Difference between revisions of "The Legend of Heroes: Trails to Azure"
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{{disambig|the Kai version|the original release|[[The Legend of Heroes: Ao no Kiseki]]}} | {{disambig|the Kai version|the original release|[[The Legend of Heroes: Ao no Kiseki]]}} | ||
{{Infobox game | {{Infobox game | ||
Line 5: | Line 4: | ||
|developers = | |developers = | ||
{{Infobox game/row/developer|Nihon Falcom}} | {{Infobox game/row/developer|Nihon Falcom}} | ||
+ | {{Infobox game/row/developer|PH3 Games|English Release}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|NIS America}} | {{Infobox game/row/publisher|NIS America}} | ||
Line 10: | Line 10: | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|January 12, 2022}} |
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|the-legend-of-heroes-trails-to-azure| | + | {{Infobox game/row/reception|Metacritic|the-legend-of-heroes-trails-to-azure|86}} |
− | {{Infobox game/row/reception|OpenCritic| | + | {{Infobox game/row/reception|OpenCritic|14398/the-legend-of-heroes-trails-to-azure|83}} |
− | {{Infobox game/row/reception|IGDB|the-legend-of-heroes-trails-to-azure| | + | {{Infobox game/row/reception|IGDB|the-legend-of-heroes-trails-to-azure|83}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | Turn-based}} | + | {{Infobox game/row/taxonomy/pacing | Turn-based }} |
− | {{Infobox game/row/taxonomy/perspectives | Isometric}} | + | {{Infobox game/row/taxonomy/perspectives | Isometric }} |
− | {{Infobox game/row/taxonomy/controls | Menu-based}} | + | {{Infobox game/row/taxonomy/controls | Direct control, Menu-based }} |
− | {{Infobox game/row/taxonomy/genres | JRPG}} | + | {{Infobox game/row/taxonomy/genres | JRPG }} |
− | {{Infobox game/row/taxonomy/sports | Fishing}} | + | {{Infobox game/row/taxonomy/sports | Fishing }} |
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | Anime}} | + | {{Infobox game/row/taxonomy/art styles | Anime }} |
− | {{Infobox game/row/taxonomy/themes | Steampunk}} | + | {{Infobox game/row/taxonomy/themes | Steampunk }} |
{{Infobox game/row/taxonomy/series | The Legend of Heroes }} | {{Infobox game/row/taxonomy/series | The Legend of Heroes }} | ||
|steam appid = 1668520 | |steam appid = 1668520 | ||
Line 35: | Line 35: | ||
|hltb = 10598 | |hltb = 10598 | ||
|igdb = <!-- Only needs to be set if there is no IGDB reception row --> | |igdb = <!-- Only needs to be set if there is no IGDB reception row --> | ||
− | |mobygames = | + | |mobygames = legend-of-heroes-ao-no-kiseki |
− | |strategywiki = | + | |strategywiki = The Legend of Heroes: Trails to Azure |
|wikipedia = The Legend of Heroes: Trails to Azure | |wikipedia = The Legend of Heroes: Trails to Azure | ||
|winehq = | |winehq = | ||
Line 43: | Line 43: | ||
{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''{{PAGENAME}}''''' is an {{Glossary:Isometric}} {{Glossary:Turn-based}} {{Glossary:JRPG}} in the [[Series:The Legend of Heroes|The Legend of Heroes]] series, developed by [[Company:Nihon Falcom|Nihon Falcom]] and published by [[Company:NIS America|NIS America]]. |
− | |release history = | + | The game is an enhanced version of [[The Legend of Heroes: Ao no Kiseki]], based off the ''Kai'' remaster, originally released in Japan for PlayStation 4 in 2020. This game serves as the second and final entry in the ''Crossbell'' subseries. |
+ | |||
+ | The Western release of the PC port was handled by [[Company:PH3 Games|PH3 Games]] and features a number of enhancements carried over from their work on [[The Legend of Heroes: Trails from Zero|Trails from Zero]], such as support for framerates higher than 60 FPS, native support for various aspect ratios and resolutions, including ultrawide and ultratall monitors, and enhanced graphical options such as dynamic shadows and an improved water shader. Several quality-of-life additions have also been added, such as autosaves, a high-speed mode, and the implementation of a message log.<ref name="Overview">[https://store.steampowered.com/news/app/1668520/view/3650769027783967291?l=english An Overview of the PC version features of Trails to Azure - Peter "Durante" Thoman, via Steam Events]</ref> | ||
