Difference between revisions of "Divinity II: Developer's Cut"
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===Demo=== | ===Demo=== |
Revision as of 06:08, 6 September 2022
Developers | |
---|---|
Larian Studios | |
Publishers | |
Original | DTP Entertainment |
Developer's Cut (retail) | Focus Home Interactive |
Developer's Cut (digital) | Larian Studios |
Engines | |
Gamebryo | |
Release dates | |
Windows | October 18, 2012 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | RPG |
Art styles | Realistic |
Themes | Fantasy |
Series | Divinity |
Key points
- Previously released as Divinity II: Ego Draconis and Divinity II: The Dragon Knight Saga.
- Good PC version with many graphical options
- In-game option for anti-aliasing does nothing
- Micro-stuttering on Windows Vista/7.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 8 DRM. | |||
Retail | Anthology (Collector's Pack) release. | |||
GOG.com | ||||
Humble Store | ||||
Steam | ||||
GamersGate (unavailable) | SecuROM PA DRM | |||
Games for Windows Marketplace (unavailable) | [1] |
Demo
A demo for The Dragon Knight Saga is available on Steam (only per direct link, allow popup by Steam): steam://install/58600
Game data
Configuration file location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Divinity 2\Profile |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/219780/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Divinity 2\Savegames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/219780/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Separate options for terrain only and full AF | ||
Anti-aliasing (AA) | See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | Syncs to the FPS cap. | ||
60 FPS | |||
120+ FPS | Frame rate cap is configurable, but camera's movement is still capped at 60 FPS (!) and main menu is always capped at 30 FPS.[2] See Frame rate (FPS). | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Windowed
Set windowed mode[citation needed] |
---|
|
Anti-aliasing (AA)
- In-game option for Screen Space Anti-Aliasing does nothing in Ego Draconis, Flames of Vengeance, and the Developer's Cut.
Use SMAA Injector[citation needed] |
---|
|
Frame rate (FPS)
Change FPS cap[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative mouse acceleration | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | See Mouse Y-axis inversion. | |
Controller | ||
Controller support |
Controller types |
---|
Mouse Y-axis inversion
Allow inverted mouse in dragon form[citation needed] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | DirectSound3D.[3] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Divinity 2 - Developers Cut & Dragon Knight Saga: 3D Vision Fix. | ||
vorpX | G3D User created game profile, see vorpx forum containing important settings hints. |
Issues fixed
Low frame rate
Enable timeslice shadow updates[citation needed] |
---|
|
Crash on saving/ exiting buildings/ on loading
Sometimes in particular areas the game may crash when exiting buildings, trying to save or load. Patching the game executable to allow access to 4gb of ram seems to resolve this.
Micro-stuttering on multi-core systems
Multi-core support is broken in that it induces severe stuttering in-game and also on the main-menu.
- Disable "Use multi-core" option in the game settings.
Micro-stuttering on Windows Vista/7
Disable desktop composition on launch[citation needed] |
---|
|
Lower FPS cap to 55fps[citation needed] |
---|
|
Lower mouse polling rate |
---|
|
Use an external framerate limiter to run the game at 30 fps[4] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | DirectSound3D | |
Cutscenes | Windows Media Foundation |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista | |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz | Intel Core 2 Duo 2.6 GHz |
System memory (RAM) | 1 GB (XP) 2 GB (Vista, 7, 8) |
2 GB (XP) 4 GB (Vista, 7, 8) |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce 7600 256 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 8800 512 MB of VRAM |
Sound (audio device) | DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/219780/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (219780) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Welcome to Games for Windows Marketplace - last accessed on 19 August 2022
- ↑ New 120Hz Games Report
- ↑ Divinity 2 OpenAL Soft HRTF (DSOAL)
- ↑ Steam Community Discussion - last accessed on 2021-03-30