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Difference between revisions of "Turok: Dinosaur Hunter"

From PCGamingWiki, the wiki about fixing PC games
(WSGF)
 
(64 intermediate revisions by 27 users not shown)
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{{stub}}
+
{{Disambig|the original game|the 2008 game|[[Turok (2008)]]|the 2015 remaster|[[Turok (2015)]]}}
{{cleanup|essential improvements are simply copy paste, need refining}}
 
 
{{Infobox game
 
{{Infobox game
|cover        = TurokDinosaurHunterCover.jpg
+
|cover        = Turok Dinosaur Hunter cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Iguana Entertainment}}
 
{{Infobox game/row/developer|Iguana Entertainment}}
Line 8: Line 7:
 
{{Infobox game/row/publisher|Acclaim Entertainment}}
 
{{Infobox game/row/publisher|Acclaim Entertainment}}
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|TurokTech}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|November 30, 1997}}
+
{{Infobox game/row/date|Windows|November 26, 1997}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None}}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person}}
 +
{{Infobox game/row/taxonomy/controls          | Direct control}}
 +
{{Infobox game/row/taxonomy/genres            | Action, Shooter, Platform}}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic}}
 +
{{Infobox game/row/taxonomy/themes            | Fantasy, Sci-fi}}
 +
{{Infobox game/row/taxonomy/series            | Turok (Acclaim) }}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =
|wikipedia    = Turok:_Dinosaur_Hunter
+
|hltb        = 10707
 +
|strategywiki = Turok: Dinosaur Hunter
 +
|mobygames    = 2203
 +
|wikipedia    = Turok: Dinosaur Hunter
 
|winehq      = 4470
 
|winehq      = 4470
 +
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
{{Series|Turok}}
 
{{Disambig|original game|2015 remaster|[[Turok: Dinosaur Hunter (2015)]]}}
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail |  | disc check | | | Windows }}
+
{{Availability/row| Retail |  | disc check | | | Windows }}
 
}}
 
}}
  
==Essential improvements==
+
==Monetization==
{{ii}} The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support.
+
{{Monetization
 
+
|ad-supported                =
{{Fixbox|1=
+
|cross-game bonus            =  
{{Fixbox/fix|Custom resolution and widescreen support patch}}
+
|dlc                        =
{{ii}} Before applying the patch, make a backup of the <code>Turok.exe</code> and <code>Video_D3D.dll</code> files in case the modifications go wrong.
+
|expansion pack              =
# For Vista and later: make sure you have Turok installed in a directory that can be modified by regular programs (e.g. <code>C:\Games\Turok</code>)
+
|freeware                    =
# Download [http://www.mediafire.com/download/rd67dls85ef6h6n/turokfix.exe turokfix.exe] and run it.
+
|free-to-play                =
# Replace 800 and 600 in the fields with the resolution you want to use (note that for a high resolution, such as 2560x1440, you may need to use [http://dege.freeweb.hu/dgVoodoo2.html dgVoodoo 2].
+
|one-time game purchase      = The game requires an upfront purchase to access.
# Press the "Patch Video_D3D.dll to apply custom resolution" button
+
|sponsored                  =
# Using the dialog box that will appear, locate the <code>Video_D3D.dll</code> file in your Turok installation
+
|subscription                =
# In the game's launcher, use the <i>Video</i> menu to select <i>Perfomance Settings</i> and check the <i>800x600</i> checkbox (note that if the checkbox is not available and window doesn't mention Direct3D the game probably loaded another renderer - remove the DLL files mentioned in the last step below)
+
|subscription gaming service =
# <b>For widescreen support:</b> Press the "Patch Turok.exe to apply widescreen fix" button and locate Turok.exe like above
 
# <b>If you have <i>nGlide</i> or other GPU emulators installed:</b> make sure you remove the <code>Video_3DFx.dll</code>, <code>Video_PowerVR.dll</code> and <code>Video_RagePro.dll</code> files from your Turok installation, otherwise the game might try to use another renderer instead of the Direct3D one.
 