+ | |||
+ | |release history = The game was released on January 12, 2022, in Asian territories on [[Steam]], and internationally on multiple storefronts on March 14, 2023. | ||
|current state = | |current state = | ||
Line 57: | Line 61: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Epic Games Store | the-legend-of-heroes-trails-to-azure | unknown | | + | {{Availability/row| Epic Games Store | the-legend-of-heroes-trails-to-azure | unknown | | | Windows }} |
− | {{Availability/row| GOG.com | the_legend_of_heroes_trails_to_azure | DRM-free | | + | {{Availability/row| GOG.com | the_legend_of_heroes_trails_to_azure | DRM-free | | | Windows }} |
− | {{Availability/row| Steam | | + | {{Availability/row| GMG | the-legend-of-heroes-trails-to-azure-pc | Steam | | | Windows }} |
− | {{Availability/row| Steam | | + | {{Availability/row| Humble | the-legend-of-heroes-trails-to-azure | Steam | | | Windows }} |
+ | {{Availability/row| Steam | 1668520 | DRM-free | DRM-free after installation.<ref>{{Refcheck|user=MasterBlaster|date=2023-03-15|comment=Tested by starting <code>ao.exe</code> while Steam is not running. The window title shows "GOG Initialized" whether or not Steam is running, as well as "Steam Enabled" when Steam is running.}}</ref> | | Windows }} | ||
+ | {{Availability/row| Steam | 1461920 | Steam | Traditional Chinese and Korean only. | | Windows }} | ||
}} | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===[https://github.com/Kyuuhachi/Azure-Vitality Azure Vitality]=== | ||
+ | {{++}} Adds quests that were exclusive to the Vita release of Trails to Azure to this PC version. | ||
+ | {{mm}} Use the vitality-portraits version if using alongside the More Portraits in Azure mod. | ||
+ | |||
+ | ===[https://github.com/shinkiseki/MorePortraitsInAzure More Portraits in Azure]=== | ||
+ | {{++}} Adds additional portraits for character dialog that were exclusive to the Vita release of Trails to Azure to this PC version. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|localappdata}}\Falcom\Ao\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|userprofile}}\Saved Games\FALCOM\Ao\}} |
}} | }} | ||
Line 80: | Line 94: | ||
|epic games launcher = unknown | |epic games launcher = unknown | ||
|epic games launcher notes = | |epic games launcher notes = | ||
− | |gog galaxy = | + | |gog galaxy = true |
|gog galaxy notes = | |gog galaxy notes = | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = true |
|steam cloud notes = | |steam cloud notes = | ||
|ubisoft connect = | |ubisoft connect = | ||
Line 93: | Line 107: | ||
==Video== | ==Video== | ||
+ | {{Image|LOH Trails to Azure Graphics Settings.png|Graphics settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 99: | Line 114: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Natively supports arbitrary aspect ratios, such as 4:3, 16:9, 16:10, and 21:9. |
− | |multimonitor = | + | |multimonitor = false |
− | |multimonitor notes = | + | |multimonitor notes = <ref>{{Refcheck|user=MasterBlaster|date=2023-03-08|comment= Tested on a multi-monitor setup in windowed mode, as well as with Borderless Gaming.}}</ref> |
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{term|FMV}} cutscenes and menus are {{term|pillarboxed}} to a 16:9 aspect ratio.<ref>{{Refcheck|user=MasterBlaster|date=2023-03-08|comment= Tested by playing the game at a resolution of 2560x1080 and 3840x1080.}}</ref> |
− | |4k ultra hd = | + | |4k ultra hd = true |
− | |4k ultra hd notes = | + | |4k ultra hd notes = <ref>{{Refcheck|user=MasterBlaster|date=2023-03-08|comment=Tested by playing the game at 3840x2160 resolution.}}</ref> |
