The Jackbox Party Pack

From PCGamingWiki, the wiki about fixing PC games
The Jackbox Party Pack
The Jackbox Party Pack cover
Developers
Jackbox Games
Engines
Adobe AIR
Release dates
Windows November 26, 2014
macOS (OS X) January 9, 2015
Reception
IGDB 74
Taxonomy
Series Jackbox Party Pack
The Jackbox Party Pack on HowLongToBeat
The Jackbox Party Pack on IGDB
The Jackbox Party Pack on MobyGames
The Jackbox Party Pack on Wikipedia
Jackbox Party Pack
The Jackbox Party Pack 2014
The Jackbox Party Pack 2 2015
The Jackbox Party Pack 3 2016
The Jackbox Party Pack 4 2017
The Jackbox Party Pack 5 2018
The Jackbox Party Pack 6 2019
The Jackbox Party Pack 7 2020

Key points

Any internet-connected device can be used as a controller
Occasional connectivity issues
No support for controllers in YDKJ2015 multiplayer

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (see notes)
Can be run DRM-free when launched directly from the executable.[1]
Windows
macOS (OS X)
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)

Essential improvements[edit]

Skip intro videos[edit]

Delete or rename movie files[2]
  1. Go to <path-to-game>\videos\.
  2. Delete or rename developerintro.usm.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows
macOS (OS X)
Steam
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/331670/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\Jackbox Games\The Jackbox Party Pack\UserData.sav
macOS (OS X)
Steam <Steam-folder>/userdata/<user-id>/331670/remote/UserData.sav_
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/331670/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Epic Games Store
Steam Cloud
Only syncs 'options' settings. All other save data is stored on Jackbox Games servers

Video[edit]

General settings.
General settings.

Graphics feature State Notes
Widescreen resolution
Locked to 16:9.
Multi-monitor
Locked to 16:9. Letterboxes at other aspect ratios.
Ultra-widescreen
Locked to 16:9. Letterboxes at other aspect ratios.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Locked at 30 FPS. Can't be turned off.
60 FPS and 120+ FPS
Locked at 30 FPS.

Input[edit]

Menu can be fully navigated with a keyboard, mouse, or controller.
All games (except for YDKJ2015 singleplayer) are played via a website on mobile devices.
No support for controllers in YDKJ2015 multiplayer.
The colors of the controller button icons in the menus do not match the Xbox controller button color scheme.

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput only. Controllers are hot pluggable.
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio[edit]

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
The voice-overs are not subtitled, but most important instructions and information are written on the screen.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
100 YDKJ2015: 1-4

Drawful: 3-8
Word Spud: 2-8
Lie Swatter: 1-100
Fibbage XL: 2-8

All games are played via a website on mobile devices.
LAN play
Online play

Ports

Protocol Port(s) and/or port range(s)
TCP 80, 38202
Universal Plug and Play (UPnP) support status is unknown.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware[edit]

Middleware Notes
Audio FMOD

System requirements[edit]

Windows
Minimum
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) 2 GHz Dual Core or higher
System memory (RAM) 200 MB
Hard disk drive (HDD) 650 MB
An internet connection is required for all games except for YDKJ2015 singleplayer.
macOS (OS X)
Minimum
Operating system (OS) 10.5
Processor (CPU) Dual Core or higher
System memory (RAM) 200 MB
Hard disk drive (HDD) 650 MB
An internet connection is required for all games except for YDKJ2015 singleplayer.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/331670/ in addition to or instead of this directory. The app ID (331670) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Aemony on 2019-02-08
  2. Verified by User:Baronsmoki on 2019-04-29