 
}}
 
}}
  
Line 42: Line 63:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|}}
 
}}
 
}}
  
==Video settings==
+
==Video==
<!--{{Image|Turok Dinosaur Hunter - General.png|General settings.}}-->
+
{{Video
{{Video settings
+
|wsgf link                  = https://www.wsgf.org/dr/turok-dinosaur-hunter
|wsgf link                  = http://www.wsgf.org/dr/turok-dinosaur-hunter
 
 
|widescreen wsgf award      = unsupported
 
|widescreen wsgf award      = unsupported
 
|multimonitor wsgf award    = unsupported
 
|multimonitor wsgf award    = unsupported
|ultrawidescreen wsgf award =  
+
|ultrawidescreen wsgf award = incomplete
|4k ultra hd wsgf award    =  
+
|4k ultra hd wsgf award    = incomplete
|widescreen resolution      = false
+
|widescreen resolution      = hackable
|widescreen resolution notes=  
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
Line 66: Line 86:
 
|4k ultra hd                = false
 
|4k ultra hd                = false
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = Can be extended with the patch below but it is not configurable
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = Enable via control panel for D3D mode. May not work if you use a glide/glide wrapper
|vsync                      = unknown
+
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =  
 +
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = hackable
|60 fps notes              =  
+
|60 fps notes              = By default menus capped 60fps, Cinematics capped 25fps and rest of game capped 38fps.
|120 fps                    = unknown
+
Launch with <code>-MaxFramerate 60</code> [[Glossary:Command line arguments|parameter]].<ref name="fps">{{refurl|url=https://www.neogaf.com/forum/showthread.php?t=1022896|title=Turok: Dinosaur Hunter - Now at 60fps! - NeoGAF|date=November 22, 2016}}</ref><ref>{{refurl|url=https://www.youtube.com/watch?v=22_W_S3W_oU|title=Turok PC 60FPS Unlocked! - YouTube|date=November 22, 2016}}</ref>
 +
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
 +
|hdr                        = false
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Input settings
+
{{ii}} The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support.
 +
 
 +
{{Fixbox|description=Custom resolution and widescreen/extended FOV support patch|ref={{cn|date=October 2016}}|fix=
 +
{{ii}} Before applying the patch, make a backup of the <code>Turok.exe</code> and <code>Video_D3D.dll</code> files in case the modifications go wrong.
 +
# For Vista and later: make sure you have Turok installed in a folder that can be modified by regular programs (e.g. <code>C:\Games\Turok</code>)
 +
# Download [https://www.mediafire.com/download/rd67dls85ef6h6n/turokfix.exe turokfix.exe] ([https://community.pcgamingwiki.com/files/file/2445-turok-dinosaur-hunter-unofficial-resolutionfov-patch-turokfixexe/ PCGamingWiki mirror]) and run it.
 +
# Replace 800 and 600 in the fields with the resolution you want to use (note that for a high resolution, such as 2560x1440, you may need to use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo 2].
 +
# Press the "Patch Video_D3D.dll to apply custom resolution" button
 +
# Using the dialog box that will appear, locate the <code>Video_D3D.dll</code> file in your Turok installation
 +
# In the game's launcher, use the ''Video'' menu to select ''Perfomance Settings'' and check the ''800x600'' checkbox (note that if the checkbox is not available and window doesn't mention Direct3D the game probably loaded another renderer - remove the DLL files mentioned in the last step below)
 +
# '''For widescreen support:''' Press the "Patch Turok.exe to apply widescreen fix" button and locate Turok.exe like above (you can also use this fix to increase the overall game FOV with a 4:3 aspect ratio but it will make in-game models a bit narrower)
 +
# '''If you have ''nGlide'' or other GPU emulators installed:''' make sure you remove the <code>Video_3DFx.dll</code>, <code>Video_PowerVR.dll</code> and <code>Video_RagePro.dll</code> files from your Turok installation, otherwise the game might try to use another renderer instead of the Direct3D one.
 +
}}
 +
 
 +
==Input==
 +
{{Input
 
|key remap                = unknown
 
|key remap                = unknown
 
|key remap notes          =  
 
|key remap notes          =  
Line 108: Line 149:
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = unknown
 
|separate volume          = unknown
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 132: Line 197:
 
|mute on focus lost      = unknown
 
|mute on focus lost      = unknown
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              =  
+
|eax support              = unknown
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =
 +
|red book cd audio        = true
 +
|red book cd audio notes  =  
 
