God Eater 2: Rage Burst
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|
Developers | |
---|---|
Shift | |
Windows | QLOC |
Publishers | |
Bandai Namco Entertainment | |
Release dates | |
Windows | August 30, 2016 |
Reception | |
Metacritic | 73 |
OpenCritic | 73 |
IGDB | 76 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action |
Art styles | Anime |
Themes | Post-apocalyptic |
Series | God Eater |
God Eater | |
---|---|
God Eater: Resurrection | 2016 |
God Eater 2: Rage Burst | 2016 |
God Eater 3 | 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
![]() |
Includes God Eater: Resurrection. | |||
Humble Store | Includes God Eater: Resurrection. | |||
Steam | Includes God Eater: Resurrection. |
- All versions require Steam and Denuvo Anti-Tamper DRM.[1]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BANDAI NAMCO GAMES\GOD EATER 2 RAGE BURST |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/438490/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\438490\remote\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/438490/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | FXAA toggle only. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Locked at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative mouse acceleration. Cannot be disabled. | |
Mouse sensitivity | Adjusted via presets. | |
Mouse input in menus | Cannot use scroll wheel to scroll menus. | |
Mouse Y-axis inversion | X-axis can also be inverted.. | |
Controller | ||
Controller support | DualShock 4 natively supported. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Adjusted via presets. | |
Controller Y-axis inversion | X-axis can also be inverted. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | ||
---|---|---|
DualShock button prompts | Only works with the CUH-ZCT1(X) model a.k.a v1 | |
Light bar support | ||
Connection modes | unknown |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ![]() |
|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound Effects, Voice/Events, Environment. Presets only, no sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Certain cutscenes (including ending) contain licensed music |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Use Nucleus Co-op. | ||
LAN play | ||||
Online play | 4 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues unresolved
PC port issues
NPCs seem unable to perform charged attacks most of the time on the PC version. Reportedly, this does not happen on Vita/PS4. Usage of healing items may also be affected.[2][3]
- No known fix.
The move to 60 fps appears to have broken several mechanics in relation to the console versions: the timing to make a Perfect Guard is half as long, debuffs have half the duration, guns can fire twice as fast.[4]
- No known fix. Limiting the game to 30fps does not solve these issues.
Other information
Skip Company and Anime Intro
- Go to the game's
<path-to-game>
. - Find
conf.qpck
and edit it with Notepad++. - FInd
LogoSkip
and set its value0, 0, 1
to1, 0, 1
. - Save.
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Intel Core 2 Duo E7500 2.93 GHz AMD Athlon 64 X2 5600+ 2.9 GHz |
Intel Core i3-4130 3.4 GHz AMD FX-4100 3.6 GHz |
System memory (RAM) | 3 GB | 8 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce 9800 GT AMD Radeon HD 6670 1 GB of VRAM DirectX 9.0 compatible | Nvidia GeForce GTX 560 AMD Radeon HD 6850 |
Sound (audio device) | DirectX compatible | |
Other | Broadband Internet connection |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/438490/
in addition to or instead of this directory. The app ID (438490) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Support Page for Denuvo Anti-Tamper offline activation
- ↑ Steam Community Discussion - AI Partners never Charge Crush/Use Charge Devour - last accessed on 2020-12-01
- ↑ Steam Community Discussion - Buster Blade NPCs not using their Charge crush. - last accessed on 2020-12-01
- ↑ Reddit Discussion - Buster Blade users in God eater resurrection PC and God eater 2 PC not using charge crush attack. - last accessed on 2020-12-01