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| ===Configuration file(s) location=== | | ===Configuration file(s) location=== |
| {{Game data| | | {{Game data| |
− | {{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\UnrealEngine3\DevilGame\}} | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\UnrealEngine3\DevilGame\*.ini|{{p|userprofile\Documents}}\My Games\UnrealEngine3\DevilGame\Config\}} |
| }} | | }} |
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Revision as of 14:03, 12 August 2023
Key points
- New features and content introduced in the Definitive Edition available on PlayStation 4 and Xbox One are not available on PC. See mods that partially provide Definitive Edition features for fan-made versions that its features originated from.
General information
- Steam Community Discussions
Availability
- All versions require Steam DRM.[1]
DLC and expansion packs
Essential improvements
Skip intro videos
Delete or rename video files[3]
|
- Go to
<path-to-game>\DevilGame\Movies\
- Delete or rename
AMDlogo.bik , Capcom.bik , and UE3_logo.bik .
|
Change DevilEngine.ini file
|
- Open
%USERPROFILE%\Documents\My Games\UnrealEngine3\DevilGame\Config\DevilEngine.ini and navigate to the FullScreenMovie section
- Delete or comment out these lines:
StartupMovies=Capcom
StartupMovies=Ninjatheory
StartupMovies=UE3_logo
StartupMovies=AMDLogo
StartupMovies=Save_360
StartupMovies=black
|
Mods that partially provide Definitive Edition features
- Allows color-coded enemies to be damaged by any weapon regardless of their alignment, and also allows Butchers to be damaged by guns.
- Shielded Hell and Frost Knights still require their shields to be broken by attacking them with their matching alignment before they can be damaged by any other weapons.
- Increases the speed of Rainstorm and implements a faster Angel Evade.
- Removes the launching effect from Devil Trigger mode, functioning similar to the mainline Devil May Cry games.
- Requires starting a mission over in order to prevent crashing when resuming from a previously unmodified game.
- Fixes a glitch caused by Vergil's Hangtime ability.
- Features adjustable faster game speed of 10%, 15%, 20%, and 30%, or disable Turbo Mode altogether.
- Requires pressing a combination of Alt+F8 though Alt+F12 respectively during gameplay and cannot be toggled via the game options unlike Definitive Edition.
- In-engine cutscenes also speed up by the respective percentage resulting in voice lines going out of sync.[4]
Game data
Configuration file(s) location
Save game data location
System |
Native |
Notes |
Steam Cloud |
|
Approx. 95 MB available. |
Video
- This tweak for Flawless Widescreen offers a slight FOV boost compared to the default setting.
Increase FOV slider range[citation needed]
|
- Go to the Flawless Widescreen installation folder.
- Go into
PluginCache\FWS_Plugins\Modules\DMC5\Dependencies\Scripts\ .
- Open
DMC5.lua with a text editor.
- Find
fAdditionalFOV = Sender:GetScaledFloat(5) .
- Change it to
fAdditionalFOV = Sender:GetScaledFloat(3) .
- Restart Flawless Widescreen and adjust the slider.
|
Use console command
|
- Simply use the
FOV (value) command in the console.
|
Force borderless[citation needed]
|
- Download and run GeDoSaTo.
- Edit the DMC-DevilMayCry profile.
- Add
forceBorderlessFullscreen true .
- Run the game in fullscreen mode.
|
Set max anisotropy[citation needed]
|
- Go to the configuration file(s) location.
- Open
DevilEngine.ini .
- Change
MaxAnisotropy=4 to MaxAnisotropy=16 for 16x Anisotropic Filtering, or other value to your preferences.
|
Force SGSSAA (Nvidia only)[6][7]
|
- Download and run Nvidia Profile Inspector.
- Select the DmC-Devil May Cry profile.
- Change
Antialiasing compatibility value to 0x080000C1 .
- Change
Antialiasing - Behavior Flags to None .
- Change
Antialiasing - Mode to Override any application setting .
- Change
Antialiasing - Setting to 4x [4x Multisampling] .
- Change
Antialiasing - Transparency Supersampling to 4x Sparse Grid Supersampling .
- Press "Apply Changes" in the top-right corner.
Notes
- Antialiasing fix and setting negative LOD bias to -1.5 is recommended.[8]
|
Ambient occlusion
Force HBAO+ (Nvidia only)[9][10]
|
- Download and run Nvidia Profile Inspector.
- Select the DmC-Devil May Cry profile.
- Change
Ambient Occlusion compatibility value to 0x00000020 .
- Change
Ambient Occlusion setting to High Quality .
- Change
Ambient Occlusion usage to Enabled .
- Press "Apply Changes" in the top-right corner.
|
Input
- ← Backspace skips cutscenes.
- The game does not allow assigning Devil Trigger and Gun Special function to a single key press (when using keyboard) instead of executing button combo.
