Dark Sector

From PCGamingWiki, the wiki about fixing PC games
Dark Sector
Dark Sector cover
Developers
Digital Extremes
Windows CD Projekt Black[1]
Publishers
Aspyr Media
Noviy Disk
City Interactive
Engines
Evolution
Release dates
Windows March 23, 2009
Reception
Metacritic 66
IGDB 68
Dark Sector on IGDB
Dark Sector on Wikipedia

Key points

Online multiplayer from the PlayStation 3 and Xbox 360 versions has been removed.

General information

Dark Sector Wiki
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM-free
English/French version
Windows
Retail
Disc check (requires the CD/DVD in the drive to play)
ProtectDISC Software v9 DRM (German version)
Simple Disc check DRM (Hungarian/Polish version)
StarForce 5.60.2.4 DRM (Russian version)
Windows
GamersGate
Requires online activation
StarForce DRM. Not available in Germany, Austria, Switzerland, Australia, New Zealand, France, Japan and South Africa.
Windows
Green Man Gaming Playfire Client
Requires online activation
SecuROM PA DRM.
Windows
Steam
Icon overlay.png
Windows

Essential improvements[edit]

Skip intro videos[edit]

Skip intro video[citation needed]
  1. Go to <path-to-game>
  2. Delete/rename the apyr720.avi file.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\Configs\[Note 1]
%USERPROFILE%\Aspyr\Dark Sector\settings
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/29900/pfx/[Note 2]

Save game data location[edit]

System Location
Windows %APPDATA%\Dark Sector\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/29900/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video[edit]

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
Ultra-widescreen
Game fails to run at any resolution wider than 2048 pixels. Image is also stretched.
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
See Windowed.
Borderless fullscreen windowed
Use GameCompanion.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Nvidia users can force SGSSAA in Nvidia Profile Inspector, see Anti-aliasing (AA).
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Game defaults to an 800x600 resolution, changing it from within the game rather than the config might cause it to crash.

Widescreen resolution[edit]

Native widescreen support results in vertically stretched picture in fullscreen.
Enable widescreen without vertical distortion[2]
  1. Go to <path-to-game>\Configs
  2. Open DS.cfg
  3. Find [Windows_Config,/Types/Config]
  4. Add Graphics.DisplayAspectRatio=FullScreen4x3 underneath it.
  5. Set the file as read-only.
The game fails to run at any resolution wider than 2048 pixels (all you get is a black screen with piled up menu items even during gameplay).

Field of view (FOV)[edit]

Change the default value[citation needed]
  1. Go to <path-to-game>\Configs
  2. Open DS.cfg
  3. Find [Windows_Config,/Types/Config]
  4. Add Graphics.FOV=XX underneath it, where XX is your desired FOV (e.g. Graphics.FOV=90).
  5. Set the file as read-only.

Windowed[edit]

Enable windowed mode[citation needed]
  1. Go to <path-to-game>\Configs
  2. Open DS.cfg
  3. Find [Windows_Config,/Types/Config]
  4. Add Graphics.FullScreen=0 underneath it.
  5. Open Editor.cfg
  6. Find [MainGameWindowed,/Editor/WinRect]
  7. Set the SizeX and SizeY lines to the desired resolution.

Notes

The game fails to run at any resolution wider than 2048 pixels.

Anti-aliasing (AA)[edit]

SGSSAA (Nvidia only)[3]
  1. Download and run Nvidia Profile Inspector.
  2. Search for Dark Sector in the profiles list.
  3. Set Antialiasing - Behavior flags to None
  4. Set Antialiasing compatibility to 0x004000C0
  5. Set Antialiasing - Mode to Override any application setting
  6. Set Antialiasing - Setting to 2x/4x/8xQ Multisampling
  7. Set Antialiasing - Transparency supersampling to 2x/4x/8x Sparse Grid Supersampling (the level must match the previous setting).
  8. (Optional; Crisper, but can introduce aliasing) Set Texture filtering - LOD Bias to either -0.500 (if using 2x MSAA + 2x SGSSAA), -1.000 (if using 4x) or -1.500 (if using 8x).
  9. Click Apply to save the changes.

Note

Not supported in windowed mode.

Input[edit]

In-game general control settings.
In-game general control settings.
In-game key map settings.
In-game key map settings.

Keyboard and mouse State Notes
Remapping
Game won't remember changes if remapping is done from within the game rather than directly through the config.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Uses same toggle.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio[edit]

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Retail only.
Hungarian
Retail only. Available to download.
Italian
Retail only.
Polish
Retail only.
Russian
Retail only. Patch for digital release here.
Slovak
Use unofficial Slovak language file (Windows).
Spanish
Retail only. Download.

VR support[edit]

3D modes Native Notes
vorpX
G3D
User created game profile. Requires important settings, see vorpx forum profile introduction.

Network[edit]

Multiplayer types

Type Native Players Notes
LAN play
32
Online play

Connection types

Issues fixed[edit]

Graphical Distortion on bottom right of screen[edit]

Turn off Post Processing in the game options.

Unable to find the PhysX libraries. The PhysX drivers are not installed correctly[edit]

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum
Operating system (OS) XP SP2, Vista
Processor (CPU) Intel Pentium 4 2.4 GHz or similar AMD Athlon 64
System memory (RAM) 1 GB
Hard disk drive (HDD) 6.5 GB
Video card (GPU) Nvidia GeForce 6600
ATI Radeon X1300
DirectX 9 compatible
Shader model 3 support

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/29900/ in addition to or instead of this directory. The app ID (29900) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References