}}
 
}}
  
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{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
 +
|subtitles = n/a
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    = Japan only.
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
Line 146: Line 236:
 
}}
 
}}
  
==Network==
+
==Issues fixed==
{{Network/Multiplayer
+
===Black window and crashing with dgVoodoo2===
|local play          = unknown
 
|local play players  =
 
|local play modes    =
 
|local play notes    =  
 
|lan play            = unknown
 
|lan play players    =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|online play          = unknown
 
|online play players  =
 
|online play modes    =
 
|online play notes    =
 
|asynchronous        = unknown
 
|asynchronous notes  =
 
}}
 
  
{{Network/Connections
+
{{Fixbox|description=Modify the <code>Turok.exe</code> file | fix=
|matchmaking        = unknown
+
# Make a backup of the file.
|matchmaking notes  =  
+
# Open it with a hex editor program, e.g. HxD.
|p2p                = unknown
+
# Find <code>*.dll*</code> and replace it with <code>*vide*</code>.
|p2p notes          =
+
# Save the file.
|dedicated          = unknown
 
|dedicated notes    =
 
|self-hosting      = unknown
 
|self-hosting notes =
 
|direct ip          = unknown
 
|direct ip notes    =
 
 
}}
 
}}
  
{{Network/Ports
+
===Excessive head bobbing===
|tcp  =  
+
{{ii}} Head bobbing animation speed is tied to the frame rate.
|udp  =  
 
|upnp =  
 
}}
 
  
==VR support==
+
{{Fixbox|description=Limit the frame rate | fix=
{{VR support
+
If you've increased the frame rate with the <code>-maxframerate</code> argument, remove it; or set another value, e.g. <code>-maxframerate 30</code>.
|gg3d name                  =  
 
|native 3d gg3d award        =  
 
|nvidia 3d vision gg3d award =
 
|tridef 3d gg3d award        =
 
|iz3d gg3d award            =
 
|native 3d                  = unknown
 
|native 3d notes            =
 
|nvidia 3d vision            = unknown
 
|nvidia 3d vision notes      =
 
|tridef 3d                  = unknown
 
|tridef 3d notes            =
 
|iz3d                        = unknown
 
|iz3d notes                  =
 
|3rd space gaming vest      = unknown
 
|3rd space gaming vest notes =
 
|creative senz3d            = unknown
 
|creative senz3d notes      =
 
|leap motion controller      = unknown
 
|leap motion controller notes=
 
|novint falcon              = unknown
 
|novint falcon notes        =
 
|oculus rift                = unknown
 
|oculus rift notes          =
 
|razer hydra                = unknown
 
|razer hydra notes          =
 
|trackir                    = unknown
 
|trackir notes              =
 
 
}}
 
}}
  
Line 217: Line 256:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = true
+
|direct3d versions      = 6
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 229: Line 268:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
 +
|vulkan versions        =
 +
|vulkan notes          =
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable      = unknown
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
}}
+
|windows arm app        = unknown
 
+
|windows exe notes      =  
===Middleware===
+
|macos intel 32-bit app =  
{{Middleware
+
|macos intel 64-bit app =  
|physics          =
+
|macos arm app          = unknown
|physics notes    =
+
|macos app notes       =  
|audio            =  
+
|linux 32-bit executable=  
|audio notes      =  
+
|linux 64-bit executable=  
|interface        =  
+
|linux arm app          = unknown
|interface notes  =  
+
|linux executable notes =  
|input            =  
 
|input notes     =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|multiplayer      =  
 
|multiplayer notes=  
 
 
}}
 
}}
  
Line 258: Line 293:
  
 
|minOS    = 95
 
|minOS    = 95
|minCPU  = Pentium
+
|minCPU  = Intel Pentium
 
|minRAM  = 16 MB
 
|minRAM  = 16 MB
 
|minGPU  = 3D Accelerator Required
 
|minGPU  = 3D Accelerator Required

Latest revision as of 19:40, 28 January 2024

This page is for the original game. For the 2008 game, see Turok (2008). For the 2015 remaster, see Turok (2015).

