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Difference between revisions of "Visage"

From PCGamingWiki, the wiki about fixing PC games
(added opencritic score)
 
(15 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
|cover        = Visage cover.jpg
+
|cover        = Visage cover.png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|SadSquare Studio}}
 
{{Infobox game/row/developer|SadSquare Studio}}
 
|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unreal Engine 4}}
+
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref name="engineversion">{{Refcheck|user=Mastan|date=2022-10-15}}</ref>|build=4.24.3.0}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 30, 2020}}
 
{{Infobox game/row/date|Windows|October 30, 2020}}
Line 12: Line 11:
 
{{Infobox game/row/reception|Metacritic|visage|81}}
 
{{Infobox game/row/reception|Metacritic|visage|81}}
 
{{Infobox game/row/reception|OpenCritic|10461/visage|78}}
 
{{Infobox game/row/reception|OpenCritic|10461/visage|78}}
 +
{{Infobox game/row/reception|IGDB|visage|}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Survival horror }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Dark }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 594330
 
|steam appid  = 594330
|steam appid side = 938721
+
|steam appid side = 938721
 
|gogcom id    = 2147483087
 
|gogcom id    = 2147483087
 
|gogcom id side = 1821328211
 
|gogcom id side = 1821328211
 
|official site= https://sadsquarestudio.com/pages/visage.html
 
|official site= https://sadsquarestudio.com/pages/visage.html
 
|hltb        = 51108
 
|hltb        = 51108
|igdb        = visage
+
|lutris      =  
 
|mobygames    = visage
 
|mobygames    = visage
 
|strategywiki =  
 
|strategywiki =  
Line 24: Line 37:
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
  
Line 35: Line 56:
 
{{Availability/row| GMG | visage-pc | Steam | | | Windows }}
 
{{Availability/row| GMG | visage-pc | Steam | | | Windows }}
 
{{Availability/row| Humble | visage | Steam | | | Windows }}
 
{{Availability/row| Humble | visage | Steam | | | Windows }}
{{Availability/row| Steam | 594330 | Steam | | | Windows }}
+
{{Availability/row| Microsoft Store | 9p9v698v6mvr | Microsoft Store | | | Windows}}
 +
{{Availability/row| Steam | 594330 | Steam | | | Windows }}
 
{{Availability/row| Discord | 508057374875975682 | Discord | | | Windows | unavailable }}
 
{{Availability/row| Discord | 508057374875975682 | Discord | | | Windows | unavailable }}
 
}}
 
}}
  
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported          =
 +
|dlc                    =
 +
|expansion pack        =
 +
|freeware              =
 +
|free-to-play          =
 +
|one-time game purchase = The game requires an upfront purchase to access.
 +
|sponsored              =
 +
|subscription          =
 +
}}
 +
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              =
 +
|cosmetic            =
 +
|currency            =
 +
|finite spend        =
 +
|infinite spend      =
 +
|free-to-grind      =
 +
|loot box            =
 +
|none                = None
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              =
 +
}}
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{P|localappdata}}\Visage\Saved\Config\WindowsNoEditor\}}
+
{{Game data/config|Windows|{{P|localappdata}}\Visage\Saved\Config\WindowsNoEditor\|{{p|localappdata}}\Visage\Saved\SaveGames\savedOptions.sav|{{p|localappdata}}\Visage\Saved\SaveGames\savedVideoSettings.sav}}
 +
{{Game data/config|Microsoft Store|{{P|localappdata}}\Visage\Saved\Config\WinGDK\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|localappdata}}\Visage\Saved\SaveGames\}}
 +
{{Game data/saves|Microsoft Store|{{p|localappdata}}\SadSquareStudio.Visage_855q6fdw1qbrg\SystemAppData\}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               = true
+
|discord                   = true
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             = true
+
|gog galaxy               = true
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               = true
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
 
==Video==
 
==Video==
 
{{Image|Visage Video settings.png|Video settings}}
 
{{Image|Visage Video settings.png|Video settings}}
 +
{{Image|Visage General settings.png|General settings}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 82: Line 133:
 
|ultrawidescreen            = limited
 
|ultrawidescreen            = limited
 
|ultrawidescreen notes      = {{term|Hor+}} gameplay and {{term|vert-}} cutscene scaling at 21:9.<ref>{{Refcheck|user=Rose|date=2020-10-31|comment=Screenshots of the first cutscene frames and gameplay scene taken at 2560x1080 and 1920x1080, then compared.}}</ref><br>See [[#Ultra-widescreen|Ultra-widescreen]] for a 32:9 workaround.
 
