Difference between revisions of "Tesseract"
From PCGamingWiki, the wiki about fixing PC games
m (→VR support: updated template usage) |
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{{state|state=alpha}} | {{state|state=alpha}} | ||
+ | {{distinguish|TesserAct (Propelled Bird Software)}} | ||
{{Infobox game | {{Infobox game | ||
|cover = Tesseract logo.png | |cover = Tesseract logo.png | ||
Line 11: | Line 12: | ||
{{Infobox game/row/date|OS X|EA}} | {{Infobox game/row/date|OS X|EA}} | ||
{{Infobox game/row/date|Linux|EA}} | {{Infobox game/row/date|Linux|EA}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | Freeware }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
+ | |mobygames = | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |license = freeware | ||
}} | }} | ||
Line 28: | Line 44: | ||
{{Game data/config|Windows|{{p|userprofile}}\My Games\Tesseract}} | {{Game data/config|Windows|{{p|userprofile}}\My Games\Tesseract}} | ||
{{Game data/config|OS X|}} | {{Game data/config|OS X|}} | ||
− | {{Game data/config|Linux| | + | {{Game data/config|Linux|{{p|linuxhome}}/.tesseract/config/}} |
}} | }} | ||
{{XDG|false}} | {{XDG|false}} | ||
Line 36: | Line 52: | ||
{{Game data/saves|Windows|{{p|userprofile}}\My Games\Tesseract}} | {{Game data/saves|Windows|{{p|userprofile}}\My Games\Tesseract}} | ||
{{Game data/saves|OS X|}} | {{Game data/saves|OS X|}} | ||
− | {{Game data/saves|Linux| | + | {{Game data/saves|Linux|{{p|linuxhome}}/.tesseract}} |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 72: | Line 88: | ||
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = hackable | |key remap = hackable | ||
|key remap notes = Possible with the <code>/bind</code> command. | |key remap notes = Possible with the <code>/bind</code> command. | ||
Line 130: | Line 148: | ||
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
|steam input presets = unknown | |steam input presets = unknown | ||
|steam input presets notes = | |steam input presets notes = | ||
|steam controller prompts = unknown | |steam controller prompts = unknown | ||
|steam controller prompts notes = | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = No master volume setting. | |separate volume notes = No master volume setting. | ||
|surround sound = false | |surround sound = false | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = n/a |
|subtitles notes = | |subtitles notes = | ||
|closed captions = false | |closed captions = false | ||
Line 156: | Line 178: | ||
|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 246: | Line 267: | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |wing = |
+ | |wing notes = | ||
+ | |opengl versions = true | ||
|opengl notes = | |opengl notes = | ||
|glide versions = | |glide versions = | ||
Line 262: | Line 285: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = true |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = unknown | ||
+ | |macos intel 32-bit app = true | ||
+ | |macos intel 64-bit app = true | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux powerpc app = unknown | ||
+ | |linux 32-bit executable= true | ||
+ | |linux 64-bit executable= true | ||
+ | |linux arm app = true | ||
+ | |linux executable notes = | ||
}} | }} | ||
Latest revision as of 14:51, 5 May 2023
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Not to be confused with TesserAct (Propelled Bird Software).
Developers | |
---|---|
Tesseract Dev Team | |
Engines | |
Sauerbraten | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
Linux | Early access |
Taxonomy | |
Monetization | Freeware |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\My Games\Tesseract |
macOS (OS X) | |
Linux | $HOME/.tesseract/config/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\My Games\Tesseract |
macOS (OS X) | |
Linux | $HOME/.tesseract |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Possible with the /maxfps command, which is set to 125 frames per second by default. Set to 0 for unlimited frame rate. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Possible with the /bind command. |
|
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Tracked motion controllers |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | No master volume setting. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | Needs to be compiled with libOVR in the src/ folder. |
||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | ||||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ~2.2 MHz dual thread | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 700 MB | |
Video card (GPU) | OpenGL 3.2 compatible |