Turok: Dinosaur Hunter
Turok: Dinosaur Hunter cover
Developers
Iguana Entertainment
Publishers
Acclaim Entertainment
Engines
TurokTech
Release dates
Windows November 26, 1997
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, Shooter, Platform
Art styles Realistic
Themes Fantasy, Sci-fi
Series Turok (Acclaim)
Turok: Dinosaur Hunter on HowLongToBeat
Turok: Dinosaur Hunter guide on StrategyWiki
Turok: Dinosaur Hunter on MobyGames
Turok: Dinosaur Hunter on Wikipedia
Turok (Acclaim)
Subseries of Turok
Turok: Dinosaur Hunter 1997
Turok 2: Seeds of Evil 1999
Turok: Evolution 2003
Turok (2015) 2015
Turok 2: Seeds of Evil (2017) 2017
Turok 3: Shadow of Oblivion Remastered 2023

Turok: Dinosaur Hunter is a singleplayer first-person action, shooter and platform game in the Turok (Acclaim) series.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Can be extended with the patch below but it is not configurable
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Enable via control panel for D3D mode. May not work if you use a glide/glide wrapper
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
By default menus capped 60fps, Cinematics capped 25fps and rest of game capped 38fps. Launch with -MaxFramerate 60 parameter.[1][2]
120+ FPS
High dynamic range display (HDR)

Widescreen resolution

The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support.
Custom resolution and widescreen/extended FOV support patch[citation needed]
Before applying the patch, make a backup of the Turok.exe and Video_D3D.dll files in case the modifications go wrong.
  1. For Vista and later: make sure you have Turok installed in a folder that can be modified by regular programs (e.g. C:\Games\Turok)
  2. Download turokfix.exe (PCGamingWiki mirror) and run it.
  3. Replace 800 and 600 in the fields with the resolution you want to use (note that for a high resolution, such as 2560x1440, you may need to use dgVoodoo 2.
  4. Press the "Patch Video_D3D.dll to apply custom resolution" button
  5. Using the dialog box that will appear, locate the Video_D3D.dll file in your Turok installation
  6. In the game's launcher, use the Video menu to select Perfomance Settings and check the 800x600 checkbox (note that if the checkbox is not available and window doesn't mention Direct3D the game probably loaded another renderer - remove the DLL files mentioned in the last step below)
  7. For widescreen support: Press the "Patch Turok.exe to apply widescreen fix" button and locate Turok.exe like above (you can also use this fix to increase the overall game FOV with a 4:3 aspect ratio but it will make in-game models a bit narrower)
  8. If you have nGlide or other GPU emulators installed: make sure you remove the Video_3DFx.dll, Video_PowerVR.dll and Video_RagePro.dll files from your Turok installation, otherwise the game might try to use another renderer instead of the Direct3D one.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
Red Book CD audio
On Windows, CD music might not play correctly; see the troubleshooting guide for solutions.

Localizations

Language UI Audio Sub Notes
English
French
Japanese
Japan only.
Spanish

Issues fixed

Black window and crashing with dgVoodoo2

Modify the Turok.exe file
  1. Make a backup of the file.
  2. Open it with a hex editor program, e.g. HxD.
  3. Find *.dll* and replace it with *vide*.
  4. Save the file.

Excessive head bobbing

Head bobbing animation speed is tied to the frame rate.
Limit the frame rate

If you've increased the frame rate with the -maxframerate argument, remove it; or set another value, e.g. -maxframerate 30.

Other information

API

Technical specs Supported Notes
Direct3D 6
Glide
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows[3]
Minimum
Operating system (OS) 95
Processor (CPU) Intel Pentium
System memory (RAM) 16 MB
Hard disk drive (HDD)
Video card (GPU) 3D Accelerator Required
DirectX 3 compatible
Other 2x CD-ROM


References

  1. Turok: Dinosaur Hunter - Now at 60fps! - NeoGAF - last accessed on November 22, 2016
  2. Turok PC 60FPS Unlocked! - YouTube - last accessed on November 22, 2016
  3. Turok: Dinosaur Hunter for Nintendo 64 (1997) Tech Info - MobyGames - last accessed on December 22, 2015