Difference between revisions of "Stray"
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{P|localappdata}}\Hk_project\Saved\SaveGames\}} | + | {{Game data/saves|Windows|{{P|localappdata}}\Hk_project\Saved\SaveGames\{{p|uid}}\Slots\Slot_*\}} |
}} | }} | ||
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|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = Uncheck the Fullscreen box to play in Borderless Windowed mode. | |borderless windowed notes = Uncheck the Fullscreen box to play in Borderless Windowed mode. | ||
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
|antialiasing = always on | |antialiasing = always on | ||
− | |antialiasing notes = Forces [[TAA]] | + | |antialiasing notes = Forces [[TAA]]. [[SSAA|SSAA]] up to 200% through '''Render Resolution'''. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = 30, 60, or Unlimited | + | |120 fps notes = 30, 60, or Unlimited. |
− | |hdr = | + | |hdr = false |
− | |hdr notes = | + | |hdr notes = |
|ray tracing = hackable | |ray tracing = hackable | ||
− | |ray tracing notes = Can be enabled by running the game with <code>-dx12</code> and adding <code>r.RayTracing=1</code> to <code>GameUserSettings.ini</code>. | + | |ray tracing notes = Can be enabled by running the game with <code>-dx12</code> and adding <code>r.RayTracing=1</code> to <code>GameUserSettings.ini</code>.{{cn|date=2022-10-23|reason=Need to know how well this works and what aspects of ray-tracing would be added through this option.}} |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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}} | }} | ||
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|mute on focus lost notes = Can be disabled by adding these two lines to <code>Engine.ini</code> file: <code>[Audio]</code>; <code>UnfocusedVolumeMultiplier=1.0</code>. | |mute on focus lost notes = Can be disabled by adding these two lines to <code>Engine.ini</code> file: <code>[Audio]</code>; <code>UnfocusedVolumeMultiplier=1.0</code>. | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
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==Issues fixed== | ==Issues fixed== | ||
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===DualShock 4 or DualSense Controller not being detected=== | ===DualShock 4 or DualSense Controller not being detected=== | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 11<ref>{{Refurl|url=https://www.reddit.com/r/pcgaming/comments/w2vdq9/comment/igx9j63/?utm_source=reddit&utm_medium=web2x&context=3|title=Stray uses DX11 by default|date=2022-08-23}}</ref> | + | |direct3d versions = 11<ref>{{Refurl|url=https://www.reddit.com/r/pcgaming/comments/w2vdq9/comment/igx9j63/?utm_source=reddit&utm_medium=web2x&context=3|title=Stray uses DX11 by default|date=2022-08-23}}</ref><ref>{{Refurl|url=https://www.dsogaming.com/pc-performance-analyses/stray-pc-performance-analysis/|title=Stray PC Performance Analysis - DSOGaming|date=2022-10-15}}</ref> |
− | + | |direct3d notes = | |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
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|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 11:57, 23 October 2022
Developers | |
---|---|
BlueTwelve Studio | |
Publishers | |
Annapurna Interactive | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | July 19, 2022 |
Reception | |
Metacritic | 83 |
OpenCritic | 84 |
IGDB | 86 |
Stray is a 2022 third-person adventure-game. The player controls a stray cat who falls into a world populated by robots and ventures to return to its family. Players must solve puzzles to progress the narrative, including moving obstacles and traversing platforms. The player is accompanied by a drone-companion named B12, who can assist by translating the language of the robots and storing items found throughout the world.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Hk_project\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1332010/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Hk_project\Saved\SaveGames\<user-id>\Slots\Slot_*\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1332010/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Cutscenes are pre-rendered and pillarboxed. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Uncheck the Fullscreen box to play in Borderless Windowed mode. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Forces TAA. SSAA up to 200% through Render Resolution. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | 30, 60, or Unlimited. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | Can be enabled by running the game with -dx12 and adding r.RayTracing=1 to GameUserSettings.ini .[citation needed] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | "Use DS4 Mod by Mr.Funky Right for button-prompts https://mrfunkyright.blogspot.com/2022/07/stray-dualshock-buttons-mod.html" | |
Light bar support | Blue light | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | v2 tested, only wired connection detected. |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Can be disabled in settings. | |
Digital movement supported | ||
Simultaneous controller+KB/M | Controller and Keyboard/Mouse button prompts rapidly flash based on the last input method used. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Volume-sliders for Master-Volume, Music, and SFX. | |
Surround sound | No Center Channel. Confirmed audio for other channels up to 7.1 with Special K. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Can be disabled by adding these two lines to Engine.ini file: [Audio] ; UnfocusedVolumeMultiplier=1.0 . |
|
Royalty free audio |
Localizations
- You can change the UI and Subtitle language in-game.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | Fan translation by Eternal Dream, Download. | |||
Arabic | Fan translation by AR Team, download. | |||
Simplified Chinese | ||||
Traditional Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Thai | Fan translation, download. | |||
Turkish | ||||
Ukrainian | Fan translation, download |
Issues fixed
DualShock 4 or DualSense Controller not being detected
Close DS4Windows |
---|
|
Cannot play in fullscreen if the resolution is different than native
Force fullscreen from .ini file[2] |
---|
FullscreenMode=0 LastConfirmedFullscreenMode=0 PreferredFullscreenMode=0
|
Fix shader compilation stutter
- This fixes the shader compilation stutter that most Unreal Engine 4/5 (Directx 12) games are notorious for by forcing the game to run in DirectX 11 while also enabling shader preloading on load.
Enable shader preloading (Directx 11 only) |
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[/Script/Engine.RendererSettings] r.CreateShadersOnLoad=1
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-2300 AMD FX-6350 |
Intel Core i5-8400 AMD Ryzen 5 2600 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 Ti AMD Radeon R7 360 2 GB of VRAM DirectX 12 compatible | Nvidia GeForce GTX 780 AMD Radeon R9 290X 3 GB (Nvidia), 4 GB (AMD) of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.27.2[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1332010/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1332010) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Aemony on 2022-08-09
- ↑ Fix for fullscreen - last accessed on 2022-07-22
- ↑ Stray uses DX11 by default - last accessed on 2022-08-23
- ↑ Stray PC Performance Analysis - DSOGaming - last accessed on 2022-10-15