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = Two presets are available, "'''Medium'''" (4x), and "'''High'''" (16x).<br>Can also be disabled. |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = Options for [[FXAA]] as well as 2x, 4x, and 8x [[MSAA]] are available. |
− | |vsync = | + | |upscaling = false |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Choice between 30, 60, 75, 100, 120, and 144 FPS.<br>Refresh rate and framerate can be set independently from one another. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
==Input== | ==Input== | ||
+ | {{Image|LOH Trails to Azure Input Settings.png|Input settings}} | ||
+ | {{Image|LOH Trails to Azure Gamepad and Keyboard and Mouse Bindings (General).png|Gamepad settings and keyboard and mouse bindings (General)}} | ||
+ | {{Image|LOH Trails to Azure Gamepad and Keyboard and Mouse Bindings (Field).png|Gamepad settings and keyboard and mouse bindings (Field)}} | ||
+ | {{Image|LOH Trails to Azure Gamepad and Keyboard and Mouse Bindings (Shortcuts).png|Gamepad settings and keyboard and mouse bindings (Shortcuts)}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
− | |key remap notes = | + | |key remap notes = Most actions can be bound to a primary and a secondary key. |
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = A slider is available for "'''Mouse Movement Sensitivity'''".<br>Can be set in intervals of 1, from 1-11. |
− | |mouse menu = | + | |mouse menu = true |
− | |mouse menu notes = | + | |mouse menu notes = Referred to as "'''Mouse Menu Navigation'''".<br>Toggleable on or off. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = limited |
− | |touchscreen notes = | + | |touchscreen notes = Characters can be controlled by dragging in a direction, and menus can be navigated, but most menus must be accessed by using keys or buttons.<ref>{{Refcheck|user=MasterBlaster|date=2023-03-09|comment=Tested by playing the game with a stylus on my ROG Flow Z13. Characters can be controlled by dragging in a direction, and menus can be navigated, but anything that requires a button input, like opening the top menu, will require the use of a mouse, keyboard, or gamepad.}}</ref> |
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = Each action can be mapped to a primary and a secondary button. |
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
− | |xbox prompts notes = | + | |xbox prompts notes = Set '''Button Prompts''' to "'''Xbox'''" in Options > Input.<br>Enabled by default. |
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = true |
− | |dualshock prompts notes = | + | |dualshock prompts notes = Set '''Button Prompts''' to "'''DualShock'''" in Options > Input. |
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = V2, Bluetooth |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
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|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = Steam, Nintendo |
− | |other button prompts notes= | + | |other button prompts notes= Supports [[Steam Deck]], [[Controller:Stadia Controller|Stadia Controller]] and [[Controller:Switch Pro Controller|Switch Pro Controller]].<br>Set '''Button Prompts''' to "'''Steam Deck'''", "'''Stadia'''", or "'''Nintendo Switch'''" in Options > Input for their respective prompts. |
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
− | |simultaneous input notes = | + | |simultaneous input notes = Keyboard and button prompts switch from one another if using different inputs while "'''Auto Prompts'''" is enabled. |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
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|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | |||
+ | <gallery> | ||
+ | LOH Trails to Azure Gamepad Settings (General, DS4 Layout).png|Gamepad settings (General, DualShock 4 layout) | ||
+ | LOH Trails to Azure Gamepad Settings (Field, DS4 Layout).png|Gamepad settings (Field, DualShock 4 layout) | ||