|ultrawidescreen notes      = {{term|Hor+}} gameplay and {{term|vert-}} cutscene scaling at 21:9.<ref>{{Refcheck|user=Rose|date=2020-10-31|comment=Screenshots of the first cutscene frames and gameplay scene taken at 2560x1080 and 1920x1080, then compared.}}</ref><br>See [[#Ultra-widescreen|Ultra-widescreen]] for a 32:9 workaround.
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = hackable
 
|fov                        = hackable
 
|fov notes                  = 90 by default. See [[#Field of view (FOV)|Field of view (FOV)]] for more.
 
|fov notes                  = 90 by default. See [[#Field of view (FOV)|Field of view (FOV)]] for more.
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  = The selected resolution has to match that of the desktop.
 
|borderless windowed notes  = The selected resolution has to match that of the desktop.
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
Line 100: Line 151:
 
|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = hackable
+
|hdr                        = false
|hdr notes                  = See [[#High dynamic range display (HDR)|High dynamic range display (HDR)]].
+
|hdr notes                  =  
|color blind                = unknown
+
|ray tracing                = false
 +
|ray tracing notes          =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
Line 131: Line 184:
 
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</pre>
 
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</pre>
 
{{ii}} A significant increase from the default 16:9 value.
 
{{ii}} A significant increase from the default 16:9 value.
}}
 
 
===[[Glossary:High dynamic range (HDR)|High dynamic range display (HDR)]]===
 
{{Fixbox|description=Instructions|ref={{cn}}|fix=
 
HDR can be enabled with a simple Engine.ini edit.  Open the run command with Windows Key+R and paste %USERPROFILE%\AppData\Local\Visage\Saved\Config\WindowsNoEditor\ and press enter. Lastly, add the lines listed below to the Engine.ini file:
 
<br />[SystemSettings]
 
<br />r.HDR.EnableHDROutput=1
 
<br />r.HDR.Display.OutputDevice=5
 
<br />r.HDR.Display.ColorGamut=1
 
and then save.
 
 
}}
 
}}
  
 
==Input==
 
==Input==
 +
{{Image|Visage Control settings.png|Control settings}}
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Horizontal and Vertical sensitivities are adjusted separately.
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
Line 161: Line 205:
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= Horizontal and Vertical sensitivities are adjusted separately.
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|playstation controllers  = false
|dualshock 4 notes         =  
+
|playstation controller models =  
|dualshock prompts         = unknown
+
|playstation controllers notes =  
|dualshock prompts notes   =  
+
|playstation prompts       = false
|light bar support        = unknown
+
|playstation prompts notes =  
 +
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes         = unknown
+
|dualsense adaptive trigger support = false
|dualshock 4 modes notes   =  
+
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = false
 +
|dualsense haptics support notes =
 +
|playstation connection modes =  
 +
|playstation connection modes notes =  
 
|tracked motion controllers= false
 
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
Line 189: Line 238:
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = limited
|simultaneous input notes  =  
+
|simultaneous input notes  = Mouse and controller can be used simultaneously, keyboard and controller cannot.
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
Line 206: Line 255:
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
<gallery>
 +
Visage Keybinds.png|Key Binds
 +
Visage XInput layout.png|XInput controller layout
 +
</gallery>
  
 
==Audio==
 
==Audio==
 +
{{Image|Visage Audio settings.png|Audio settings}}
 
{{Audio
 
{{Audio
 
|separate volume          = false
 
|separate volume          = false
|separate volume notes    =  
+
|separate volume notes    = Master only.
|surround sound          = unknown
+
|surround sound          = always on
|surround sound notes    =  
+
|surround sound notes    = 6.0 Surround<ref>{{Refcheck|user=Mastan|date=2022-10-15|comment=Tested in 7.1 using Orban Loudness Meter. No audio output detected in Central and LFE channels.}}</ref>
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = limited
|closed captions notes    =  
+
|closed captions notes    = Some captions are enabled together with subtitles.
|mute on focus lost      = unknown
+
|mute on focus lost      = always on
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
Line 279: Line 333:
 
  |audio    = false
 
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
 +
}}
 +
{{L10n/switch
 +
|language  = Indonesian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation by [https://igtcid.blogspot.com/2022/12/visage-bahasa-indonesia-mod.html IGTC Team (Indonesia Game Translator Community)]
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 312: Line 374:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Brazilian Portuguese
 
  |language  = Brazilian Portuguese
  |interface = true
+
  |interface = false
 
  |audio    = false
 
  |audio    = false
  |subtitles = true
+
  |subtitles = false
 +
|notes    = Advertised but not available.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 330: Line 393:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Latin American Spanish
 
  |language  = Latin American Spanish
  |interface = true
+
  |interface = false
 
  |audio    = false
 
  |audio    = false
  |subtitles = true
+
  |subtitles = false
 +
|notes    = Advertised but not available.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 379: Line 443:
 
|windows 32-bit exe    = unknown
 
|windows 32-bit exe    = unknown
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
Line 412: Line 477:
  
