Difference between revisions of "Jane's Fighters Anthology"
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− | {{ | + | {{stub}} |
{{Infobox game | {{Infobox game | ||
|cover = Jane's Fighters Anthology - cover.jpg | |cover = Jane's Fighters Anthology - cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer| | + | {{Infobox game/row/developer|Electronic Arts}} |
|publishers = | |publishers = | ||
− | |||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|May 1, 1997}} | {{Infobox game/row/date|Windows|May 1, 1997}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person, Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Simulation, Vehicle combat }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Flight }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary }} | ||
+ | {{Infobox game/row/taxonomy/series | Jane's Combat Simulations }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
+ | |hltb = 93401 | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = 2692 | ||
|wikipedia = Jane's Fighters Anthology | |wikipedia = Jane's Fighters Anthology | ||
|winehq = 6607 | |winehq = 6607 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | ''' | + | {{Introduction |
− | + | |introduction = '''''Jane's Fighters Anthology''''' is an amalgamation of ''[[Jane's Advanced Tactical Fighters]]'' with its ''NATO Fighters'' expansion as well as ''[[Jane's US Navy Fighters '97]]''. It is considered the most stable Windows port of both. Additionally, it includes [[LHX Attack Chopper]] on disc one. | |
− | + | ||
+ | |release history = | ||
+ | |||
+ | |current state = The game suffers compatibility issues on modern systems; see [[#Essential improvements|Essential improvements]] section to resolve them. | ||
+ | }} | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | disc | | + | {{Availability/row| Retail | | disc | | | Windows }} |
}} | }} | ||
{{ii}} Disc 1 is needed for installation and playing the campaign. Disc 2 is used for the Reference menus to view information about the aircraft in the game. | {{ii}} Disc 1 is needed for installation and playing the campaign. Disc 2 is used for the Reference menus to view information about the aircraft in the game. | ||
==Essential improvements== | ==Essential improvements== | ||
− | ===Official | + | ===Official patch=== |
− | The | + | {{ii}} The official 1.02F patch provides improvements for multiplayer and enables the weapon view window to function properly. It also fixes game speed problem on modern systems. It can be found on [http://jkpeterson.net/fa/files.php JKPeterson.net] and [https://www.gamefront.com/games/jane-s-combat-simulations/category/fighters-anthology GameFront] |
− | ===Tackleberry's | + | ===Tackleberry's patch=== |
− | [ | + | [https://www.moddb.com/games/janes-united-states-air-force/downloads/tackleberrys-patches-for-usaf-iaf-and-fa Tackleberry's Patch] removes the disc check, fixes all images including bitmaps (.BMPs), ranks, and scroll menus, and fixes support for Windows Vista and 7 (though 8.1 and 10 were observed to work as well). |
− | === | + | ===Fixing rainbow colors=== |
− | + | The game uses DirectDraw and suffers from rainbow colors on modern systems, a common issue with older games. See [[Glossary:DirectX/DirectDraw troubleshooting|DirectDraw troubleshooting]] for a fix. | |
==Game data== | ==Game data== | ||
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{{ii}} Pilot profiles (<code>XXX.p</code>) from [[Jane's Advanced Tactical Fighters|Jane's Advanced Tactical Fighters Gold]] can be used. | {{ii}} Pilot profiles (<code>XXX.p</code>) from [[Jane's Advanced Tactical Fighters|Jane's Advanced Tactical Fighters Gold]] can be used. | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = Use [https://www.dxgl.info/downloads/ DXGL] and force antialiasing through the Configurator for DXGL. | |antialiasing notes = Use [https://www.dxgl.info/downloads/ DXGL] and force antialiasing through the Configurator for DXGL. | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
Line 80: | Line 101: | ||
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = false | |color blind = false | ||
Line 86: | Line 107: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = Mouse is only used in menus and cockpit buttons and thus no acceleration is needed. | |acceleration option notes = Mouse is only used in menus and cockpit buttons and thus no acceleration is needed. | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = Mouse is only used in menus and cockpit buttons and thus no y-axis inversion is needed. | |invert mouse y-axis notes = Mouse is only used in menus and cockpit buttons and thus no y-axis inversion is needed. | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = Supports a select few common 1990s joysticks and any joystick reported by Windows. |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
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|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts | + | |xinput controllers = unknown |
− | |button prompts notes | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
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|simultaneous input = unknown | |simultaneous input = unknown | ||
|simultaneous input notes = | |simultaneous input notes = | ||
− | | | + | |steam input api = unknown |
− | | | + | |steam input api notes = |
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, Stall Warning, RWR, Engine, Weapon Lock, and Radio all have volume sliders, along with a Master slider. | |separate volume notes = Music, Stall Warning, RWR, Engine, Weapon Lock, and Radio all have volume sliders, along with a Master slider. | ||
Line 135: | Line 184: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = false | |eax support = false | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
}} | }} | ||
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|lan play players = 8 | |lan play players = 8 | ||
|lan play modes = | |lan play modes = | ||
− | |lan play notes = | + | |lan play notes = Eight players are supported only in dial-up connections. Direct IP is limited to four. |
