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Unpacking

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Revision as of 16:48, 25 March 2022 by Baronsmoki (talk | contribs) (→‎Video: Added screenshot)
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Unpacking
Unpacking cover
Developers
Witch Beam
Publishers
Humble Games
Engines
Unity 2019[Note 1]
Release dates
Windows November 2, 2021
macOS (OS X) November 2, 2021
Linux November 2, 2021
Reception
Metacritic 84
OpenCritic 82
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Relaxed
Perspectives Isometric
Controls Point and select
Genres Puzzle
Art styles Pixel art
Themes Contemporary
Unpacking on HowLongToBeat
Unpacking on IGDB
Unpacking on MobyGames
Unpacking on Wikipedia

Unpacking is a singleplayer isometric puzzle game.

General information

Official Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Microsoft Store
Microsoft Store
Included with Xbox Game Pass for PC.
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Witch Beam\Unpacking\Unity\
Microsoft Store HKEY_CURRENT_USER\Software\Witch Beam\Unpacking
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Witch Beam/Unpacking/prefs
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Witch Beam\Unpacking\
Microsoft Store %LOCALAPPDATA%\Packages\HumbleBundle.Unpacking_q2mcdwmzx4qja\SystemAppData\wgs
Steam <Steam-folder>\userdata\<user-id>\1135690\remote\
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Witch Beam/Unpacking/
GOG and Steam save files are incompatible.[2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Xbox Cloud

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Camera can be zoomed in-and-out freely.
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
Not applicable, a pixel sprite game such as Unpacking has its colors as definitive values, so it would not gain any fidelity by supporting HDR.
Color blind mode
No native support.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Filipino
French
German
Indonesian
Italian
Japanese
Korean
Malay
Polish
Brazilian Portuguese
Russian
Latin American Spanish
Turkish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 7 SP1
Processor (CPU) SSE2 instruction set support
System memory (RAM)
Hard disk drive (HDD) 1 GB
Video card (GPU) DirectX 10 compatible
Shader model 4.0 support
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.13
Processor (CPU) SSE2 instruction set support
System memory (RAM)
Hard disk drive (HDD) 1 GB
Video card (GPU) DirectX 10 compatible
Shader model 4.0 support
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS) Ubuntu 16.04
Processor (CPU) SSE2 instruction set support
System memory (RAM)
Hard disk drive (HDD) 1 GB
Video card (GPU) DirectX 10 compatible
Shader model 4.0 support
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2019.4.34f1[1]

References

  1. Verified by User:Baronsmoki on 2022-03-03
  2. [1] - last accessed on 2022-01-13