Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Redneck Rampage Rides Again

From PCGamingWiki, the wiki about fixing PC games
Redneck Rampage Rides Again
Redneck Rampage Rides Again cover
Developers
Xatrix Entertainment
Publishers
Interplay Entertainment
Engines
Build
Release dates
DOS May 15, 1998
Windows (DOSBox) September 16, 2008[1]
macOS (OS X) (DOSBox) October 26, 2012[2]
Linux (DOSBox) June 5, 2017
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Themes Comedy, North America
Series Redneck Rampage
Redneck Rampage Rides Again on HowLongToBeat
Redneck Rampage Rides Again on IGDB
Redneck Rampage Rides Again on MobyGames
Redneck Rampage Rides Again on Wikipedia
Redneck Rampage
Redneck Rampage 1997
Redneck Rampage Rides Again 1998
Redneck Deer Huntin' 1998
Off-Road Redneck Racing 2001

Redneck Rampage Rides Again is a singleplayer and multiplayer first-person action, FPS and shooter game in the Redneck Rampage series.

Key points

Also titled Redneck Rampage Rides Again: Arkansas.

General information

Official game series site
Totally Redneck - A fan site for the series
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
DOS
Epic Games Store
DRM details are not known
Windows
macOS (OS X)
GOG.com
DRM-free
Redneck Rampage Collection. Comes bundled with Redneck Rampage and Redneck Rampage: Suckin' Grits on Route 66.
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Essential improvements

Source ports

Name Description
BuildGDX Java port based on reverse engineering of the original game exe. Features widescreen resolutions, OpenGL renderer, controller support and multiplayer. Discontinued.
Windows
macOS (OS X)
Linux
NuBuildGDX Fork of BuildGDX aiming for stability, bug fixing and performance improvements.
Windows
macOS (OS X)
Linux
RedNukem Port based on EDuke32 port. Has widescreen resolution supports, OpenGL and software renderers.
Windows
Raze Fork of RedNukem to GZDoom architecture. Also supports Duke Nukem 3D, Blood, and PowerSlave.
Windows
macOS (OS X)
Linux
ERampage32 First attempt to port a game to EDuke32. Unfinished and not recommended.
Windows
All ports are open source and will require you to own the game.

Make CD music work with RedneckGDX

For Steam version[citation needed]
  1. Download missing content from here.
  2. Extract it into the Steam game folder.
  3. Run the game from Steam.

Notes

Adds missing Route 66 addon, CD music and allows you to run RedneckGDX port from Steam.
For GOG.com version[citation needed]
  1. Download CueToOgg.
  2. Extract it to the game folder and run CueToOgg.exe
  3. Copy track02.ogg - track09.ogg from the newly created REDNECK folder to the game folder.

Game data

Configuration file(s) location

System Location
DOS <path-to-game>\REDNECK.CFG
Windows <path-to-game> (mounted in DOSBox)[Note 1]
macOS (OS X) <path-to-game> (mounted in DOSBox)[Note 1]
Linux <path-to-game> (mounted in DOSBox)[Note 1]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
DOS <path-to-game>\GAME*.SAV
Windows <path-to-game> (mounted in DOSBox)[Note 1]
macOS (OS X) <path-to-game> (mounted in DOSBox)[Note 1]
Linux <path-to-game> (mounted in DOSBox)[Note 1]

Save game cloud syncing

Video

In-game options menu.
In-game options menu.

Input

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
See Source ports.
Subtitles
Closed captions
Mute on focus lost
Use Erampage32.
EAX support
Raze supports OpenAL Soft for binaural HRTF mixing and EFX.
Royalty free audio
Red Book CD audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Other information

API

Technical specs Supported Notes
DOS video modes SVGA

System requirements

DOS
Minimum Recommended
Operating system (OS) 4.0
Processor (CPU) Intel Pentium 90
System memory (RAM) 16 MB
Hard disk drive (HDD) 270 MB
Video card (GPU) SVGA
1 MB of VRAM
Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7, 8, 10
Processor (CPU) 1.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 500 MB
Video card (GPU) DirectX 7.0 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6.8
Processor (CPU) Intel Core Duo 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) Intel UHD Graphics 630
64 MB of VRAM
Other
Linux
Minimum
Operating system (OS) Ubuntu 16.04
Processor (CPU) 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) OpenGL compatible
256 MB of VRAM


Notes

  1. 1.0 1.1 1.2 1.3 1.4 1.5 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.

References