Difference between revisions of "Supreme Commander: Forged Alliance"
(→Video) |
|||
Line 406: | Line 406: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
− | |windows arm app = | + | |windows arm app = false |
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
Line 431: | Line 431: | ||
|multiplayer notes= Use the [[#Forged Alliance Forever|Forged Alliance Forever]] mod to replace the deprecated service. | |multiplayer notes= Use the [[#Forged Alliance Forever|Forged Alliance Forever]] mod to replace the deprecated service. | ||
}} | }} | ||
+ | |||
+ | ===[[Glossary:Command line arguments|Command line arguments]]=== | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Command<ref name="SupComArgs1">[https://wiki.faforever.com/en/Command-Line-Switches Command Line Switches | FAForever Wiki]</ref> <ref name="SupComArgs2">[https://supcom.fandom.com/wiki/Command_line_switches Command line switches - Supreme Commander Wiki - Fandom]</ref> !! Description | ||
+ | |- | ||
+ | | /windowed [number] [number] || Runs the game in windowed mode with a specified resolution | ||
+ | |- | ||
+ | | /position [number] [number] || Specifies coordinate offset for game window | ||
+ | |- | ||
+ | | /prefs [filename] || Overrides the [[#Configuration file(s) location|configuration file]] with a specified file | ||
+ | |- | ||
+ | | /novalidate || Ignores system requirements check | ||
+ | |- | ||
+ | | /perf (or /map PerfTest) || Runs performance test | ||
+ | |- | ||
+ | | /nosound || Disables game audio | ||
+ | |- | ||
+ | | /nomusic || Disables game music | ||
+ | |- | ||
+ | | /nomovie || Disables cutscenes | ||
+ | |- | ||
+ | | /exitongameover || Forces the game to exit upon match end | ||
+ | |- | ||
+ | | /debug || Opens debugging tool at startup | ||
+ | |- | ||
+ | | /EnableDiskWatch || Checks all game files in real time and attempts to reload them if a change is detected | ||
+ | |- | ||
+ | | /log [filename] || Exports a message log to the specified file | ||
+ | |- | ||
+ | | /replay [filename] || Immediately loads the specified replay file | ||
+ | |- | ||
+ | | /savereplay [filename] || Forces the game to save the match to a replay file; does not work in skirmishes loaded via <code>/map</code> by default | ||
+ | |- | ||
+ | | /showlog || Displays the log window upon startup | ||
+ | |} | ||
+ | |||
+ | {{ii}} Combining the following arguments, starting with <code>/map</code>, allow immediate skirmish setup upon launch. | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Command<ref name="SupComArgs1"/> <ref name="SupComArgs2"/> !! Description | ||
+ | |- | ||
+ | | /map [path] || Specifies the map (needs to point to its folder, not a specific file). '''Required argument for this feature'''. | ||
+ | |- | ||
+ | | /faction [option] || Specifies the player's faction. Options: <code>1</code> (UEF), <code>2</code> (Aeon), <code>3</code> (Cybran) | ||
+ | |- | ||
+ | | /victory "[option]" || Specifies the victory condition(s). Options: <code>demoralization</code> (Assassination), <code>domination</code> (Supremacy), <code>eradication</code> (Annihilation), <code>sandbox</code> (Sandbox). Quotation marks are required. | ||
+ | |- | ||
+ | | /nofog || Disables the fog of war | ||
+ | |- | ||
+ | | /blackfog || Sets the fog of war to Unexplored | ||
+ | |- | ||
+ | | /predeployed || Allows pre-built units | ||
+ | |} | ||
==System requirements== | ==System requirements== |
Revision as of 12:05, 11 November 2022
Developers | |
---|---|
Gas Powered Games | |
Publishers | |
Retail | THQ |
Digital, original | Nordic Games |
Digital, current | Square Enix |
Engines | |
Moho | |
Release dates | |
Windows | November 6, 2007 |
Reception | |
Metacritic | 81 |
IGDB | 75 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Top-down view |
Controls | Multiple select, Point and select |
Genres | RTS |
Themes | Sci-fi |
Series | Supreme Commander |
Supreme Commander | |
---|---|
Supreme Commander | 2007 |
Supreme Commander: Forged Alliance | 2007 |
Supreme Commander 2 | 2010 |
General information
- Standalone expansion for Supreme Commander; does not require the original to play.
- Supreme Commander Wiki
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM v7 DRM - removed in official update 1.5.3596 hotfix | |||
GOG.com | Included in Supreme Commander: Gold Edition. Version 3599 included instead of 3603, multiplayer only available via LAN. | |||
Steam | ||||
Amazon.com (unavailable) | ||||
Games for Windows Marketplace (unavailable) | [1] |
- Retail copies of Supreme Commander activate on Steam and give a free copy of Supreme Commander: Forged Alliance.[2]
Essential improvements
Patches
- Patch 1.5.3603 beta is the latest official patch.