+ | LOH Trails to Azure Gamepad Settings (Shortcuts, DS4 Layout).png|Gamepad settings (Shortcuts, DualShock 4 layout) | ||
+ | LOH Trails to Azure Gamepad Settings (General, Steam Deck Layout).png|Gamepad settings (General, Steam Deck layout) | ||
+ | LOH Trails to Azure Gamepad Settings (Field, Steam Deck Layout).png|Gamepad settings (Field, Steam Deck layout) | ||
+ | LOH Trails to Azure Gamepad Settings (Shortcuts, Steam Deck Layout).png|Gamepad settings (Shortcuts, Steam Deck layout) | ||
+ | LOH Trails to Azure Gamepad Settings (General, Stadia Layout).png|Gamepad settings (General, Stadia layout) | ||
+ | LOH Trails to Azure Gamepad Settings (Field, Stadia Layout).png|Gamepad settings (Field, Stadia layout) | ||
+ | LOH Trails to Azure Gamepad Settings (Shortcuts, Stadia Layout).png|Gamepad settings (Shortcuts, Stadia layout) | ||
+ | LOH Trails to Azure Gamepad Settings (General, Switch Layout).png|Gamepad settings (General, Switch layout) | ||
+ | LOH Trails to Azure Gamepad Settings (Field, Switch Layout).png|Gamepad settings (Field, Switch layout) | ||
+ | LOH Trails to Azure Gamepad Settings (Shortcuts, Switch Layout).png|Gamepad settings (Shortcuts, Switch layout) | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|LOH Trails to Azure Sound Settings.png|Sound settings}} | ||
+ | {{Image|LOH Trails to Azure General Settings.png|General settings}} | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Sliders for BGM, SE, and Voice.<br>Can be set in intervals of 1, from 0-11. |
− | |surround sound = | + | |surround sound = false |
− | |surround sound notes = | + | |surround sound notes = Stereo only.<ref>{{Refcheck|user=MasterBlaster|date=2023-03-09|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref> |
− | |subtitles = | + | |subtitles = always on |
− | |subtitles notes = | + | |subtitles notes = Text boxes, accompanied with voice acting during key scenes, are utilized.<br>Options to enlarge the UI scale for increased readability, as well as auto advance text boxes for voiced or all dialogue is also available. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
− | |mute on focus lost notes = | + | |mute on focus lost notes = Referred to as "'''Mute While Inactive'''".<br>Can be toggled on or off. |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = n/a | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 219: | Line 260: | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Only available in the Asian release. |
|fan = | |fan = | ||
|ref = | |ref = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = English |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 233: | Line 274: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Japanese |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 242: | Line 283: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Korean |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Only available in the Asian release. |
|fan = | |fan = | ||
|ref = | |ref = | ||
Line 277: | Line 318: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = true |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
Line 285: | Line 327: | ||
|macos app notes = | |macos app notes = | ||
|macos arm app = unknown | |macos arm app = unknown | ||
− | |||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 296: | Line 338: | ||
|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = Opus |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 302: | Line 344: | ||
|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = WebM |
|cutscenes notes = | |cutscenes notes = | ||
|multiplayer = | |multiplayer = | ||
Line 309: | Line 351: | ||
|anticheat notes = | |anticheat notes = | ||
}} | }} | ||
+ | |||
+ | ===Miscellaneous=== | ||
+ | {{Fixbox|description=Save games migration from Joyoland version|fix= | ||
+ | Save games, including clear data from the [[The Legend of Heroes: Ao no Kiseki|Joyoland]] version can be migrated to this version | ||
+ | |||
