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Difference between revisions of "The Driver Syndicate"

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{{stub}}
 
 
{{state|dev}}
 
{{state|dev}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Driver-sindicate-cover.jpg
 
|cover        = Driver-sindicate-cover.jpg
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|Ilya Shurumov}}
+
{{Infobox game/row/developer|Inspiration Byte}}
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|Equilibrium}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|EA}}
 
{{Infobox game/row/date|Windows|EA}}
Line 41: Line 41:
  
 
==Availability==
 
==Availability==
{{ii}} A Windows installer is available [https://driver-syndicate.com/download/ here].
+
{{Availability|
 +
{{Availability/row| developer | https://driver-syndicate.com/download/ | DRM-free |  | | Windows }}
 +
}}
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|game}}\GameData\cfg}}
 
}}
 
}}
 +
 +
User settings are stored in the {{code|user.cfg}} file. These can also be set using the console by pressing {{key|~}}.
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\SavedGames}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           =  
+
|steam cloud               =  
|steam cloud notes     =  
+
|steam cloud notes         =  
|ubisoft connect       =  
+
|ubisoft connect           =  
|ubisoft connect notes =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
Line 83: Line 87:
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Tested at 1680x720. Some menu images are pillarboxed, and some HUD elements are drawn at the very edge of the screen.
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  =  
+
|fov notes                  = Between 50° and 60° vertical. Set in the in-game menu or via {{code|cam_fov}}.
|windowed                  = unknown
+
|windowed                  = true
|windowed notes            =  
+
|windowed notes            = Set using {{code|r_fullscreen 0}}.
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = hackable
|anisotropic notes          =  
+
|anisotropic notes          = Set via {{code|r_anisotropic 1..16}}.
|antialiasing              = unknown
+
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = Variable levels of [[MSAA]] Set via {{code|r_antialiasing}}.
|vsync                      = unknown
+
|upscaling                  = unknown
|vsync notes                =  
+
|upscaling tech            =
 +
|upscaling notes            =  
 +
|vsync                      = hackable
 +
|vsync notes                = Set via {{code|r_vSync <nowiki>[0|1]</nowiki>}}.
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = hackable
|120 fps notes              =  
+
|120 fps notes              = Defaults to 60. Set via {{code|sys_maxfps}}.
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
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==Input==
 
==Input==
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
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|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|xinput controllers        = true
 
|xinput controllers        = true
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|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
 
|other controllers        = true
 
|other controllers        = true
|other controllers notes  =  
+
|other controllers notes  = Any controller that SDL 2 supports.
 
|other button prompts      = false
 
|other button prompts      = false
 
|other button prompts notes=  
 
|other button prompts notes=  
 
|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = true
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
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|surround sound            = unknown
 
|surround sound            = unknown
 
|surround sound notes      =  
 
|surround sound notes      =  
|subtitles                = unknown
+
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost        = unknown
+
|mute on focus lost        = true
 
|mute on focus lost notes  =  
 
|mute on focus lost notes  =  
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
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{{L10n|content=
 
{{L10n|content=
 +
{{L10n/switch
 +
|language  = Czech
 +
|interface = true
 +
|audio    = false
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = true
  |subtitles = unknown
+
  |subtitles = false
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = false
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Ukrainian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = false
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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}}
 
}}
 
}}
 
}}
 +
 +
{{ii}} The language can be set using the configurator or by using the [[Glossary:Command line arguments|{{code|-language}}]] command-line argument.
  
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9
+
|direct3d versions      = 9.0c
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = true
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = false
|windows arm app        = unknown
+
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
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|physics notes    =  
 
|physics notes    =  
 
|audio            = OpenAL Soft
 
|audio            = OpenAL Soft
|audio notes      =  
+
|audio notes      = Version 1.21.0.<ref>{{Refcheck|user=Bob Page|date=2021-05-08}}</ref>
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
|input            = SDL 2
+
|input            = SDL2
|input notes      =  
+
|input notes      = Version 2.0.10.<ref>{{Refcheck|user=Bob Page|date=2021-05-08}}</ref>
 
|cutscenes        =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|cutscenes notes  =  
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = 7
|minCPU  =  
+
|minCPU  = Intel Core 2 Duo E8400
|minRAM  =  
+
|minCPU2  = Equivalent/greater multi-core CPU
 +
|minRAM  = 512 MB
 
|minHD    =  
 
|minHD    =  
|minGPU  =
+
|minDX   = 9.0c
 
+
|minSM   = 3.0
|recOS   =  
 
|recCPU  =
 
|recRAM  =
 
|recHD    =
 
|recGPU  =
 
|notes   =  
 
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 03:12, 18 January 2023

Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
The Driver Syndicate
The Driver Syndicate cover
Developers
Inspiration Byte
Engines
Equilibrium
Release dates
Windows Early access
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Third-person, First-person
Controls Direct control
Genres Driving, Open world
Vehicles Automobile
Art styles Stylized
Themes North America

The Driver Syndicate is a singleplayer third-person and first-person driving and open world game.

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\GameData\cfg[Note 1]

User settings are stored in the user.cfg file. These can also be set using the console by pressing ~.

Save game data location

System Location
Windows <path-to-game>\SavedGames[Note 1]

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Tested at 1680x720. Some menu images are pillarboxed, and some HUD elements are drawn at the very edge of the screen.
4K Ultra HD
Field of view (FOV)
Between 50° and 60° vertical. Set in the in-game menu or via cam_fov.
Windowed
Set using r_fullscreen 0.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Set via r_anisotropic 1..16.
Anti-aliasing (AA)
Variable levels of MSAA Set via r_antialiasing.
Vertical sync (Vsync)
Set via r_vSync [0|1].
60 FPS
120+ FPS
Defaults to 60. Set via sys_maxfps.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
Czech
English
French
Russian
Ukrainian
The language can be set using the configurator or by using the -language command-line argument.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio OpenAL Soft Version 1.21.0.[1]
Input SDL2 Version 2.0.10.[2]

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Intel Core 2 Duo E8400
Equivalent/greater multi-core CPU
System memory (RAM) 512 MB
Hard disk drive (HDD)
Video card (GPU) DirectX 9.0c compatible
Shader model 3.0 support


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Bob Page on 2021-05-08
  2. Verified by User:Bob Page on 2021-05-08