The Bard's Tale Trilogy
From PCGamingWiki, the wiki about fixing PC games
This page is for the 2018 trilogy remake. For the original games, see The Bard's Tale, The Bard's Tale II, and The Bard's Tale III. For the 2005 reboot, see The Bard's Tale (2005).
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Developers | |
---|---|
Krome Studios | |
Publishers | |
inXile Entertainment | |
Engines | |
Unity 2017[Note 1] | |
Release dates | |
Windows | August 14, 2018 |
macOS (OS X) | November 26, 2019[2] |
Taxonomy | |
Monetization | One-time game purchase, Subscription gaming service |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | First-person |
Genres | RPG |
Themes | Fantasy |
Series | The Bard's Tale |
The Bard's Tale Trilogy is a singleplayer first-person RPG game in the The Bard's Tale series.
General information
- Official forum
- Official character transfer guide
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere, Xbox Game Pass for PC | |||
Origin | Included with EA Play. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\InXile Entertainment\The Bard's Tale Trilogy |
Microsoft Store | |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/843260/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\InXile Entertainment\The Bard's Tale Trilogy\saves |
Microsoft Store | |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/843260/pfx/[Note 2] |
- Only one autosave is available for all three games. Properly saving before exiting the game is highly recommended.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | UI spans the screen. Text is consistently between monitor edges at 16:3 (3x screen Eyefinity/Surround). Game is playable, but not optimal. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Used instead of exclusive fullscreen. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Framerate locked to display refresh rate.[3] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
"Legacy" settings.
These options disable and tweak features to mimic the gameplay of the original releases.
These options disable and tweak features to mimic the gameplay of the original releases.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | WASD keys for movement can be replaced with ESDF. | |
Mouse acceleration | ||
Mouse sensitivity | Default mouse cursor is used in all gameplay. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and SFX. | |
Surround sound | ||
Subtitles | Dialogue is text-based without spoken audio. | |
Closed captions | ||
Mute on focus lost | Game is not muted, but when in-game, the pause menu (which can be triggered on focus lost) will have no audio. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Polish | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1, 8, 8.1, 10 | |
Processor (CPU) | Intel Core 2 Quad Q9300 AMD Athlon 64 X2 4200+ Intel Core i5-2500K (if using integrated Intel GPU) |
Intel Core i5-760 AMD FX-6100 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | DirectX 11 compatible Shader model 4.0 support |
Nvidia GeForce GTX 750 |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.14 | |
Processor (CPU) | Intel Core i5 1.4 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Intel HD Graphics 5000 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2017.4.2f2[1]
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/843260/
in addition to or instead of this directory. The app ID (843260) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Cptmold on 2019-07-12
- ↑ Steam :: The Bard's Tale Trilogy :: macOS Support added - Build 4.34 Released - last accessed on 2020-04-03
- ↑ Verified by User:Cptmold on 2019-07-13
- Checked at 60 Hz and 144 Hz using non-intensive options and scenes.