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Shining Resonance Refrain

From PCGamingWiki, the wiki about fixing PC games
Shining Resonance Refrain
Shining Resonance Refrain cover
Original game Media.Vision[1]
Refrain O-TWO[2]
Release dates
Windows July 10, 2018
Metacritic 68
OpenCritic 69
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres ARPG
Art styles Anime
Themes Fantasy
Series Shining
Shining Resonance Refrain on HowLongToBeat
Shining Resonance Refrain on IGDB
Shining Resonance Refrain guide on StrategyWiki
Shining Resonance Refrain on MobyGames
Shining Resonance Refrain on Wikipedia
Shining in the Darkness 2011
Shining Force 2011
Shining Force II 2011
Blade Arcus from Shining: Battle Arena 2016
Shining Resonance Refrain 2018

Shining Resonance Refrain is a singleplayer third-person ARPG game in the Shining series.

General information

Steam Community Discussions


Source DRM Notes Keys OS
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Humble Store
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Windows (unavailable)
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All versions require Steam and Denuvo Anti-Tamper DRM.


Type Notes
One-time game purchase The game requires an upfront purchase to access.


Type Notes
No microtransactions The game does not contain microtransactions.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\configdata\GRAPHICCFG.DAT[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/809890/pfx/[Note 2]

Save game data location

System Location
Steam <Steam-folder>\userdata\<user-id>\809890\remote\PLAYDATA0.DAT
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/809890/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud


Graphics settings.
Graphics settings.
Game settings.
Game settings.

Graphics feature State Notes
Widescreen resolution
Supported for gameplay. Menus and cutscenes are pillarboxed.
4K Ultra HD
Supports arbitrary resolutions (tested up to 6880x5120).
Field of view (FOV)
Borderless fullscreen windowed
Referred to as "Full Screen Mode (No borders)".
Anisotropic filtering (AF)
Anti-aliasing (AA)
On/Off toggle for FXAA.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Options for 60 FPS, 120 FPS and "No Limit" (unlimited FPS). FMV cutscenes are capped at 60 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)


Keyboard and mouse bindings
Keyboard and mouse bindings

Keyboard and mouse State Notes
Two "Control Types" are available: "Keyboard" and "Keyboard + Mouse".
All inputs can be remapped to the keys of your choice.
Mouse acceleration
Mouse sensitivity
A separate slider is available when "Control Type" is set to "Keyboard + Mouse".
Mouse input in menus
Only available when "Control Type" is set to "Keyboard + Mouse".
Mouse Y-axis inversion
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See DualShock 4.
PlayStation button prompts
Use DualShock (PS4) Button Prompts mod.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M


Audio feature State Notes
Separate volume controls
Sliders for BGM, SE, and Voice.
Surround sound
Plays up to 4.1.[3]
Closed captions
Mute on focus lost
Royalty free audio


Language UI Audio Sub Notes
Simplified Chinese
Traditional Chinese

Other information


Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes

System requirements

Minimum Recommended
Operating system (OS) 7, 8, 8.1, 10
Processor (CPU) Intel Core i3 (2.9 GHz) or AMD equivalent
System memory (RAM) 4 GB
Hard disk drive (HDD)
Video card (GPU) Nvidia GeForce 460
AMD Radeon 5670
1 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.


  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/809890/ in addition to or instead of this directory. The app ID (809890) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.


  1. - last accessed on 28 May 2023
  2. - last accessed on 28 May 2023
  3. Verified by User:MasterBlaster on 2020-05-24
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.