 
{{References}}
 
{{References}}
[HDR] https://steamcommunity.com/app/594330/discussions/0/1640916564832640604/
+
{{GOG.com Enhancement Project}}

Latest revision as of 23:01, 23 March 2024

Visage
Visage cover
Developers
SadSquare Studio
Engines
Unreal Engine 4[Note 1]
Release dates
Windows October 30, 2020
Reception
Metacritic 81
OpenCritic 78
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Survival horror
Themes Dark
Visage on HowLongToBeat
Visage on IGDB
Visage on MobyGames
Visage on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Microsoft Store
Microsoft Store
Windows
Steam
Icon overlay.png
Windows
Discord (unavailable)
Discord
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Visage\Saved\Config\WindowsNoEditor\
%LOCALAPPDATA%\Visage\Saved\SaveGames\savedOptions.sav
%LOCALAPPDATA%\Visage\Saved\SaveGames\savedVideoSettings.sav
Microsoft Store %LOCALAPPDATA%\Visage\Saved\Config\WinGDK\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/594330/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\Visage\Saved\SaveGames\
Microsoft Store %LOCALAPPDATA%\SadSquareStudio.Visage_855q6fdw1qbrg\SystemAppData\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/594330/pfx/[Note 2]

Save game cloud syncing

Video

Video settings
Video settings
General settings
General settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Hor+ gameplay and Vert- cutscene scaling at 21:9.[2]
See Ultra-widescreen for a 32:9 workaround.
4K Ultra HD
Field of view (FOV)
90 by default. See Field of view (FOV) for more.
Windowed
Borderless fullscreen windowed
The selected resolution has to match that of the desktop.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Ultra-widescreen

Modify a configuration file and use the Universal Unreal Engine 4 Console Unlocker for FOV compensation[3]
  1. Launch the game and set the graphics settings as desired. Make sure the aspect ratio is 16:9, then quit the game.
  2. Go to the configuration file(s) location.
  3. Open GameUserSettings.ini.
  4. Find ResolutionSizeX and ResolutionSizeY and modify the width and height as necessary (e.g. ResolutionSizeX=3840 and ResolutionSizeY=1080), then save the file.
  5. Launch the game and enable the developer console.
  6. At the gameplay, enter FOV 126.87 (for 32:9) to vertically match the default FOV of 16:9. Any other value is possible.
Accessing the graphics options and applying will reset the resolution and require taking the steps again.

Field of view (FOV)

Use the Universal Unreal Engine 4 Console Unlocker to set any FOV[3]
  1. Follow the instructions to enable the developer console in the game.
  2. Enter FOV X where X is the desired value.
All FOV changes get reset upon closing the game.
Increase FOV by setting its value to vertical in a config file
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following lines:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
A significant increase from the default 16:9 value.

Input

Control settings
Control settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Horizontal and Vertical sensitivities are adjusted separately.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Horizontal and Vertical sensitivities are adjusted separately.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Mouse and controller can be used simultaneously, keyboard and controller cannot.

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Master only.
Surround sound
6.0 Surround[4]
Subtitles
Closed captions
Some captions are enabled together with subtitles.
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Arabic
Bulgarian
Simplified Chinese
Dutch
French
German
Greek
Hungarian
Indonesian
Fan translation by IGTC Team (Indonesia Game Translator Community)
Italian
Japanese
Korean
Polish
Portuguese
Brazilian Portuguese
Advertised but not available.
Russian
Spanish
Latin American Spanish
Advertised but not available.
Swedish
Turkish
Ukrainian

Other information

API

Technical specs Supported Notes
Direct3D 11 [5]
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5
AMD Ryzen 5
System memory (RAM) 6 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 950
AMD Radeon R7 370
DirectX 10 compatible


Notes

  1. Unreal Engine 4 engine build: 4.24.3.0[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Mastan on 2022-10-15
  2. Verified by User:Rose on 2020-10-31
    Screenshots of the first cutscene frames and gameplay scene taken at 2560x1080 and 1920x1080, then compared.
  3. 3.0 3.1 Verified by User:Rose on 2020-10-31
  4. Verified by User:Mastan on 2022-10-15
    Tested in 7.1 using Orban Loudness Meter. No audio output detected in Central and LFE channels.
  5. Verified by User:Rose on 2020-11-02
    As displayed by RivaTuner.