Difference between revisions of "Ghostwire: Tokyo"
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(→Video: In absence of in-game console, determined game does, in fact, use TAA.) |
(Updated taxonomy and added initial introduction section.) |
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{{Infobox game/row/date|Windows|March 25, 2022}} | {{Infobox game/row/date|Windows|March 25, 2022}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic||}} | + | {{Infobox game/row/reception|Metacritic|ghostwire-tokyo|81}} |
− | {{Infobox game/row/reception|OpenCritic||}} | + | {{Infobox game/row/reception|OpenCritic|ghostwire-tokyo|76}} |
− | {{Infobox game/row/reception|IGDB|ghostwire-tokyo|}} | + | {{Infobox game/row/reception|IGDB|ghostwire-tokyo|76}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | }} | {{Infobox game/row/taxonomy/monetization | }} | ||
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | No microtransactions }} |
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | First-person, Cinematic camera}} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | ARPG, Open world }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Contemporary, Japan, Supernatural}} |
{{Infobox game/row/taxonomy/series | Ghostwire }} | {{Infobox game/row/taxonomy/series | Ghostwire }} | ||
|steam appid = 1475810 | |steam appid = 1475810 | ||
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{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''GhostWire: Tokyo''' is a [[:Category:First-person|first-person]] [[:Category:Open world|open world]] [[:Category:ARPG|action-RPG]] developed by [[Company:Tango Gameworks|Tango Gameworks]] and published by [[Company:Bethesda Softworks|Bethesda Softworks]]. Unlike their previous games, which utilized versions of [[Company:id Software|id Software's]] [[Engine:id Tech 5|id Tech 5]], this is their first game to utilize [[Engine:Unreal Engine 4|Unreal Engine 4]]. |
− | |release history = | + | |release history = The game was released on 25 March, 2022 on [[Store:Steam|Steam]] and the [[Store:Epic Games Store|Epic Games Store]]. |
|current state = | |current state = | ||
}} | }} |
Revision as of 15:57, 25 March 2022
Developers | |
---|---|
Tango Gameworks | |
Publishers | |
Bethesda Softworks | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | March 25, 2022 |
Reception | |
Metacritic | 81 |
OpenCritic | 76 |
IGDB | 76 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person, Cinematic camera |
Controls | Direct control |
Genres | ARPG, Open world |
Art styles | Realistic |
Themes | Contemporary, Japan, Supernatural |
Series | Ghostwire |
Ghostwire | |
---|---|
Ghostwire: Tokyo - Prelude | 2022 |
Ghostwire: Tokyo | 2022 |
GhostWire: Tokyo is a first-person open world action-RPG developed by Tango Gameworks and published by Bethesda Softworks. Unlike their previous games, which utilized versions of id Software's id Tech 5, this is their first game to utilize Unreal Engine 4.
The game was released on 25 March, 2022 on Steam and the Epic Games Store.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Contains only a download code. Deluxe Edition also available. |
|||
Epic Games Store | Deluxe Edition also available. | |||
GamersGate | Deluxe Edition also available. | |||
Deluxe Edition also available. | ||||
Green Man Gaming | Deluxe Edition also available. | |||
Humble Store | Deluxe Edition also available. | |||
Steam | Deluxe Edition also available. |
Essential improvements
Skip intro videos
Delete or rename video files[1] |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\TangoGameworks\GhostWire Tokyo (STEAM)\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1475810/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\TangoGameworks\GhostWire Tokyo (STEAM)\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1475810/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | TAA[2], DLSS. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Framerate can be set to 30, 60, 165, or uncapped.[1] | ||
High dynamic range display (HDR) | Maximum Luminance and UI Luminance Level settings available. Maximum Luminance can only be set to 1000nits or 2000nits.[citation needed] | ||
Ray tracing (RT) | Ray traced shadows, reflections, and culling. | ||
Color blind mode | Protanopia, Deuteranopia, Tritanopia. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
- Supports FidelityFX Super Resolution.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Both X and Y axis can be inverted. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Both X and Y axis can be inverted. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Button Icon Type must be set to Type 1. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Button Icon Type must be set to Type 2. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | DualSense's adaptive triggers are supported. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, sound effects, voice. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
- Spoken and subtitle language can be separately changed.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 v1909 | |
Processor (CPU) | Intel Core i7-4770K 3.5 GHz AMD Ryzen 5 2600 |
Intel Core i7-6700 3.4 GHz AMD Ryzen 5 2600 |
System memory (RAM) | 12 GB | 16 GB |
Hard disk drive (HDD) | 20 GB | 20 GB SSD |
Video card (GPU) | Nvidia GeForce GTX 1060 AMD Radeon RX 5500 XT 6 GB of VRAM | Nvidia GeForce GTX 1080 AMD Radeon RX 5600 XT |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1475810/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1475810) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Verified by User:Expack3 on 2022-03-25
- ↑ Verified by User:Expack3 on 2022-03-25
- Game's
GameUserSettings.ini
file shows the variable used for AA,sg.AntiAliasingQuality
, set to 3, which indicates, barring a lack of accessible in-game console, even with third-party tools, the game uses TAA.
- Game's