Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Yar's Revenge"

From PCGamingWiki, the wiki about fixing PC games
 
(18 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{stub}}
+
{{disambig|the 2011 reimagining|the 2010 Game Room release of the Atari 2600 game|[[Yars' Revenge]]|the 2022 remake|[[Yars: Recharged]]}}
 
{{Infobox game
 
{{Infobox game
|title        = Yar's Revenge
 
 
|cover        = Yar's Revenge - Cover.png
 
|cover        = Yar's Revenge - Cover.png
 
|developers  =  
 
|developers  =  
Line 11: Line 10:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|April 28, 2011}}
 
{{Infobox game/row/date|Windows|April 28, 2011}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|yars-revenge|56}}
 +
{{Infobox game/row/reception|OpenCritic|link|rating}}
 +
{{Infobox game/row/reception|IGDB|yars-revenge--1|rating}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Shooter }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Anime }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | Yars }}
 
|steam appid  = 99120
 
|steam appid  = 99120
 
|steam appid side =  
 
|steam appid side =  
 
|gogcom id    =  
 
|gogcom id    =  
 
|gogcom id side =  
 
|gogcom id side =  
 +
|official site=
 +
|hltb        = 19686
 +
|mobygames    = yars-revenge_
 
|strategywiki =  
 
|strategywiki =  
|mobygames    = yars-revenge_
+
|wikipedia    = Yars' Revenge#Remakes
|wikipedia    = Yars' Revenge
 
 
|winehq      =  
 
|winehq      =  
|license      = Commercial
+
|license      = commercial
 
}}
 
}}
  
'''Key points'''
+
{{Introduction
{{--}} Very limited in-game settings. Other settings such as resolution, display modes, and Vsync require tweaking the setting files manually.
+
|introduction      = '''''{{PAGENAME}}''''' is a {{Glossary:Sci-fi}} {{Glossary:Third-person}} {{Glossary:Arcade}} {{Glossary:Shooter}} game developed by Killspace Entertainment and published by [[Company:Atari|Atari]]. It is a reimagining of the Atari 2600 game ''[[Yars' Revenge]]'' and was developed using the [[Engine:Gamebryo|Gamebryo]] engine.
{{--}} Frame rate is capped at 35 FPS by default. See [[#High frame rate|High frame rate]] to raise it.
+
 
 +
|release history  = The game was originally released for Xbox 360 on April 13, 2011, and a PC version was later released on April 28, 2011 through [[Store:Steam|Steam]]. A PlayStation 3 version was planned but was ultimately canceled for reasons unknown. Killspace Entertainment ceased activity in 2012.
 +
 
 +
|current state    = The PC version has limited in-game settings and the game's framerate is also locked to 35 FPS by default. A hidden configuration menu can be accessed by launching the game with the [[Glossary:Command line arguments|command line argument]] {{code|-configure}},<ref>{{Refurl|url=https://steamdb.info/app/99120/config/|title=Yar's Revenge · AppID: 99120 - SteamDB|date=2022-02-10}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/99120/discussions/0/617320628068463056/#c615086038680252763|title=Full Screen Mode?, post #5 - Steam Community Discussions|date=2022-02-10}}</ref> while other settings, such as raising the framerate cap, must be configured through manually editing the game's setting files.
 +
}}
  
 
'''General information'''
 
'''General information'''
Line 31: Line 53:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Steam | 99120 | DRM-free | Requires its {{file|steam_api.dll}} to run, but can be played without Steam.<ref>{{Refcheck|user=AmethystViper|date=2020-02-18|comment=}}</ref> |  | Windows }}
+
{{Availability/row| Steam | 99120 | DRM-free | Requires its {{file|steam_api.dll}} to run, but can be played without Steam. Online leaderboards and Steam Achievements are disabled without a Steam log-in, but plays fine otherwise.<ref>{{Refcheck|user=AmethystViper|date=2022-02-09|comment=}}</ref> |  | Windows }}
 
}}
 
}}
  
Line 47: Line 69:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = false
+
|steam cloud               = false
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Yar's Revenge - Advanced settings.png|Settings from the hidden configuration menu.}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 71: Line 94:
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = limited
 
|widescreen resolution      = limited
|widescreen resolution notes= {{term|Anamorphic}} 16:9. Resolution must be set via manually editing {{file|AppSetting.ini}}.
+
|widescreen resolution notes= {{Term|Anamorphic}} 16:9. Resolutions can be selected from the hidden configuration menu.
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = n/a
 
