Space Engineers
From PCGamingWiki, the wiki about fixing PC games
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Developers | |
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Keen Software House | |
Engines | |
VRAGE 2.0[1] | |
Release dates | |
Windows | February 28, 2019[2] |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Building, Sandbox, Vehicle combat |
Vehicles | Space flight |
Art styles | Stylized |
Themes | Sci-fi, Space |
Space Engineers is a singleplayer and multiplayer first-person and third-person building, sandbox and vehicle combat game.
Key points
- Monthly updates
- Large modding community
- Crossplay between PC and Xbox.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Deluxe and Ultimate Edition also available. | |||
GamersGate | Deluxe Edition also available. | |||
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Deluxe Edition also available. | |||
Green Man Gaming | Deluxe Edition also available. | |||
Humble Store | Deluxe Edition also available. | |||
Steam | Deluxe Edition and Ultimate Edition also available. |
Version differences
- The Deluxe Edition includes the orignal 2013 game build, a gold armor skin, concept art and soundtrack.
- The Ultimate Edition includes all DLC, excluding the most recently released.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Deluxe | ||
Decorative Pack | ||
Style Pack | ||
Economy Deluxe | ||
Decorative Pack #2 | ||
Frostbite | ||
Sparks of the Future | ||
Wasteland | ||
Warfare 1 | ||
Heavy Industry |
Essential improvements
Skip intro videos
Use the -skipintro command line argument[citation needed]
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\SpaceEngineers\SpaceEngineers.cfg |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/244850/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\SpaceEngineers\Saves |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/244850/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Has option available but does not store any game data.[citation needed] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 40-140°. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Only available in DirectX 11. | ||
Anti-aliasing (AA) | FXAA enabled by default.[3] Change to Normal graphics preset to turn off AA. In DirectX 11, it is possible to switch off AntiAliasing in the Graphics Options menu. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | At 120 FPS, the engine renders each frame twice (graphics engine is bound to physics engine (which runs at 60 ticks/s) with no working interpolation), so the real framerate is limited to 60. This also causes higher input lag and framerates below 60 to feel a lot less smooth. You can test this by using Cheat Engine to run the game at a lower speed.[citation needed] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- Render quality limited to presets (Normal, High, Extreme) in DirectX 9. In DirectX 11 it is possible to change various settings.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Only one control layout and no button diagram. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information | ||
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Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound & Music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Can be toggled via the "Mute when inactive" option. | |
Royalty free audio |
Localizations
- The localization for the game is community-driven. Further details can be found on the official site.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Norwegian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 16 | Use Nucleus Co-op. | ||
LAN play | 16 | |||
Online play | 16 | This may be increased on dedicated servers |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Dedicated Server software is in Tools in the installation folder.[4] |
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Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D, Z3D Officially supported game, see official vorpx game list. |
Issues fixed
Game won't start
logfile says: "could not load file or assembly 'steamsdk.dll' or one of its dependencies."[5] |
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Restart computer[5] |
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Broken controls
Run as administrator[5] |
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- This only applies if you have Sound Blaster drivers.
Disable Sound Blaster enhancements[5] |
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Steam overlay not functioning
- For this game, the Steam overlay doesn't launch if Fraps is running.
Disable Fraps[6] |
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Downloading mods has failed
- While using only mod.io Mods.
Disable GDPRConsent |
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- If this works for you then you have to do it every time before you start Space Engineers.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c, 11 | DirectX 9 has been officially dropped as of February 26, 2016.[7] See Re-enable DirectX 9 / 32-bit support on how to open the latest DirectX 9 version of the game. |
Shader Model support | 3, 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | 32-bit support has been officially dropped as of February 26, 2016.[7] See Re-enable DirectX 9 / 32-bit support on how to open the latest 32-bit version of the game. |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | [1] |
Multiplayer | Steamworks, Epic Online Services | Epic Online Services are used to provide crossplay. |
Re-enable DirectX 9 / 32-bit support
- This version of the game is no longer being supported by the developers. All further updates will be made on the DirectX 11 / 64-bit version.
Switch to the legacy branch[7] |
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System requirements
- A 5 Mbit/s internet connection is recommended for multiplayer.
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i5 3.0 GHz | Quad-core Intel Core i7 4.5 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 25 GB | |
Video card (GPU) | Nvidia GeForce GTX 750 AMD Radeon R9 270X DirectX 11 compatible | Nvidia GeForce 1070 GTX AMD Radeon RX Vega 56 |
- The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers.[8]
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/244850/
in addition to or instead of this directory. The app ID (244850) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ 1.0 1.1 https://www.spaceengineersgame.com/about.html
- ↑ Space Engineers :: Update 1.189 - Major Overhaul of Survival, Ladders, Leaving Early Access - Steam Community - last accessed on 2019-02-28
- ↑ Space Engineers @ PCGamingWiki - Steam Community Discussions - last accessed on 9 June 2023
- ↑ Dedicated Servers - Space Engineers - last accessed on May 2023
- ↑ 5.0 5.1 5.2 5.3 Troubleshooting - Space Engineers
- ↑ Steam Overlay - Space Engineers Community Hub
- ↑ 7.0 7.1 7.2 Marek Rosa dev blog - Space Engineers News: Full Source Code Access with Planets + DX9 Changes - last accessed on September 5, 2016
- ↑ Performance Advices - Space Engineers - last accessed on May 2023