+ | # Copy save folders inside the <code>savedata</code> folder in Joyoland version to <code>{{p|userprofile}}\Saved Games\FALCOM\Ao</code> | ||
+ | # Rename the <code>SAV0001</code> folder to <code>data0001</code> and so on | ||
+ | # Rename the <code>SAV1001</code> folder to <code>data0201</code> | ||
+ | # Rename the <code>SYSTEM</code> folder to <code>data0255</code> | ||
+ | |||
+ | {{--}} New Game+ points are not automatically migrated. To migrate manually, load a save file before the final boss, go back to the title screen, then load the NG+ data.<ref> https://www.youtube.com/watch?v=sZ9PCosgN1Q </ref> | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Fast text speed|fix= | ||
+ | Experimental fast text speed can be set in <code>{{p|localappdata}}\Falcom\Ao\settings.toml</code> by setting <code>fastTextSpeed = true</code> in the <code>[Game]</code> category | ||
+ | <ref>{{Refurl|url=https://steamcommunity.com/app/1668510/eventcomments/3386168507496803763|title=Trails from Zero v1.3.7 Patch Notes - Peter "Durante" Thoman, via Steam Events|date=17 May 2023}}</ref>}} | ||
==System requirements== | ==System requirements== | ||
Line 314: | Line 372: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 8.1 |
− | |minCPU = Intel Core i3 | + | |minCPU = Intel Core i3 |
− | |minRAM = | + | |minRAM = 4 GB |
− | |minHD = | + | |minHD = 6 GB<ref>{{Refcheck|user=MasterBlaster|date=2023-03-09|comment=Actual install size is '''5.35 GB'''.}}</ref> |
− | |minGPU = | + | |minGPU = AMD Radeon HD 6570 |
|minDX = 11 | |minDX = 11 | ||
− | |recOS = | + | |recOS = 10, 11 |
− | |recCPU = | + | |recCPU = Intel Core i5 (4-core 3.30Ghz) |
− | |recRAM = | + | |recRAM = 8 GB |
|recHD = | |recHD = | ||
− | |recGPU = AMD Radeon R7 | + | |recGPU = AMD Radeon R7 200 Series |
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 05:30, 25 September 2023
This page is for the Kai version. For the original release, see The Legend of Heroes: Ao no Kiseki.
Developers | |
---|---|
Nihon Falcom | |
English Release | PH3 Games |
Publishers | |
NIS America | |
Asia | Clouded Leopard Entertainment |
Release dates | |
Windows | January 12, 2022 |
Reception | |
Metacritic | 86 |
OpenCritic | 83 |
IGDB | 83 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Isometric |
Controls | Direct control, Menu-based |
Genres | JRPG |
Sports | Fishing |
Art styles | Anime |
Themes | Steampunk |
Series | The Legend of Heroes |
The Legend of Heroes: Trails to Azure is an isometric turn-based JRPG in the The Legend of Heroes series, developed by Nihon Falcom and published by NIS America.
The game is an enhanced version of The Legend of Heroes: Ao no Kiseki, based off the Kai remaster, originally released in Japan for PlayStation 4 in 2020. This game serves as the second and final entry in the Crossbell subseries.
The Western release of the PC port was handled by PH3 Games and features a number of enhancements carried over from their work on Trails from Zero, such as support for framerates higher than 60 FPS, native support for various aspect ratios and resolutions, including ultrawide and ultratall monitors, and enhanced graphical options such as dynamic shadows and an improved water shader. Several quality-of-life additions have also been added, such as autosaves, a high-speed mode, and the implementation of a message log.[1]
The game was released on January 12, 2022, in Asian territories on Steam, and internationally on multiple storefronts on March 14, 2023.
General information
- GOG.com Support Page
- Steam Community Discussions (NIS America)
- Steam Community Discussions (Clouded Leopard)
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | DRM-free after installation.[2] | |||
Steam | Traditional Chinese and Korean only. |
Essential improvements
Azure Vitality
- Adds quests that were exclusive to the Vita release of Trails to Azure to this PC version.
- Use the vitality-portraits version if using alongside the More Portraits in Azure mod.
