Difference between revisions of "Windows Subsystem for Android"
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{{mm}} [https://support.microsoft.com/en-us/windows/windows-subsystem-for-android-abed2335-81bf-490a-92e5-fe01b66e5c48 Windows Subsystem for Android™ support page] | {{mm}} [https://support.microsoft.com/en-us/windows/windows-subsystem-for-android-abed2335-81bf-490a-92e5-fe01b66e5c48 Windows Subsystem for Android™ support page] | ||
{{mm}} [https://docs.microsoft.com/en-us/windows/android/wsa/ Windows Subsystem for Android™ developer documentation] | {{mm}} [https://docs.microsoft.com/en-us/windows/android/wsa/ Windows Subsystem for Android™ developer documentation] | ||
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==Availability== | ==Availability== |
Revision as of 02:09, 22 September 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Microsoft | |
Release dates | |
Windows | October 21, 2021 |
Key points
- Highest image and audio quality possible.
- No Vulkan support.
- No keymapper, must rely on game support to properly controlling games.
- May experience several GPU rendering issues, heavy RAM consumption, and slow booting.
- Public version is based on Android 11 (API level 30) source code, while Insider versions are based on Android 12.1 (API Level 32).
- Capable of utilizing Intel Bridge Technology to run certain Android apps not written in Java or compiled to run natively on x86-based devices.[1]
General information
- Introducing Android™ Apps on Windows 11 to Windows Insiders
- Windows Subsystem for Android™ support page
- Windows Subsystem for Android™ developer documentation
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store | Only available in the US. Also includes Amazon Appstore |
Essential improvements
Application Compatibility Tracker
Application Compatibility can be tracked at Github
Easy app sideload
EasySideload-WSA makes sideload APKs easier for WSA.
Easy file copy to WSA
EasyPush-WSA makes file copy easier for WSA, files goes to downloads folder on Android when done.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | May cause issues with certain older games that aren't adapting latest Android codes. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | VM does run at 4K but not all games support that. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Depending on games | ||
Anti-aliasing (AA) | Depending on games | ||
Vertical sync (Vsync) | Android always forced on VSync | ||
60 FPS and 120+ FPS | Although the VM does support 120 FPS, game must have 120 or unlocked FPS option to run at 120 FPS or more. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | Only support for games that have proper input remap | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Although users can use mouse to interact with game menu, hover tooltips and contexts are rarely implemented for games. | |
Mouse Y-axis inversion | ||
Touchscreen optimised | Built-in touch support | |
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate volume controls depending on game support | |
Surround sound | ||
Subtitles | Subtitles depending on game support | |
Closed captions | Closed captions depending on game support | |
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
Norwegian |
Issues fixed
Apps are unable to connect to the internet
Turn off "Advanced Network" in the subsystem settings[2] |
---|
|
Issues unresolved
Apps can't detect Google Play Services if the latter is sideloaded
[3] |
---|
App functions that check for if screenlock is enabled, don't work
[4] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | ES 3.0 |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | Not all app support native x86 or x64 especially when it comes from Google Play (Rare older games may support x86 library only), but ARM apps can be loaded in the x64 Subsystem version.[5] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 11 | |
Processor (CPU) | Same as Windows 11 | |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | SSD, size depending on games installed. | |
Video card (GPU) | Same as Windows 11 |
- Requires Intel VT-x/AMD-V enabled.
- The GPU used can be selected through the subsystem settings.
- Booting WSA alone will require at least 2GB of free Physical RAM (standby memory do count as free physical RAM) and does not run on pagefile. In theory it is impossible to run on system with 4 GB RAM or less even with a pagefile. Avoid running unnecessary background applications on systems with less than 16 GB RAM.
References
- ↑ Intel - What Intel® Processors Support Intel® Bridge Technology? - last accessed on 2022-09-22
- "Intel® Bridge Technology (Intel® BT) is a run-time post compiler that enables certain Android* apps not written in Java* or compiled to run natively on x86-based devices to run on these devices."
- ↑ Verified by User:Dandelion Sprout on 22 September 2022
- ↑ Verified by User:Dandelion Sprout on 22 September 2022
- ↑ Verified by User:Dandelion Sprout on 22 September 2022
- ↑ Verified by User:Dandelion Sprout on 22 September 2022