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Turok: Dinosaur Hunter

From PCGamingWiki, the wiki about fixing PC games

This page is for the original game. For the 2008 game, see Turok (2008). For the 2015 remaster, see Turok (2015).

Turok: Dinosaur Hunter
Turok: Dinosaur Hunter cover
Iguana Entertainment
Acclaim Entertainment
Release dates
Windows November 26, 1997
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, Shooter, Platform
Art styles Realistic
Themes Fantasy, Sci-fi
Series Turok (Acclaim)
Turok: Dinosaur Hunter on HowLongToBeat
Turok: Dinosaur Hunter guide on StrategyWiki
Turok: Dinosaur Hunter on MobyGames
Turok: Dinosaur Hunter on Wikipedia
Turok (Acclaim)
Subseries of Turok
Turok: Dinosaur Hunter 1997
Turok 2: Seeds of Evil 1999
Turok: Evolution 2003
Turok (2015) 2015
Turok 2: Seeds of Evil (2017) 2017
Turok 3: Shadow of Oblivion Remastered 2023

Turok: Dinosaur Hunter is a singleplayer first-person action, shooter and platform game in the Turok (Acclaim) series.


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)


Type Notes
One-time game purchase The game requires an upfront purchase to access.

Game data

Configuration file(s) location

System Location

Save game data location

System Location


Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
4K Ultra HD
Field of view (FOV)
Can be extended with the patch below but it is not configurable
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Enable via control panel for D3D mode. May not work if you use a glide/glide wrapper
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
By default menus capped 60fps, Cinematics capped 25fps and rest of game capped 38fps. Launch with -MaxFramerate 60 parameter.[1][2]
120+ FPS
High dynamic range display (HDR)

Widescreen resolution

The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support.
Custom resolution and widescreen/extended FOV support patch[citation needed]
Before applying the patch, make a backup of the Turok.exe and Video_D3D.dll files in case the modifications go wrong.
  1. For Vista and later: make sure you have Turok installed in a folder that can be modified by regular programs (e.g. C:\Games\Turok)
  2. Download turokfix.exe (PCGamingWiki mirror) and run it.
  3. Replace 800 and 600 in the fields with the resolution you want to use (note that for a high resolution, such as 2560x1440, you may need to use dgVoodoo 2.
  4. Press the "Patch Video_D3D.dll to apply custom resolution" button
  5. Using the dialog box that will appear, locate the Video_D3D.dll file in your Turok installation
  6. In the game's launcher, use the Video menu to select Perfomance Settings and check the 800x600 checkbox (note that if the checkbox is not available and window doesn't mention Direct3D the game probably loaded another renderer - remove the DLL files mentioned in the last step below)
  7. For widescreen support: Press the "Patch Turok.exe to apply widescreen fix" button and locate Turok.exe like above (you can also use this fix to increase the overall game FOV with a 4:3 aspect ratio but it will make in-game models a bit narrower)
  8. If you have nGlide or other GPU emulators installed: make sure you remove the Video_3DFx.dll, Video_PowerVR.dll and Video_RagePro.dll files from your Turok installation, otherwise the game might try to use another renderer instead of the Direct3D one.



Audio feature State Notes
Separate volume controls
Surround sound
Closed captions
Mute on focus lost
Royalty free audio
Red Book CD audio
On Windows, CD music might not play correctly; see the troubleshooting guide for solutions.


Language UI Audio Sub Notes
Fan translation - #1
Japan only.

Issues fixed

Black window and crashing with dgVoodoo2

Modify the Turok.exe file
  1. Make a backup of the file.
  2. Open it with a hex editor program, e.g. HxD.
  3. Find *.dll* and replace it with *vide*.
  4. Save the file.

Excessive head bobbing

Head bobbing animation speed is tied to the frame rate.
Limit the frame rate

If you've increased the frame rate with the -maxframerate argument, remove it; or set another value, e.g. -maxframerate 30.

Other information


Technical specs Supported Notes
Direct3D 6
Executable 32-bit 64-bit Notes

System requirements

Operating system (OS) 95
Processor (CPU) Intel Pentium
System memory (RAM) 16 MB
Hard disk drive (HDD)
Video card (GPU) 3D Accelerator Required
DirectX 3 compatible
Other 2x CD-ROM


  1. Turok: Dinosaur Hunter - Now at 60fps! - NeoGAF - last accessed on November 22, 2016
  2. Turok PC 60FPS Unlocked! - YouTube - last accessed on November 22, 2016
  3. Turok: Dinosaur Hunter for Nintendo 64 (1997) Tech Info - MobyGames - last accessed on December 22, 2015