Difference between revisions of "TimeShift"
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− | |notes = | + | |notes = Only retail in Germany, censored violence. [https://steamcommunity.com/sharedfiles/filedetails/?id=326633019 This patch] adds German language to Steam version while keeping the game uncut, and also includes the 1.2 patch. [https://www.compiware-forum.de/downloads/file/205-timeshift-german-patch/#overview This] patch does the same for the GOG and international DVD versions. |
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Revision as of 08:31, 21 March 2023
Developers | |
---|---|
Saber Interactive | |
Publishers | |
Sierra Entertainment | |
Digital | Activision |
Engines | |
Saber3D Engine | |
Release dates | |
Windows | October 30, 2007 |
Reception | |
Metacritic | 71 |
IGDB | 75 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Vehicles | Motorcycle, Flight |
Art styles | Realistic |
Themes | Sci-fi |
Warnings
TimeShift is a singleplayer and multiplayer first-person action, FPS and shooter game.
The game has some compatibility issue with modern hardware. Additionally, due to how the title implemented GPU checks, the game will refused to launch on any system using Intel graphics by default regardless of actual hardware capabilities, in addition it may not switching to compatible discrete graphics device on hybrid GPU systems. Affected user can check Issues Fixed for workaround.
General information
- Official developer site
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM DRM. | |||
GOG.com | ||||
Steam | Is currently using an outdated version of the game. See Patches. |
- Missing the Urban ReDuel Multiplayer Map Pack DLC, and Futures-Past Multiplayer Map Pack DLC.
- Not available for sale on GOG or Steam in Germany.
Version differences
- The Steam version is outdated and has certain unintended gameplay effects not seen on a fully patched retail copy. I.E. the protective helmets on green-armored enemies do not function correctly, as a result they die in one headshot from any weapon. See Patches for a fix.
Demo
Demo can be downloaded here or here.
Essential improvements
Patches
All available patches for the retail version can be found here.
Patch 1.02 for the Steam release can be found here.[1]
Skip intro videos
Delete game files[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\UserConfigs[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/10130/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\UserConfigs[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/10130/pfx/[Note 2] |
- Each hit of the "quicksave" button creates a permanent new save, quicksaves don't override each other.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Menu and HUD elements are stretched. FMVs are in 16:9 resolution. | ||
4K Ultra HD | |||
Field of view (FOV) | Slider in settings appears to specify current horizontal FOV, however the game itself uses vertical FOV. To avoid confusion, it is best to set the vertical FOV via config. See Field of view (FOV). | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | Nvidia users can force SGSSAA. See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped at 200 fps | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
Set custom FOV[citation needed] |
---|
|
Windowed
Force windowed mode[citation needed] |
---|
|
Anti-aliasing (AA)
Force SGSSAA[2] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Options mentions 5.1 but it outputs up to 7.1.[3] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 5.0. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Not available on Steam. | |||
German | Only retail in Germany, censored violence. This patch adds German language to Steam version while keeping the game uncut, and also includes the 1.2 patch. This patch does the same for the GOG and international DVD versions. | |||
Italian | Not available on Steam. | |||
Polish | See this guide to enable in the Steam version. | |||
Brazilian Portuguese | Unofficial translation; TriboGamer. | |||
Russian | Local retail version only, download. | |||
Spanish | GOG only. Steam version, download. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 | GameSpy services have been shut down;[4] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 7777-7877, 27900, 27901, 28910, 29910 |
UDP | 7777-7877, 27900, 27901, 28910, 29910 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Native 3D | ||||
Nvidia 3D Vision | ||||
TriDef 3D | ||||
iZ3D | ||||
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest |
Issues fixed
Game refused to launch on system with more than 8 CPU cores or threads.
- The game does not run on CPUs with more than 8 cores or threads. Issue including stuck at shader compilation process and general instabilities.[5]
Install Unofficial Patch for > 8 Thread CPUs[6] |
---|
|
(AMD only) Use Ryzen Master Utility and limit CPU to 8 cores without multithreading.[7] |
---|
Setting up compatibility settings[citation needed] |
---|
|
Driver error message upon launch
Setting up compatibility settings[citation needed] |
---|
|
Microstuttering
Disable Smooth Shadows[citation needed][dubious – discuss] |
---|
Use DXVK |
---|
|
Game launches with black screen
Fix black screen[citation needed] |
---|
|
Game crashes with Intel GPU
- Use one of these fixes when the game launches with a white screen. Or closes immediately after launching it.
Use 3D-Analyze[8] |
---|
|
Use Fallout 3's Intel GPU bypass package.[9] |
---|
|
"Shadow map resolution" option grayed out and locked at medium
- Due to how graphics card detection was implemented in this game, modern GPUs will not able to increase "Shadow Map Resolution" above the default Medium setting.
Edit Configuration File[10] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 2.0b |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Cutscenes | Bink Video | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | Intel Pentium 4 2.0 GHz | Intel Core 2 Duo E6400 AMD Athlon 64 X2 4200+ |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 6600 ATI Radeon X700 128 MB of VRAM DirectX 9.0c compatible Shader model 2.0b support |
Nvidia GeForce 8600 GTS 256 MB of VRAM |
- The game does not support Intel integrated graphics chipsets
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (10130) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Steam Community :: Guide :: TimeShift Update 1.2 - Download and Installation Guide
- ↑ NVidia Anti-Aliasing Guide (updated) - Guru3D.com Forums - last accessed on November 14, 2016
- ↑ PC Gaming Surround Sound Round-up
- ↑ Pricing | GameSpy Technology
- ↑ https://www.gog.com/forum/timeshift/success_running_timeshift_on_intel_igpu_and_enabled_hyper_threading/post8
- ↑ https://steamcommunity.com/sharedfiles/filedetails/?id=1869921614 [FIX] CPU and Startup loading crash.
- ↑ https://steamcommunity.com/app/10130/discussions/0/490121928362720121/ (Howto) Running TimeShift on Windows 10 (64 bit) on 4+ cores :: TimeShift General Discussions
- ↑ Possible solution the problems with the launch, that helped me :: TimeShift General Discussions
- ↑ Verified by User:Fudgesiclesxd on 2022-09-07
- Works on my system with 4th generation Intel Core i5 with Intel HD 4600. Tested with Windows 11 with final intel Graphics driver
- ↑ "Shadow map resolution" grayed out, locked to medium :: TimeShift General Discussions