More Portraits in Azure
- Adds additional portraits for character dialog that were exclusive to the Vita release of Trails to Azure to this PC version.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Falcom\Ao\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1668520/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\FALCOM\Ao\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1668520/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Natively supports arbitrary aspect ratios, such as 4:3, 16:9, 16:10, and 21:9. | ||
Multi-monitor | [3] | ||
Ultra-widescreen | FMV cutscenes and menus are pillarboxed to a 16:9 aspect ratio.[4] | ||
4K Ultra HD | [5] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Two presets are available, "Medium" (4x), and "High" (16x). Can also be disabled. |
||
Anti-aliasing (AA) | Options for FXAA as well as 2x, 4x, and 8x MSAA are available. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Choice between 30, 60, 75, 100, 120, and 144 FPS. Refresh rate and framerate can be set independently from one another. |
||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Most actions can be bound to a primary and a secondary key. | |
Mouse acceleration | ||
Mouse sensitivity | A slider is available for "Mouse Movement Sensitivity". Can be set in intervals of 1, from 1-11. |
|
Mouse input in menus | Referred to as "Mouse Menu Navigation". Toggleable on or off. |
|
Mouse Y-axis inversion | ||
Touchscreen optimised | Characters can be controlled by dragging in a direction, and menus can be navigated, but most menus must be accessed by using keys or buttons.[6] | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Each action can be mapped to a primary and a secondary button. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Set Button Prompts to "Xbox" in Options > Input. Enabled by default. |
|
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Set Button Prompts to "DualShock" in Options > Input. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wireless (Bluetooth) |
Generic/other controllers | ||
---|---|---|
Button prompts | Supports Steam Deck, Stadia Controller and Switch Pro Controller. Set Button Prompts to "Steam Deck", "Stadia", or "Nintendo Switch" in Options > Input for their respective prompts. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Keyboard and button prompts switch from one another if using different inputs while "Auto Prompts" is enabled. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for BGM, SE, and Voice. Can be set in intervals of 1, from 0-11. |
|
Surround sound | Stereo only.[7] | |
Subtitles | Text boxes, accompanied with voice acting during key scenes, are utilized. Options to enlarge the UI scale for increased readability, as well as auto advance text boxes for voiced or all dialogue is also available. |
|
Closed captions | ||
Mute on focus lost | Referred to as "Mute While Inactive". Can be toggled on or off. |
|
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
Traditional Chinese | Only available in the Asian release. | |||
English | ||||
Japanese | ||||
Korean | Only available in the Asian release. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Opus | |
Cutscenes | WebM |
Miscellaneous
Save games migration from Joyoland version |
---|
Save games, including clear data from the Joyoland version can be migrated to this version
|
Fast text speed |
---|
Experimental fast text speed can be set in |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | 10, 11 |
Processor (CPU) | Intel Core i3 | Intel Core i5 (4-core 3.30Ghz) |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 6 GB[10] | |
Video card (GPU) | AMD Radeon HD 6570 DirectX 11 compatible | AMD Radeon R7 200 Series |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1668520/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1668520) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ An Overview of the PC version features of Trails to Azure - Peter "Durante" Thoman, via Steam Events
- ↑ Verified by User:MasterBlaster on 2023-03-15
- Tested by starting
ao.exe
while Steam is not running. The window title shows "GOG Initialized" whether or not Steam is running, as well as "Steam Enabled" when Steam is running.
- Tested by starting
- ↑ Verified by User:MasterBlaster on 2023-03-08
- Tested on a multi-monitor setup in windowed mode, as well as with Borderless Gaming.
- ↑ Verified by User:MasterBlaster on 2023-03-08
- Tested by playing the game at a resolution of 2560x1080 and 3840x1080.
- ↑ Verified by User:MasterBlaster on 2023-03-08
- Tested by playing the game at 3840x2160 resolution.
- ↑ Verified by User:MasterBlaster on 2023-03-09
- Tested by playing the game with a stylus on my ROG Flow Z13. Characters can be controlled by dragging in a direction, and menus can be navigated, but anything that requires a button input, like opening the top menu, will require the use of a mouse, keyboard, or gamepad.
- ↑ Verified by User:MasterBlaster on 2023-03-09
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ https://www.youtube.com/watch?v=sZ9PCosgN1Q
- ↑ Trails from Zero v1.3.7 Patch Notes - Peter "Durante" Thoman, via Steam Events - last accessed on 17 May 2023
- ↑ Verified by User:MasterBlaster on 2023-03-09
- Actual install size is 5.35 GB.