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = hackable
+
|windowed                  = true
|windowed notes            = See [[#Windowed|Windowed]].
+
|windowed notes            =  
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
|borderless windowed notes  = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]], add the game's executable to your favorites, and then enable {{code|Delay Borderless Window}}.<ref>{{Refcheck|user=AmethystViper|date=2020-02-18|comment=Without delaying the borderless fullscreen process with Borderless Gaming, the taskbar remains visible.}}</ref>
+
|borderless windowed notes  = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].<ref name="Borderless fullscreen windowed">{{Refcheck|user=AmethystViper|date=2022-02-10|comment=}}</ref>
|anisotropic                = hackable
+
|anisotropic                = false
|anisotropic notes          = Can be forced via GPU control panel.
+
|anisotropic notes          =  
|antialiasing              = hackable
+
|antialiasing              = true
|antialiasing notes        = Can be forced via GPU control panel. [[SGSSAA]] however can break certain visual elements.<ref>{{Refcheck|user=AmethystViper|date=2020-02-18|comment=Attempting to hack SGSSAA caused visual glitches such as missing character portraits during mid-stage dialogue and broken effects on the menus.}}</ref>
+
|antialiasing notes        = Option up to 8x [[MSAA]].
|vsync                      = hackable
+
|upscaling                  = unknown
|vsync notes                = See [[#Vsync|Vsync]].
+
|upscaling tech            =  
 +
|upscaling notes            =  
 +
|vsync                      = true
 +
|vsync notes                =  
 
|60 fps                    = hackable
 
|60 fps                    = hackable
|60 fps notes              = 35 FPS cap; see [[#High frame rate|High frame rate]].
+
|60 fps notes              = Capped at 35 FPS by default; see [[#High frame rate|High frame rate]] to raise the framerate cap.
 
|120 fps                    = hackable
 
|120 fps                    = hackable
|120 fps notes              = See [[#High frame rate|High frame rate]].
+
|120 fps notes              = See [[#High frame rate|High frame rate]] to raise the framerate cap.
 
|hdr                        = false
 
|hdr                        = false
|hdr notes                  =
+
|hdr notes                  =
 +
|ray tracing                =
 +
|ray tracing notes          =  
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
}}
 
 
===[[Glossary:Windowed|Windowed]]===
 
{{Fixbox|description=Modify AppSettings.ini|ref=<ref name="Display tweaks">{{Refcheck|user=AmethystViper|date=2020-02-18|comment=}}</ref>|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open {{file|AppSettings.ini}} with a text editor (e.g. Notepad).
 
# Find the {{code|ScreenWidth}} and {{code|ScreenHeight}} variables and set these values to match your desired resolution.
 
# Look for the line {{code|Fullscreen}} and set this to {{code|0}} to run the game in windowed mode.
 
}}
 
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 
{{Fixbox|description=Modify AppSettings.ini|ref=<ref name="Display tweaks"/>|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open {{file|AppSettings.ini}} with a text editor (e.g. Notepad).
 
# Find the line {{code|VSync}} and set this to {{code|1}} to enable Vsync.
 
 
}}
 
}}
  
Line 119: Line 132:
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open {{file|Config.ini}} with a text editor (e.g. Notepad).
 
# Open {{file|Config.ini}} with a text editor (e.g. Notepad).
# Find the line {{code|MaxFrameRate}} and raise its value to your desired frame rate.
+
# Find the line {{code|MaxFrameRate}}, then raise its value to a higher limit or {{code|0}} to remove it; using Vsync or locking the game's framerate through third-party methods such as [[Nvidia Profile Inspector]] is recommended to maintain stable performance.
  
 
'''Notes'''
 
'''Notes'''
{{--}} Increasing the frame rate cap above your display's refresh rate can negatively impact mouse control.<ref>{{Refcheck|user=AmethystViper|date=2020-02-18|comment=Attempted to raise the frame-rate cap to 120 FPS on a 60Hz display caused mouse cursor movement to move slowly whereas mouse movement worked fine at 60 FPS. Cannot be certain if this is true for 120Hz displays with a 120 FPS cap.}}</ref>
+
{{--}} Increasing the framerate cap above the display's refresh rate can negatively impact mouse input.<ref>{{Refcheck|user=AmethystViper|date=2020-02-18|comment=Attempted to raise the frame-rate cap to 120 FPS on a 60Hz display caused mouse cursor movement to move slowly whereas mouse movement worked fine at 60 FPS. Cannot be certain if this is true for 120Hz displays with a 120 FPS cap.}}</ref>
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Yar's Revenge - Control settings.png|Control settings.}}
 
