Zero Escape: Zero Time Dilemma

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Zero Escape: Zero Time Dilemma
Zero Escape: Zero Time Dilemma cover
Developers
Spike Chunsoft
Windows Chime[1]
Release dates
Windows June 29, 2016
Reception
Metacritic 78
OpenCritic 82
IGDB 80
Taxonomy
Modes Singleplayer
Genres Adventure, Puzzle
Art styles Anime, Cel-shaded
Themes North America, Sci-fi
Series Zero Escape
Zero Escape: Zero Time Dilemma on HowLongToBeat
Zero Escape: Zero Time Dilemma on IGDB
Zero Escape: Zero Time Dilemma on MobyGames
Zero Escape: Zero Time Dilemma on Wikipedia
Zero Escape
Zero Escape: Zero Time Dilemma 2016
Zero Escape: The Nonary Games 2017

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Essential improvements[edit]

Skip intro videos[edit]

Skip intro videos[citation needed]
  1. Go to <path-to-game>\data\root\movie\.
  2. Delete or rename logo_spikechun.webm.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\Zero Escape\config.json
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/311240/pfx/[Note 1]
gamecontrollerdb.txt is for SDL2 controller configs and can be used to rebind controllers as well as add in unknown controllers.
<path-to-game>\config.json is not in use and not advisable to make changes to.

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\Zero Escape\Saves\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/311240/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video[edit]

Launcher settings.
Launcher settings.
In game general settings.
In game general settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Vert-.
4K Ultra HD
Field of view (FOV)
The game uses pre-determined camera angles.
Windowed
[2]
Borderless fullscreen windowed
[2]
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
2x-16x MSAA and TAA.[2]
Vertical sync (Vsync)
[2]
60 FPS and 120+ FPS
Disabling vsync enables 60 FPS cap. Cap adjustable from configuration file.
High dynamic range display (HDR)

Input[edit]

Keyboard and mouse, touch State Notes
Remapping
Edit configuration file.
Mouse acceleration
Moving camera is done by clicking and dragging.
Mouse sensitivity
Mouse input in menus
No highlighting but everything works. Scroll useable on scrollable lists.
Mouse Y-axis inversion
Touchscreen optimised
Everything can be done with pointer device and primary button. Gestures like swipe to zoom out works as well.
Controller
Controller support
XInput and known DirectInput controllers.
Full controller support
Launcher also navigable with all controllers which work with main game.
Controller remapping
Edit gamecontrollerdb.txt.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
See the glossary page for potential workarounds.
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Official controller preset(s)
Steam Controller button prompts

Audio[edit]

Audio feature State Notes
Separate volume controls
Music, effects and voice.
Surround sound
Subtitles
Toggleable for scenes, text only on puzzle rooms.
Closed captions
Mute on focus lost

Localizations

Main language is changed through Steam client. Speech language can be changed individually in game.
Language UI Audio Sub Notes
English
Japanese

Issues fixed[edit]

Audio issues, missing DLL[edit]

Seems to be issue with Steam not installing redistributables correctly.
Instructions[citation needed]
  1. Go to <Steam-folder>\steamapps\common\Steamworks Shared\_CommonRedist\OpenAL\2.0.7.0\
  2. Run oalinst.exe.
  3. Reboot machine.

Notes

If still having issues, download openal-soft-1.21.1-bin.zip, and rename .zip\bin\Win32\soft_oal.dll to <path-to-game>\OpenAL32.dll.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Physics Bullet Physics Engine
Audio OpenAL
Input SDL2

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-530 2.93 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 650
AMD Radeon HD 7700
1 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX 9.0c compatible

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/311240/ in addition to or instead of this directory. The app ID (311240) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References