Dynasty Warriors 4: Hyper
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Developers | |
---|---|
Omega Force | |
Publishers | |
Koei | |
Simplified Chinese version | Beijing Entertainment All Technology |
Russian version | Noviy Disk |
Release dates | |
Windows | March 30, 2005 |
Reception | |
Metacritic | 65 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Hack and slash |
Art styles | Realistic |
Themes | China |
Series | Dynasty Warriors, Warriors |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Dynasty Warriors 4: Hyper[Note 1] is a singleplayer and multiplayer third-person hack and slash game developed by Omega Force and published by Koei, Beijing Entertainment All Technology and Noviy Disk. It is a part of the Dynasty Warriors franchise within the larger Warriors series.
The game was first released on PlayStation 2 in Japan on February 27, 2003 before porting to PC. PC port, which comes with higher resolution, better shading and adjustable graphic options compared to PlayStation 2 version, was first released on March 30, 2005[1] in Japan while Traditional Chinese version and Korean version were released on July 15, 2005[2][3] in Asia and South Korea. English version was released on December 9, 2005 for North America and Europe region, and Simplified Chinese version was released on August 8, 2007[4] in China followed by Russian version which was released on February 12, 2009.
The Japanese version which required to use GameCity ID to login for online verification is no longer playable due to the server which handles the verification was announced to be shut down on March 30, 2018.[5] For Europe and Traditional Chinese version, the game is not playable due to SafeDisc DRM no longer working unless with patching which might cause the system to be exposed to known security vulnerabilities.
General information
- Official Japanese site and Traditional Chinese site.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | KoeiTecmo's MyGamecity ID authentication required (Japanese version) | |||
Retail | SafeDisc 3.20.022 DRM[Note 2] disc check | |||
Retail | SecuROM 7.33.0012 DRM disc check (Simplified Chinese version) | |||
Retail | StarForce 5.70 DRM disc check (Russian version) |
Demo/free trial
Benchmark Demo
- Available in Traditional Chinese and Japanese
Playable Demo
- Available in Traditional Chinese and Japanese
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | No microtransactions are available in this game. |
Essential improvements
Skip intro videos
Instructions[citation needed] |
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\KOEI\<Localized Dynasty Warriors 4 Hyper>\*.* |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\KOEI\<Localized Dynasty Warriors 4 Hyper>\Savedata\*.dat |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | It is not possible to directly select a specific resolution without scrolling through the options. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Maximum resolution is 1600x1200. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Known as Texture Filter in-game, up to 16x. | ||
Anti-aliasing (AA) | Up to 8x MSAA, can only be enabled in full-screen mode. | ||
High-fidelity upscaling | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | 120 fps only in real time rendered opening and ending, may cause display problem if not cap to 60 fps | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Mouse not included | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Recognizes DInput Controllers | |
Full controller support | Does not recognize XInput Controllers. May work with 3rd party controller programs, but doesn't work with JoyToKey or XInputPlus | |
Controller remapping | Bindings remapable via in-game options and accompanying configurator | |
Controller sensitivity | ||
Controller Y-axis inversion | For Bow use Only |
Controller types |
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XInput-compatible controllers | See the glossary page for potential workarounds. |
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DualShock 4 controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Ending theme is not royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Split-screen |
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LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Windows Media Video |
System requirements
Windows[8] | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium 4 1.6 GHz | Intel Pentium 4 2.6 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 1.7 GB | |
Video card (GPU) | Nvidia GeForce 3 ATI Radeon 8500 640 x 480 with 24-bit color resolution, hardware shader function compatible 64 MB of VRAM DirectX 8 compatible | Nvidia GeForce 7800 GTX SLI ATI Radeon X800 1024 x 768 with 24-bit color resolution 128 MB of VRAM DirectX 9 compatible |
Sound (audio device) | DirectX 9.0 compatible | |
Other | DVD-ROM drive |
Notes
References
- ↑ 真・三國無双3 WINDOWS版 - last accessed on June 11, 2021
- ↑ 真‧三國無雙3 WINDOWS版 - last accessed on June 11, 2021
- ↑ Dynasty Warriors 4 Hyper Release Information for PC - GameFAQs - last accessed on June 11, 2021
- ↑ [新闻]光荣《真•三国无双3Hyper》简体中文版正式上市 2007-8-8 - last accessed on June 11, 2021
- ↑ 『真・三國無双3ハイパー』『信長の野望・革新』『三國志X』オンライン認証終了について(Windows版) - last accessed on June 6, 2019
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ 真・三國無双3 WINDOWS版 動作環境 - last accessed on July 14, 2021