Difference between revisions of "Grindstone"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game | {{Infobox game | ||
|cover = Grindstone - cover.jpg | |cover = Grindstone - cover.jpg | ||
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}} | }} | ||
− | {{ii}} A demo is available on store display iMacs in some electronics stores.<ref>{{Refcheck|user=Dandelion Sprout|date=09 September 2021|comment=Confirmed first-hand at Power Tiller in Trondheim, Norway.}}</ref> | + | {{ii}} A demo is available on store display iMacs and iPhones in some electronics stores.<ref>{{Refcheck|user=Dandelion Sprout|date=09 September 2021|comment=Confirmed first-hand at Power Tiller in Trondheim, Norway.}}</ref> |
==Game data== | ==Game data== | ||
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==Video== | ==Video== | ||
+ | {{Image|GrindstoneSettings1.png|Game settings (1/2)}} | ||
+ | {{Image|GrindstoneSettings2.png|Game settings (2/2)}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
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|simultaneous input notes = | |simultaneous input notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | GrindstoneLayoutKBM.png|Keyboard and mouse controls | ||
+ | GrindstoneLayoutXbox.png|Xbox controls | ||
+ | GrindstoneLayoutPS4.png|DualShock 4 controls | ||
+ | </gallery> | ||
==Audio== | ==Audio== |
Revision as of 18:03, 22 May 2022
![]() |
|
Developers | |
---|---|
Capybara Games | |
Engines | |
Unity 2020[Note 1] | |
Release dates | |
macOS (OS X) | October 10, 2019 |
Windows | May 20, 2021[2] |
Reception | |
OpenCritic | 84 |
Taxonomy | |
Modes | Singleplayer |
Genres | Puzzle |
Art styles | Cartoon |
Themes | Fantasy |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
Mac App Store | Included with Apple Arcade. |
- A demo is available on store display iMacs and iPhones in some electronics stores.[3]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Capybara Games\Grindstone |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\LocalLow\Capybara Games\Grindstone\EpicSaves |
macOS (OS X) |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Labeled Fullscreen. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) | |||
Color blind mode | A high-contrast mode toggle is available. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox Wireless prompts. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | XInput only.[4] | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Latin American Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | Direct3D 12 can be forced using the -force-d3d12 command line argument.[6] |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | According to Go64.[5] |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD, Resonance Audio |
|
Input | InControl | |
Cutscenes | WebM |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | 2 GHz Dual Core | |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 900 MB | 1 GB |
Video card (GPU) | Integrated 2 GB of VRAM | Dedicated |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.15 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 713.7 MB |
- A 64-bit operating system is required.
Notes
References
- ↑ Verified by User:Cn9740 on 2022-05-22
- ↑ Coming to PC on May 20th! (r/Grindstone) - last accessed on 2021-05-14
- ↑ Verified by User:Dandelion Sprout on 09 September 2021
- Confirmed first-hand at Power Tiller in Trondheim, Norway.
- ↑ Verified by User:Cn9740 on 2022-05-22
- ↑ Verified by User:Dandelion Sprout on 28 March 2022
- ↑ Verified by User:Cn9740 on 2022-05-22