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Pocky & Rocky Reshrined

From PCGamingWiki, the wiki about fixing PC games
Pocky & Rocky Reshrined
Pocky & Rocky Reshrined cover
Developers
NatsumeAtari
Engines
Unity 2020[Note 1]
Release dates
Windows February 24, 2023
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Top-down view
Controls Direct control
Genres Shooter
Art styles Anime, Pixel art
Themes Japan, Supernatural
Pocky & Rocky Reshrined on HowLongToBeat
Pocky & Rocky Reshrined on IGDB
Pocky & Rocky Reshrined guide on StrategyWiki
Pocky & Rocky Reshrined on MobyGames
Pocky & Rocky Reshrined on Wikipedia

Pocky & Rocky Reshrined is a singleplayer and multiplayer top-down view shooter game developed and published by NatsumeAtari. It is the third and most recent modern revival by NatsumeAtari's Tengo Project, a three-person core team that includes members of the original Pocky & Rocky development team, after Wild Guns Reloaded and The Ninja Saviors: Return of the Warriors. Reshrined the fifth overall entry in the Pocky & Rocky game series.

The game was first released domestically on April 21, 2022 for Nintendo Switch and PlayStation 4, published by NatsumeAtari under license from Taito. A Western release followed on June 24, published by Natsume Inc.; a limited physical edition was released through ININ Games.

A Windows version was announced on February 7, 2023 and released on February 24. Unlike the previous Western releases of Reshrined and Wild Guns Reloaded, which were published by Natsume Inc., the Windows version was self-published by NatsumeAtari worldwide.

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\NatsumeAtari\KikiKaikai
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/2200580/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\NatsumeAtari\KikiKaikai\<user-id>\SaveData.dat
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/2200580/pfx/[Note 2]

Save game cloud syncing

Display settings
Display settings
System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Exclusive fullscreen is also available.
Anisotropic filtering (AF)
Anti-aliasing (AA)
High-fidelity upscaling
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Menus operate at an unlocked frame rate.
Game logic operates at 60 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Controller settings
Controller settings
Keyboard settings
Keyboard settings

Audio

Audio and network settings
Audio and network settings

Audio feature State Notes
Separate volume controls
Sound, Music
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Japanese
Korean

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) AMD FX-4350
Intel Core i3-3210
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) AMD Radeon R7 260X
Nvidia GeForce GTX 750
2 GB of VRAM
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2020.3.17f1[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/2200580/ in addition to or instead of this directory. The app ID (2200580) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Fds29 on 2023-02-25