Patching the GOG version |
---|
|
Mods
Forged Alliance Forever
Forged Alliance Forever is a third party modification. This includes balance tweaks and a new multiplayer interface to replace the no longer supported GPGnet. FAF is compatible with Steam and GOG.com versions of the game, but not retail copies.[3]
LOUD PROJECT
The LOUD PROJECT is a complete replacement for the AI and most of the core files from Supreme Commander: Forged Alliance. As a result, it addresses most of the performance issues that have plagued the game from it's release. The package includes a subset of many of the most popular mods for Forged Alliance, adapted for use with LOUD, and an entire collection of maps updated for optimal performance with the project. A unified installer/updater will install, and maintain the entire project, with a single button. LOUD runs using an existing Forged Alliance installation, and it leaves all original files untouched.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Gas Powered Games\Supreme Commander Forged Alliance\Game.prefs |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9420/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Gas Powered Games\Supreme Commander Forged Alliance\SAVEGAME |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9420/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | A second monitor can be used, mainly for a large and interactive map with all the functionality as the first monitor. | ||
Ultra-widescreen | |||
4K Ultra HD | UI does not scale with resolution and is extremely small in 4K. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | No ingame options available. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Type into console (`~`): SC_FrameTimeClamp [desired frametime] |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for master, effects, music and voice-over volumes. | |
Surround sound | 5.1 only[4] | |
Subtitles | Via the interface options. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | Versus, Co-op Use the Forged Alliance Forever mod to increase the max player limit to 16. Co-op requires the Forged Alliance Forever mod. |
||
Online play | 8 | Versus, Co-op Retail: GPGnet (powered by Quazal); discontinued Steam: Steamworks GOG: disabled Steam and GOG.com[5] users can use the Forged Alliance Forever multiplayer service and mod. The mod also increases the max player limit to 16. Co-op requires the Forged Alliance Forever mod. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 6112 (inbound, outbound) |
UDP | 6112 (inbound, outbound), 9103, 30350-30351 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Native 3D | ||||
Nvidia 3D Vision | ||||
TriDef 3D | ||||
iZ3D |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Sofdec | |
Multiplayer | GPGNet | Use the Forged Alliance Forever mod to replace the deprecated service. |
Command line arguments
Command[6] [7] | Description |
---|---|
/windowed [number] [number] | Runs the game in windowed mode with a specified resolution |
/position [number] [number] | Specifies coordinate offset for game window |
/prefs [filename] | Overrides the configuration file with a specified file |
/novalidate | Ignores system requirements check |
/perf (or /map PerfTest) | Runs performance test |
/nosound | Disables game audio |
/nomusic | Disables game music |
/nomovie | Disables cutscenes |
/exitongameover | Forces the game to exit upon match end |
/debug | Opens debugging tool at startup |
/EnableDiskWatch | Checks all game files in real time and attempts to reload them if a change is detected |
/log [filename] | Exports a message log to the specified file |
/replay [filename] | Immediately loads the specified replay file |
/savereplay [filename] | Forces the game to save the match to a replay file; does not work in skirmishes loaded via /map by default
|
/showlog | Displays the log window upon startup |
- Combining the following arguments, starting with
/map
, allow immediate skirmish setup upon launch.
Command[6] [7] | Description |
---|---|
/map [path] | Specifies the map (needs to point to its folder, not a specific file). Required argument for this feature. |
/faction [option] | Specifies the player's faction. Options: 1 (UEF), 2 (Aeon), 3 (Cybran)
|
/victory "[option]" | Specifies the victory condition(s). Options: demoralization (Assassination), domination (Supremacy), eradication (Annihilation), sandbox (Sandbox). Quotation marks are required.
|
/nofog | Disables the fog of war |
/blackfog | Sets the fog of war to Unexplored |
/predeployed | Allows pre-built units |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | Vista |
Processor (CPU) | 1.8 GHz | 3.0 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | ATI Radeon 9600 Nvidia GeForce 6200 128 MB of VRAM DirectX 9 compatible Shader model 2.0 support |
Nvidia GeForce 6800 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (9420) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Supreme Commander: FA - Games for Windows - last accessed on 19 August 2022
- ↑ GPGNet Services Update 2 (GPGnet has been shutdown) - last accessed on 2020-12-06
- ↑ FAF officially suports GOG - last accessed on 2022-05-13
- ↑ Supreme Commander: Forged Alliance crashes - Steam Community Discussions
- ↑ Official FAF support for GOG - last accessed on 2022-05-13
- ↑ 6.0 6.1 Command Line Switches | FAForever Wiki
- ↑ 7.0 7.1 Command line switches - Supreme Commander Wiki - Fandom