User Interface" | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | "Mute in the Background" | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Issues fixed
Ghosting when moving in-game
Disable in-game TAA[6] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | Direct3D 12 can be forced using the -d3d12 command line argument.[7] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Modifications
- More mods can be found on the Destroy All Humans NexusMods page.
60FPS FMVs
- Replaces many of the 1080p 30FPS pre-rendered FMV cutscenes with re-encoded 1080p 60FPS videos.
- PCGamingWiki mirror can be found here.
- Cutscenes are re-encoded using motion interpolation.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Pentium G3220 AMD A10-7850K |
Intel Core i3-8100 AMD Ryzen 3 1300X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 19 GB | |
Video card (GPU) | 4 GB of VRAM DirectX 11 compatible Shader model 5.1 support |
DirectX 12 compatible Shader model 6.0 support |
Sound (audio device) | DirectX 9 compatible |
- A 64-bit operating system is required.
- Windows 7 and 8.1 are supported, but some AMD graphics cards might show weaker performance on those OS versions.
- AMD Ryzen 5 2400G is required for systems using integrated GPUs.
Notes
- ↑ Unreal Engine 4 engine build: 4.22.3.0[1][2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/803330/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (803330) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Destroy All Humans - Resistance is futile - last accessed on 2019-06-07
- ↑ Verified by User:Mastan on 2022-09-25
- ↑ Verified by User:Keith on 2021-01-02
- ↑ Verified by User:Mouse on 2021-04-03
- ↑ Verified by User:ChaosBahamut on 2020-12-26
- ↑ Verified by User:Diskersen on 2018-05-02
- ↑ Verified by User:KingKrouch on 2020-07-13
- Tested using launch parameters on Steam, and checking what API is being used with RivaTuner.