{{Image|Yar's Revenge - Control settings.png|Control settings.}}
{{Input settings
+
{{Input
 
|key remap                = false
 
|key remap                = false
 
|key remap notes          = Uses a pre-defined keyboard and mouse layout that cannot be remapped.
 
|key remap notes          = Uses a pre-defined keyboard and mouse layout that cannot be remapped.
Line 137: Line 150:
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
|invert mouse y-axis notes = The '''Invert Y''' setting also affects controller.
+
|invert mouse y-axis notes = '''Invert Y''' also affects controller Y-axis.
 
|touchscreen              = false
 
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
Line 149: Line 162:
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = limited
 
|invert controller y-axis  = limited
|invert controller y-axis notes= '''Invert Y''' setting only affects targeting reticle, not character movement.
+
|invert controller y-axis notes= '''Invert Y''' setting only affects the targeting reticle, not character movement.
 
|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
Line 156: Line 169:
 
|impulse triggers          = false
 
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = false
|dualshock 4 notes        =  
+
|dualshock 4 notes        = Although DualShock 4 controllers functions in-game, the lack of button remapping causes the game to have incorrect button placements.<ref name="DualShock 4 support">{{Refcheck|user=AmethystViper|date=2022-02-15|comment=}}</ref>
|dualshock prompts        = unknown
+
|dualshock prompts        = false
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        = USB, Bluetooth
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= unknown
+
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
|tracked motion prompts    = unknown
+
|tracked motion prompts    = false
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
 
|other controllers        = limited
 
|other controllers        = limited
 
|other controllers notes  = Although supported, the lack of controller remapping causes buttons to mapped incorrectly.
 
|other controllers notes  = Although supported, the lack of controller remapping causes buttons to mapped incorrectly.
 
|other button prompts      = false
 
|other button prompts      = false
|other button prompts notes= PC version only uses keyboard prompts.
+
|other button prompts notes= Only keyboard and mouse prompts are shown in-game.
|controller hotplug        = true
+
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
Line 190: Line 203:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Yar's Revenge - Audio settings.png|Audio settings.}}
 
{{Image|Yar's Revenge - Audio settings.png|Audio settings.}}
{{Audio settings
+
{{Audio
|separate volume         = true
+
|separate volume           = true
|separate volume notes   = SFX, Music, Dialog
+
|separate volume notes     = SFX, Music, Dialog
|surround sound           = unknown
+
|surround sound           = false
|surround sound notes     =  
+
|surround sound notes     =  
|subtitles               = true
+
|subtitles                 = n/a
|subtitles notes         = In-game dialogue is spoken gibberish with text while cutscenes are subtitled only.
+
|subtitles notes           = In-game dialogue is spoken gibberish with text while cutscenes are subtitled only.
|closed captions         = n/a
+
|closed captions           = false
|closed captions notes   =  
+
|closed captions notes     =  
|mute on focus lost       = false
+
|mute on focus lost       = false
|mute on focus lost notes =  
+
|mute on focus lost notes =  
|eax support             =  
+
|eax support               = false
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 +
|red book cd audio        =
 +
|red book cd audio notes  =
 +
|general midi audio       =
 +
|general midi audio notes  =  
 
}}
 
}}
  
Line 271: Line 290:
 
{{API
 
{{API
 
|direct3d versions      = 9.0c
 
|direct3d versions      = 9.0c
|direct3d notes        =  
+
|direct3d notes        = A Direct3D 10 renderer is included but does not work and causes the game to crash.
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 292: Line 311:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 05:36, 7 August 2023

This page is for the 2011 reimagining. For the 2010 Game Room release of the Atari 2600 game, see Yars' Revenge. For the 2022 remake, see Yars: Recharged.

Yar's Revenge
Yar's Revenge cover
Developers
Killspace Entertainment
Publishers
Atari
Engines
Gamebryo
Release dates
Windows April 28, 2011
Reception
Metacritic 56
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Shooter
Art styles Anime
Themes Sci-fi
Series Yars
Yar's Revenge on HowLongToBeat
Yar's Revenge on IGDB
Yar's Revenge on MobyGames
Yar's Revenge on Wikipedia
Yars
Yars' Revenge 2010
Yar's Revenge 2011
Yars: Recharged 2022

Yar's Revenge is a sci-fi third-person arcade shooter game developed by Killspace Entertainment and published by Atari. It is a reimagining of the Atari 2600 game Yars' Revenge and was developed using the Gamebryo engine.