Remapping Devil Trigger and Gun Special[citation needed]
|
- Open
<path-to-game>\DevilGame\Config\DefaultInput.ini
- FInd the following entries:
EVADE2 = NTB_LEFT_SHOULDER
GUNSPECIAL = NTB_V_GAME2
DEVILTRIGGER = NTB_V_GAME3
- Change them to:
EVADE2 = NTB_NONE
GUNSPECIAL = NTB_LEFT_SHOULDER
DEVILTRIGGER = NTB_DPADDOWN
- Go to the configuration file location.
- Open
DMCKbdInputConfig.ini .
- Remap the
NTB_LEFT_SHOULDER (Gun Special) and NTB_DPADDOWN (Devil Trigger) manually to a key. For example:
NTB_LEFT_SHOULDER=O
NTB_DPADDOWN=N
- Also, there appears to be an unconfigured key for manual lock in
<path-to-game>\DevilGame\Config\DefaultInput.ini
LOCKON = NTB_NONE
|
Audio
Localizations
Mute on focus lost
Set mute in background[citation needed]
|
- Download Special K.
- Copy
SpecialK32.dll to <path-to-game>\Binaries\Win32\ .
- Rename
SpecialK32.dll to d3d9.dll .
- Run the game and exit.
- Edit
d3d9.ini in the same folder.
- Change
MuteInBackground=false to MuteInBackground=true under [Window.System] .
|
VR support
Issues unresolved
Refresh rate change not saving
- Problems saving change in refresh rate for some people,[12] displaying 23 Hz instead of 60 Hz.[13]
Issues fixed
Start up with wrong resolution and aspect ratio
Edit resolution from config file[14]
|
- Go to the configuration file location.
- Open
QlocConfig.ini .
- Edit the lines
ResWidth= and ResHeight= to match your resolution.
|
Swap axes of right analog stick
- Some controllers have a default setting which make using the right stick awful.
Modify the config file[citation needed]
|
- Open
<path-to-game>\DevilGame\Config\DefaultInput.ini
- Change
Bindings=(Name="XboxTypeS_RightX", Command="NT_STICK m_vRightStick_Raw DeadZone=0.2 Vertical=0 Min=0.1 Max=1.0")
Bindings=(Name="XboxTypeS_RightY", Command="NT_STICK m_vRightStick_Raw DeadZone=0.2 Vertical=1 Min=0.1 Max=1.0")
to
Bindings=(Name="XboxTypeS_RightX", Command="NT_STICK m_vRightStick_Raw DeadZone=0.2 Vertical=1 Min=0.1 Max=1.0")
Bindings=(Name="XboxTypeS_RightY", Command="NT_STICK m_vRightStick_Raw DeadZone=0.2 Vertical=0 Min=0.1 Max=1.0")
|
- The game will crash with MotionInJoy;[15] Use XInput Wrapper instead.
Replace MotionInJoy with XInput Wrapper[citation needed]
|
- Uninstall MotionInJoy.
- Install XInput Wrapper.
- The controller will now show up as an Xbox 360 Controller in-game.
|
Razer Nostromo crash
- When a Razer Nostromo is installed as a controller, the game crashes.
Device Manager shut down[16]
|
- Open the Device Manager:
- 8 and later: right-click the Start corner (or press ⊞ Win+X), choose Device Manager.
- Vista and 7: open the Start menu, type
devmgmt.msc and press ↵ Enter.
- Expand Human Interface Devices.
- Right-click Razer Nostromo, choose Disable, and click Yes to confirm.
- The Razer Nostromo keeps working perfectly with all the binds and will launch correctly.
|
Controller dropping input
- When using controller, game suddenly stops accepting analog input for few seconds.
Change ingame settings[citation needed]
|
- Pause a game
- Enter
Options > Graphics Options
- Enable checkbox next to
Enable VSync
- Apply settings
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9.0c |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
A console and debug menu can be enabled with a dinput8.dll file:
Enable Console and debug menu
|
- Download the file
- Go to
<path-to-game>\Binaries\Win32\ and put the file there.
- The console can now be opened with either Tilde or Tab ↹, and the debug menu can be opened with a ← Backspace+Esc key combo.
Notes
- The debug menu key combo becomes more difficult to input with higher FPS. At 120+ FPS, it becomes nearly impossible.
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP |
Vista, 7, 8 |
Processor (CPU) |
Intel Core 2 Duo 2.4 GHz AMD Athlon X2 2.8 GHz |
Intel Core 2 Quad 2.7 GHz or better AMD Phenom II X4 3 GHz or better |
System memory (RAM) |
2 GB |
4 GB |
Hard disk drive (HDD) |
9 GB | |
Video card (GPU) |
Nvidia GeForce 8800GTS ATI Radeon HD 3850 DirectX 9.0c compatible
| ATI Radeon HD 6950 or better |
Sound (audio device) |
Standard audio device | |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References