Totally Reliable Delivery Service

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Totally Reliable Delivery Service
Totally Reliable Delivery Service cover
Developers
We're Five Games
Publishers
tinyBuild
Engines
Unity 2018[Note 1]
Release dates
Windows April 1, 2020
macOS (OS X) May 13, 2020
Reception
Metacritic 64
OpenCritic 50
Totally Reliable Delivery Service on HowLongToBeat
Totally Reliable Delivery Service on IGDB
Totally Reliable Delivery Service on MobyGames

Totally Reliable Delivery Service is a game developed by We're Five Games and published by tinyBuild.

The game was first released on Epic Games Store on April 1, 2020 and offered free-to-keep for a week.[2] It has reached over 14 million downloads by February 9, 2021.[3]

General information

Official Discord server
Steam Community Discussions
Steam Community Discussions (Open Beta)

Availability[edit]

Source DRM Notes Keys OS
Epic Games Store
Epic Games Launcher
Deluxe Edition also available.
Windows
macOS (OS X)
GamersGate
Icon overlay.png
Windows
macOS (OS X)
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Steam
Icon overlay.png
Deluxe Edition also available.
Windows
macOS (OS X)

DLC and expansion packs

Name Notes
Express Package Contains the three other DLC.
Windows
macOS (OS X)
Dress Code
Windows
macOS (OS X)
Stunt Sets
Windows
macOS (OS X)
Cyberfunk
Windows
macOS (OS X)

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\We're Five Games\Totally Reliable Delivery Service
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1011670/pfx/[Note 2]

Save game data location[edit]

System Location
Windows %USERPROFILE%\AppData\LocalLow\We're Five Games\Totally Reliable Delivery Service\progress.dad
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1011670/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
Epic Games Launcher
Steam Cloud

Video[edit]

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Multiple crucial menu options are out of view. Taking notes of the order at 16:9 and navigating blindly with keyboard arrow keys at 48:9 may help.
Ultra-widescreen
Hor+ gameplay. Menu options are accessible at 21:9.[4]
Arrow keys can be used to blindly reach out-of-view menu options at 32:9.
4K Ultra HD
[5]
Field of view (FOV)
As View Distance, alternatively adjustable with the mouse wheel.
Windowed
Borderless fullscreen windowed
Fullscreen is borderless. See the dedicated engine article for exclusive fullscreen.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
As a toggle.
Vertical sync (Vsync)
60 FPS and 120+ FPS
[6]
High dynamic range display (HDR)

Play local co-op across dual monitors[edit]

Force a spanned screen resolution[7]
  1. Go to the configuration file(s) location.
  2. Change Screenmanager Resolution Width_XXXXXXXXXX and Screenmanager Resolution Height_XXXXXXXXXX to the desired resolution as a decimal value.
  3. Start the game in windowed mode.
  4. Use Window Border Stripper to make the game fullscreen.

Notes

The UI is not optimized for very wide resolutions.

Input[edit]

In-game general settings.(accessible after loading into a level)
In-game general settings.
(accessible after loading into a level)
In-game keyboard controls and remapping.(accessible after loading into a level)
In-game keyboard controls and remapping.
(accessible after loading into a level)

Audio[edit]

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Master, Music, SFX.
Surround sound
[10]
Subtitles
No speech to caption. All hints are text-based.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Dutch
French
Japanese
Korean
Portuguese
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
LAN play
Online play
4 Co-op

Connection types

Type Native Notes
Matchmaking
Self-hosting
Direct IP

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware[edit]

Middleware Notes
Input Rewired
Multiplayer Epic Online Services [11]

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-2500K
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce GTX 560
ATI Radeon HD 5870
DirectX 11 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6
Processor (CPU) Intel Core i7
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce GT 650M
A 64-bit operating system is required.

Notes

  1. Unity engine build: 2018.4.14f1[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1011670/ in addition to or instead of this directory. The app ID (1011670) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Baronsmoki on 2020-04-01
  2. Totally Reliable Delivery Service has launched, and it's free-to-keep for a week - last accessed on 2021-02-11
  3. TinyBuild acquires three studios - last accessed on 2021-02-11
  4. Verified by User:Rose on 2020-04-02
    Tested at the native 2560x1080 resolution, screenshots compared to others taken at multiple other resolutions including 1920x1080.
  5. Verified by User:Rose on 2020-04-02
    Running the game at a 4K resolution resulted in noticeably less FPS compared to 1080p.
  6. Verified by User:Rose on 2020-04-01
    RivaTuner displayed over 4000 FPS in the menu and over 200 at the gameplay.
  7. Verified by User:Keith on 2020-11-21
  8. Verified by User:Rose on 2020-04-01
    Remapped a key to a mouse button and verified it as functioning.
  9. 9.0 9.1 9.2 9.3 9.4 Verified by User:Rose on 2020-04-02
    Tested with an Xbox 360 Razer Onza controller.
  10. Verified by User:Rose on 2020-04-03
    Tested on a 5.1 system and verified with Special K 0.10.3. Only the front left and right channels were used.
  11. Verified by User:Rose on 2020-04-03
    EOSSDK .dll files are found in <path-to-game>\Plugins\