Divinity: Original Sin - Enhanced Edition

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Divinity: Original Sin - Enhanced Edition
Divinity: Original Sin - Enhanced Edition cover
Developers
Larian Studios
Release dates
Windows October 27, 2015
macOS (OS X) December 23, 2015[1]
Linux December 23, 2015[1]
Reception
Metacritic 94
OpenCritic 87
IGDB 90
Taxonomy
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Turn-based
Perspectives Bird's-eye view
Controls Menu-based
Genres RPG
Art styles Stylized
Themes Fantasy
Series Divinity
Divinity: Original Sin - Enhanced Edition on HowLongToBeat
Divinity: Original Sin - Enhanced Edition on IGDB
Divinity: Original Sin - Enhanced Edition on MobyGames
Divinity: Original Sin - Enhanced Edition on Wikipedia
Divinity
Divine Divinity 2002
Beyond Divinity 2004
Divinity II: Developer's Cut 2012
Divinity: Dragon Commander 2013
Divinity: Original Sin 2014
Divinity: Original Sin - Enhanced Edition 2015
Divinity: Original Sin II 2017
Divinity: Original Sin II - Definitive Edition 2018
Divinity: Fallen Heroes TBA

Key points

The Enhanced Edition features additional content, Controller support, updated visuals, bug fixes and more.[2][3]
Savegames from the original are not compatible with the Enhanced Edition.[2]
Free to owners of the original Divinity: Original Sin.
On OS X, HFS+ case sensitive partitions not supported.

General information

Official forums
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
DRM-free after installation through Steam client (notes may include more details)
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\Larian Studios\Divinity Original Sin Enhanced Edition\PlayerProfiles\
macOS (OS X)
Linux ~/Larian Studios/Divinity Original Sin Enhanced Edition/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\Larian Studios\Divinity Original Sin Enhanced Edition\PlayerProfiles\
macOS (OS X)
Linux ~/Larian Studios/Divinity Original Sin Enhanced Edition/

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video[edit]

In-game video settings.
In-game video settings.

Input[edit]

In-game control settings.
In-game control settings.

Keyboard and mouse State Notes
Remapping
Some actions cannot be remapped.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Additional information
Button prompts
Controller hotplugging
Controller has to be enabled in the options in main menu.
Haptic feedback
Simultaneous controller+KB/M

Audio[edit]

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Effects, music, ambient, voice and cinematics.
Surround sound
[4]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Czech
French
German
Italian
Korean
Polish
Brazilian Portuguese
Fan translation; download.
Russian
Fix localization by Si1ver
Spanish

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
Number of players can be expanded to 4 with Nazar's Multiplayer Mod
LAN play
2 Co-op
Same as above
Online play
2 Co-op
Same as above

Connection types

VR support[edit]

Issues fixed[edit]

Linux: game crashes on launch when running open source AMD drivers[edit]

Larian Studios has hard-coded a check for a string that was only set by the proprietary driver.
As of 19 February 2020, Mesa 20 and newer has ARB_shading_language_include extension that makes DOS:EE run out of the box.[5][6]
  1. For users that are on Ubuntu 18.04 base or newer LTS releases, use Kisak Mesa PPA to get up-to-date Mesa version.

Shim layer fix below is not needed if you're on Mesa 20 or newer.

Compile and pre-load a shim[7][8]
  1. Ensure you have installed gcc and the headers for libc and OpenGL (on Debian and Debian-derived distributions you should install build-essential and libgl1-mesa-dev).
  2. Download the shim from here.
  3. Compile the shim from the command line with gcc -s -O3 -shared -fPIC -o shim.so -ldl shim.c.
  4. Set the game's launch options in Steam to allow_glsl_extension_directive_midshader=true LD_PRELOAD="/path/to/shim.so" %command%.

Notes

Requires the user to compile the shim.
This fix works for systems using open source Intel GPU drivers, also.
Depending on your system, you may need to add ALSOFT_DRIVERS=pulse to the launch options.

Windows: Crash to desktop on startup[edit]

Close MSI Afterburner[9]

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
OpenGL 4 OS X and Linux only.
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware[edit]

Middleware Notes
Cutscenes Bink Video
Multiplayer Steamworks

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU) Intel Core 2 Duo E6600
System memory (RAM) 2 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) DirectX 11 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9.5
Processor (CPU) Intel Core 2 Duo E6600
System memory (RAM) 2 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Intel HD Graphics 4000
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS) Fedora 21, Ubuntu 14.04
Processor (CPU) Intel Core 2 Duo E6600
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) OpenGL 4.x compatible
A 64-bit operating system is required.

References