− | |online play = | + | |online play = false |
− | |online play players = | + | |online play players = |
|online play modes = | |online play modes = | ||
− | |online play notes = | + | |online play notes = |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
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|tcp = 1971 | |tcp = 1971 | ||
|udp = | |udp = | ||
− | |upnp = | + | |upnp = unknown |
}} | }} | ||
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|direct3d versions = | |direct3d versions = | ||
|direct3d notes = | |direct3d notes = | ||
− | |directdraw versions = | + | |directdraw versions = 5 |
|directdraw notes = | |directdraw notes = | ||
|opengl versions = | |opengl versions = | ||
Line 198: | Line 279: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 206: | Line 297: | ||
===Realism Patch=== | ===Realism Patch=== | ||
− | The [http://flightsimhq.org/globaltribunal/ Realism Patch] adds additional jets, adds a custom anti-cheat system | + | The [http://flightsimhq.org/globaltribunal/ Realism Patch] adds additional jets, adds a custom anti-cheat system for multiplayer and more. |
− | |||
− | |||
− | |||
==System requirements== | ==System requirements== | ||
Line 215: | Line 303: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
|minOS = 95 | |minOS = 95 | ||
− | |minCPU = Pentium | + | |minCPU = Intel Pentium 90 MHz |
|minRAM = 16 MB | |minRAM = 16 MB | ||
− | |minHD = | + | |minHD = 100 MB |
− | |minGPU = 640x480 | + | |minGPU = 640x480 |
|minVRAM = 1 MB | |minVRAM = 1 MB | ||
|minDX = 5 | |minDX = 5 | ||
− | |recOS = | + | |recOS = |
− | |recCPU = Pentium | + | |recCPU = Intel Pentium 166 MHz |
|recRAM = 32 MB | |recRAM = 32 MB | ||
− | |recHD = | + | |recHD = 145 MB |
− | |recGPU = | + | |recGPU = |
|recVRAM = 1 MB | |recVRAM = 1 MB | ||
− | |recDX = | + | |recDX = |
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 11:26, 28 July 2023
Developers | |
---|---|
Electronic Arts | |
Release dates | |
Windows | May 1, 1997 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Simulation, Vehicle combat |
Vehicles | Flight |
Themes | Contemporary |
Series | Jane's Combat Simulations |
⤏ Go to series page | |
US Navy Fighters | 1994 |
Jane's Advanced Tactical Fighters | 1996 |
Jane's AH-64D Longbow | 1996 |
Jane's US Navy Fighters '97 | 1996 |
Jane's Longbow Gold | 1997 |
688(I) Hunter/Killer | 1997 |
Jane's Fighters Anthology | 1997 |
Jane's Longbow 2 | 1997 |
Jane's WWII Fighters | 1998 |
Jane's F-15 | 1998 |
Jane's Israeli Air Force | 1998 |
Jane's Fleet Command | 1999 |
Jane's USAF | 1999 |
Jane's F/A-18 | 2000 |
Jane's Attack Squadron | 2002 |
Jane's Advanced Strike Fighters | 2011 |
Jane's Fighters Anthology is an amalgamation of Jane's Advanced Tactical Fighters with its NATO Fighters expansion as well as Jane's US Navy Fighters '97. It is considered the most stable Windows port of both. Additionally, it includes LHX Attack Chopper on disc one.
The game suffers compatibility issues on modern systems; see Essential improvements section to resolve them.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- Disc 1 is needed for installation and playing the campaign. Disc 2 is used for the Reference menus to view information about the aircraft in the game.
Essential improvements
Official patch
- The official 1.02F patch provides improvements for multiplayer and enables the weapon view window to function properly. It also fixes game speed problem on modern systems. It can be found on JKPeterson.net and GameFront
Tackleberry's patch
Tackleberry's Patch removes the disc check, fixes all images including bitmaps (.BMPs), ranks, and scroll menus, and fixes support for Windows Vista and 7 (though 8.1 and 10 were observed to work as well).
Fixing rainbow colors
The game uses DirectDraw and suffers from rainbow colors on modern systems, a common issue with older games. See DirectDraw troubleshooting for a fix.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\PltXXX.p[Note 1] |
- Pilot profiles (
XXX.p
) from Jane's Advanced Tactical Fighters Gold can be used.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 640x480, 800x600, and 1024x768 are the only supported resolutions. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | FOV increases with resolution but cannot be toggled. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use DXGL and force anisotropic through the Configurator for DXGL. | ||
Anti-aliasing (AA) | Use DXGL and force antialiasing through the Configurator for DXGL. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | Mouse is only used in menus and cockpit buttons and thus no acceleration is needed. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Mouse is only used in menus and cockpit buttons and thus no y-axis inversion is needed. | |
Controller | ||
Controller support | Supports a select few common 1990s joysticks and any joystick reported by Windows. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Stall Warning, RWR, Engine, Weapon Lock, and Radio all have volume sliders, along with a Master slider. | |
Surround sound | ||
Subtitles | All radio messages are subtitled. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | Eight players are supported only in dial-up connections. Direct IP is limited to four. | ||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 1971 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues unresolved
Crash to desktop
The game will rarely randomly freeze, invert colours and then crash to the desktop. There is no fix for this.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Fighters Anthology Tool Kit
The Fighters Anthology Tool Kit enables users to edit all variables in the entire game, change airbase locations on maps, extract LIBs and create custom LIBs.
Realism Patch
The Realism Patch adds additional jets, adds a custom anti-cheat system for multiplayer and more.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 MHz | Intel Pentium 166 MHz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 100 MB | 145 MB |
Video card (GPU) | 640x480 1 MB of VRAM DirectX 5 compatible | 1 MB of VRAM |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).