The game was originally released for Xbox 360 on April 13, 2011, and a PC version was later released on April 28, 2011 through Steam. A PlayStation 3 version was planned but was ultimately canceled for reasons unknown. Killspace Entertainment ceased activity in 2012.

The PC version has limited in-game settings and the game's framerate is also locked to 35 FPS by default. A hidden configuration menu can be accessed by launching the game with the command line argument -configure,[1][2] while other settings, such as raising the framerate cap, must be configured through manually editing the game's setting files.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
DRM-free after installation through Steam client (notes may include more details)
Requires its steam_api.dll to run, but can be played without Steam. Online leaderboards and Steam Achievements are disabled without a Steam log-in, but plays fine otherwise.[3]
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\win32\AppSettings.ini[Note 1]
<path-to-game>\win32\Config.ini[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/99120/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\win32\savegame.svg[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/99120/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Settings from the hidden configuration menu.
Settings from the hidden configuration menu.

Graphics feature State Notes
Widescreen resolution
Anamorphic 16:9. Resolutions can be selected from the hidden configuration menu.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Use Borderless Gaming.[4]
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Option up to 8x MSAA.
Vertical sync (Vsync)
60 FPS
Capped at 35 FPS by default; see High frame rate to raise the framerate cap.
120+ FPS
See High frame rate to raise the framerate cap.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

High frame rate

Raise the frame rate cap in Config.ini[5]
  1. Go to the configuration file(s) location.
  2. Open Config.ini with a text editor (e.g. Notepad).
  3. Find the line MaxFrameRate, then raise its value to a higher limit or 0 to remove it; using Vsync or locking the game's framerate through third-party methods such as Nvidia Profile Inspector is recommended to maintain stable performance.

Notes

Increasing the framerate cap above the display's refresh rate can negatively impact mouse input.[6]

Input

Control settings.
Control settings.

Keyboard and mouse State Notes
Remapping
Uses a pre-defined keyboard and mouse layout that cannot be remapped.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Invert Y also affects controller Y-axis.
Controller
Controller support
Full controller support
Controller remapping
Uses a pre-defined controller layout that cannot be remapped.
Controller sensitivity
Controller Y-axis inversion
Invert Y setting only affects the targeting reticle, not character movement.
Controller types
XInput-compatible controllers
Xbox button prompts
Does not use Xbox controller prompts unlike the Xbox 360 version.
Impulse Trigger vibration
PlayStation controllers
Although DualShock 4 controllers functions in-game, the lack of button remapping causes the game to have incorrect button placements.[7]
Generic/other controllers
Although supported, the lack of controller remapping causes buttons to mapped incorrectly.
Button prompts
Only keyboard and mouse prompts are shown in-game.
Additional information
Controller hotplugging
Haptic feedback
Off by default.
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
SFX, Music, Dialog
Surround sound
Subtitles
In-game dialogue is spoken gibberish with text while cutscenes are subtitled only.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
Requires two controllers.
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 9.0c A Direct3D 10 renderer is included but does not work and causes the game to crash.
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Wwise
Interface Scaleform

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) Intel Core 2 Duo
AMD Athlon X2 4400
System memory (RAM) 1 GB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) Nvidia GeForce 8600
Radeon ATI Radeon HD 2600
DirectX 9.0c compatible


Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Yar's Revenge · AppID: 99120 - SteamDB - last accessed on 2022-02-10
  2. Full Screen Mode?, post #5 - Steam Community Discussions - last accessed on 2022-02-10
  3. Verified by User:AmethystViper on 2022-02-09
  4. Verified by User:AmethystViper on 2022-02-10
  5. 60 fps - Steam Community Disucssions - last accessed on 2020-02-18
  6. Verified by User:AmethystViper on 2020-02-18
    Attempted to raise the frame-rate cap to 120 FPS on a 60Hz display caused mouse cursor movement to move slowly whereas mouse movement worked fine at 60 FPS. Cannot be certain if this is true for 120Hz displays with a 120 FPS cap.
  7. Verified by User:AmethystViper on 2022-02-15