Difference between revisions of "Homeworld"
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|cover = Homeworld-cover.jpg | |cover = Homeworld-cover.jpg |
Revision as of 19:17, 16 May 2021
This page is for the original release. For the remastered version, see Homeworld Remastered Edition.
Developers | |
---|---|
Relic Entertainment | |
macOS (OS X) | Aspyr Media |
Publishers | |
Original | Sierra Entertainment |
Current | Gearbox Software |
OS X | Aspyr Media |
Release dates | |
Windows | September 28, 1999 |
Linux | December 21, 2006 |
macOS (OS X) | August 6, 2015 |
Reception | |
Metacritic | 93 |
IGDB | 90 |
Homeworld | |
---|---|
Homeworld | 1999 |
Homeworld: Cataclysm | 2000 |
Homeworld 2 | 2003 |
Homeworld Remastered Edition | 2015 |
Homeworld 2 Remastered Edition | 2015 |
Homeworld: Deserts of Kharak | 2016 |
Homeworld: Vast Reaches | 2024 |
Homeworld 3 | 2024 |
Key points
- For Windows 8 and later use Homeworld hardware acceleration fix.
- Mod tools come bundled on the disk
- Small but dedicated community
- The audio settings include an equalizer (!)
- HUD doesn't scale on higher resolutions
General information
- Relic Entertainment Official site
- Encyclopedia Hiigara - A wiki for everything Homeworld related
- Homeworld Shipyards - A fairly old but big Homeworld fan site
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Homeworld Remastered Collection | |||
Humble Store | Homeworld Remastered Collection | |||
Mac App Store | Homeworld Remastered Collection. Currently no online multiplayer or mod support. | |||
Steam | Homeworld Remastered Collection | |||
Publisher website | Source port of the original retail version. |
- The Homeworld Remastered Collection contains Homeworld, Homeworld 2, Homeworld Remastered Edition and Homeworld 2 Remastered Edition.
- The included serial key is only required during setup.
Demo
A demo for the original Homeworld 1 can be downloaded on Mod DB.
Essential improvements
Patches
- The latest official patch v1.05 is available here, at www.sierrahelp.com and at soggi.org.
- A full list of all available patches can be found at www.sierrahelp.com.
Command-line parameters
The following command-line parameters may improve quality on newer systems, or enable extra functionality:
Argument | Description |
---|---|
/triple | Enables OpenGL triple buffering, improves graphical quality and removes flickering at higher resolutions. Use unless it causes problems. |
/enable3DNow | Enables the 3DNow processor instruction set if available. Use unless it causes problems. |
/enableSSE | Enables the SSE processor instruction set if available. Use unless it causes problems. |
/disableAVI | Disables the intro movies when the game starts. |
/nofastfe | Disables the fast graphical frontend. Use this only when having graphical problems like flickering |
/noglddraw | Don't use DirectDraw to setup OpenGL renderers. Try this is you're having problems getting OpenGL to work. |
/safeGL | Don't use possibly buggy optimized features of OpenGL for rendering. Try this if you're having problems getting OpenGL to work. |
/pilotview | Enable pilot view. Focus on single ship and press Q to toggle. |
/heap BYTES | Allows the game to use up to BYTES bytes RAM for the heap since by default the game isn't allowed to use much.
256 MB should suffice: |
- To enter command line parameters in Windows 10, create a shortcut to the application and place the command line parameters outside the quotes for the path name to the right. Use the oldest compatibility that permits the game to launch (test this first) e.g. Windows Vista SP3.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Sierra On-Line\Homeworld[Note 1] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/244160/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SavedGames\[Note 3] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/244160/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Determined by the aspect ratio (see Widescreen resolution). | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Use the command line parameter /triple |
||
60 FPS and 120+ FPS | No frame rate cap. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Widescreen can be enabled by changing the ScreenHeight and ScreenWidth registry keys in HKEY_LOCAL_MACHINE\Software\Sierra On-Line\Homeworld
For Windows 10 x64 you need to be run the program as Admin for the registry entries to be created (right click properties on the application under compatibility set run as administrator).[citation needed]
Set resolution in registry[citation needed] |
---|
|
- To get to the registry editor in Windows 10, in the Start Menu select Windows Administration Tools then Registry Editor. The registry entry defaults to hexadecimal so double check the decimal representation of the resolution you select. 3840 by 2160 may be possible, but the menu scale is tiny and mean time to failure shorter than 1920 by 1080.
Windowed
Add -window
to the game's path. For borderless fullscreen windowed mode add -noBorder
as well. If you do not use -noBorder
you must run the game at less than maximum screen resolution or it will crash.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | An in-game equalizer is also available. | |
Surround sound | Up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | On by default | |
Closed captions | ||
Mute on focus lost | ||
EAX support | DirectSound3D. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | Versus Not available in the Homeworld Remastered Collection/Steam version.[1] |
||
Online play | 8 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 15000-15300, 21000-21999, 30000-30999 |
UDP | 15400-15401 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
"Invalid or missing Homeworld CD - Please insert CD"
Install the 1.05 Patch and download a no cd crack before playing without cd.
Hardware Acceleration
Using OpenGL or D3D (in the video options) enables hardware acceleration, which gives you 32-bit colour, and the ability to use graphics techniques invented since the game's release. Hardware Acceleration works best on Windows XP or later when the game is run using compatibility mode for Windows NT 4.0. For Windows 8 and 8.1 only use the Homeworld hardware acceleration fix to apply this compatibility mode on Windows 10 the compatibility mode was added on the latest update.
Windows 8 hardware acceleration
- On Windows 8 the "Windows NT 4.0" compatibility mode is no longer listed, and no other modes manage to get OpenGL working; D3D mode works, but bugs out at non-default resolutions.
Apply the fix |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
OpenGL | 1 | |
Software renderer |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | ||||
Linux | Requires a source port. PowerPC support requires building from source code. |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | World Opponent Network |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, NT 4.0 | 98 |
Processor (CPU) | Intel Pentium II 233 MHz | Intel Pentium II 350 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 80 MB | 600 MB |
Video card (GPU) | 4 MB of VRAM DirectX 6.1 compatible | 12 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9.5 | |
Processor (CPU) | Intel 2.2 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | ATI Radeon HD 3870 Nvidia GeForce 640M Intel HD 4000 512 MB of VRAM |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details. - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/244160/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (244160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).