Operation Flashpoint: Dragon Rising
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Developers | |
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Codemasters | |
Engines | |
EGO 1.0 | |
Release dates | |
Windows | October 6, 2009 |
Reception | |
Metacritic | 76 |
IGDB | 79 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Tactical shooter |
Art styles | Realistic |
Themes | Contemporary |
Series | Operation Flashpoint |
Operation Flashpoint | |
---|---|
Operation Flashpoint: Cold War Crisis | 2001 |
Operation Flashpoint: Dragon Rising | 2009 |
Operation Flashpoint: Red River | 2011 |
Key points
- Online was shut down in 2012.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM.[2] | |||
GamersGate | ||||
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Green Man Gaming | ||||
Steam | Included with EA Play (Steam). |
- A demo is available from Steam.
Essential improvements
Patches
- The latest patch is version 1.03, which restores mod support.
Skip intro videos
Replace intro videos with blank video files |
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OF:DR v1.02 Resolution Fix & Modding Enabled
- Although Steam users are automatically updated to latest stable version, modding support and resolution changing for some video cards requires fixing.
- Re-adds modding support to the Steam release.
- Fixes a bug, that limits max resolution to 1280x1024, when your video card has less than 270 MB or more than 2 GB of VRAM.
EGO Engine Upgrade
- Upgrades EGO to get the most out of the engine and fix some performance problems on modern machines.
- Improves performance and graphics quality by removing performance matrix and re-organizing the different engine systems across the available CPU threads.
- Adds new aspect ratio options.
- Adds optional "Cinematic Mode" which puts the game into the same resolution and aspect ratio used in the cinema.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\OFDR\hardwaresettings\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/12830/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\OFDR\Profiles\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/12830/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | If your video card has less than 270 MB or more than 2 GB VRAM, Dragon Rising will limit the max resolution you can set to 1280x1024. Use OF:DR v1.02 Resolution Fix & Modding Enabled or see the WSGF entry. | ||
Multi-monitor | |||
Ultra-widescreen | Set aspect ratio to "auto" or else image will be stretched. | ||
4K Ultra HD | Use OF:DR v1.02 Resolution Fix & Modding Enabled or see the WSGF entry. Several HUD elements do not scale well and may be unreadable at 4k or higher. | ||
Field of view (FOV) | Check San's OFDR Aspect Ratio Fixer | ||
Windowed | |||
Borderless fullscreen windowed | Use OFDR Window Border Removal Utility | ||
Anisotropic filtering (AF) | Up to 8x | ||
Anti-aliasing (AA) | MSAA, up to 8x | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Binding ↵ Enter to the "use" command results in a bug that prevents you from exiting from inventory screen. | |
Mouse acceleration | Can't be disabled. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Under Game settings. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Can be accessed by changing game files using these guidelines. | |||
Japanese | Download and guide how to set the translation up. | |||
Spanish | ||||
Polish | Local retail only. For digital versions download this |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | Official multiplayer servers have been shut down but can direct IP connect to LAN servers if the host has port forwarded, or alternatively use GameRanger or BlueDrake42's Dragon Revival.[1] |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 9103-9105 |
UDP | 9103-9105 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | Native | Notes | |
---|---|---|---|
vorpX | 2D Officially supported game, see official vorpx game list. Note:Game is on official list but not yet confirmed to be 3D. |
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Devices | Native | Notes | |
TrackIR | Supports: Yaw, Pitch (only in vehicles). |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Mods
Ultimate AI
- Complete overhaul of the built-in AI system to create smart, dynamic and highly trained units.
- Rewrites vision and hearing systems, movement mechanics, weapon usage mechanics, target selection system, healing system, AI experience level system, morale and doctrine systems, pathing and object avoidance and AI reactions to be more challenging and more realistic.
Lighting Weather Physics HDR Upgrade
- Improves the sun/moon transitions and changes sunset and sunrise to real-world times for much better day/night cycles.
- Fog system reworked to give greater weather variation in the form of thicker, darker clouds, closer fog and darker night times.
- Custom eye adaptation simulation via the HDR system.
Island War Custom Reshade
- A customised Reshade setup to really bring the game to life.
- Adds SMAA, fixes the washing-out of the colour palette and adds lens-dirt effects to bright lighting.
Island War 2017
- A full rebuild of the original Island War mission.
- Upgrades graphics, lightning, AI and visual effects.
Mission Editor Upgrade 2017
- Updates the Mission Editor's LUA help system and the Entity Database to get the most out of OFDR.
- Upgrades the Mission Editor by updating the Entity Database and LUA system, allowing for new vehicles, weapons and more.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2 | |
Processor (CPU) | 2.4 GHz Dual Core | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 7600 GT ATI Radeon X1800 XL 256 MB of VRAM DirectX 9.0c compatible |
- Windows 10 is not supported, but the game may still be playable.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/12830/
in addition to or instead of this directory. The app ID (12830) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.