Difference between revisions of "Transient"
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{{Infobox game/row/publisher|Iceberg Interactive}} | {{Infobox game/row/publisher|Iceberg Interactive}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine 4| | + | {{Infobox game/row/engine|Unreal Engine 4|build=4.25.0.0|ref=<ref name="engineversion">Verified by checking the details of the main executable file of the Steam version of this game.</ref>}} |
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|October 2020}} | + | {{Infobox game/row/date|Windows|October 28, 2020}} |
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|transient|72}} | ||
+ | {{Infobox game/row/reception|OpenCritic|10423/transient|rating}} | ||
+ | {{Infobox game/row/reception|IGDB|transient|rating}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 962630 | |steam appid = 962630 | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom id = | + | |gogcom id = 2100029274 |
+ | |official site= https://www.iceberg-games.com/transient/ | ||
+ | |hltb = 82524 | ||
+ | |igdb = transient | ||
+ | |mobygames = transient | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
− | |license = | + | |license = commercial |
}} | }} | ||
'''General information''' | '''General information''' | ||
+ | {{GOG.com links|2100029274|transient}} | ||
{{mm}} [https://steamcommunity.com/app/962630/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/962630/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| GamersGate | transient | Steam | | | Windows }} | ||
{{Availability/row| Gamesplanet | 4744-1 | Steam | | | Windows }} | {{Availability/row| Gamesplanet | 4744-1 | Steam | | | Windows }} | ||
− | {{Availability/row| Steam | 962630 | | + | {{Availability/row| GOG.com | transient | DRM-free | | | Windows }} |
+ | {{Availability/row| GMG | transient-pc | Steam | | | Windows }} | ||
+ | {{Availability/row| Humble | transient | Steam | | | Windows }} | ||
+ | {{Availability/row| Steam | 962630 | DRM-free | DRM-free when launched directly from executable. | | Windows }} | ||
}} | }} | ||
Line 31: | Line 57: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|localappdata}}\Transient\Saved\Config\WindowsNoEditor\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|localappdata}}\Transient\Saved\SaveGames\}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = true |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 64: | Line 90: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
Line 72: | Line 98: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = The "GAMEPLAY" menu includes a slider that has a range from 90 degrees to 110 degrees. The default setting is 90. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = Scales with texture quality preset. To set manually, check the [[#Anisotropic filtering (AF)|Anisotropic filtering (AF) section]]. |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = [[TAA]] with multiple quality options. |
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
|120 fps = unknown | |120 fps = unknown | ||
Line 90: | Line 119: | ||
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== |
− | {{Input | + | {{Fixbox|description=Set AF sample rate manually|fix= |
− | |key remap = | + | # Go to the [[#Game data|configuration file(s) location]]. |
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following to the end of the file and save it. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.MaxAnisotropy=16 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Input | ||
+ | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = true |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = The "GAMEPLAY" menu includes a slider that has a range from 0% to 100%. The default setting is 50%. |
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = The x-axis could be inverted too. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
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|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes= The "GAMEPLAY" menu includes a slider that has a range from 0% to 100%. The default setting is 50%. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= The x-axis could be inverted too. |
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
Line 158: | Line 200: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Master, SFX, Music, Voice Over, Ambient |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
− | |mute on focus lost notes = | + | |mute on focus lost notes = The sound will be muted. The game doesn't include a toggle for people who want the sound to continue. |
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Simplified Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 193: | Line 245: | ||
{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Turkish | ||
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 204: | Line 296: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 226: | Line 318: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = true |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = unknown |
− | |macos 64-bit app | + | |macos intel 64-bit app = unknown |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 242: | Line 337: | ||
|minOS = 7 | |minOS = 7 | ||
− | |minCPU = | + | |minCPU = Intel Core i3-4160 3.6 GHz |
|minRAM = 6 GB | |minRAM = 6 GB | ||
− | |minHD = | + | |minHD = 15 GB |
− | |minGPU = Nvidia GeForce GTX 480 | + | |minGPU = Nvidia GeForce GTX 480, 570, 670 |
− | |minGPU2 = ATI Radeon HD 5870 | + | |minGPU2 = ATI Radeon HD 5870, 5850 |
|minDX = 11 | |minDX = 11 | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Intel Core i5-4690K 3.5 GHz |
+ | |recCPU2 = AMD FX-9370 | ||
|recRAM = 8 GB | |recRAM = 8 GB | ||
|recHD = | |recHD = | ||
Line 256: | Line 352: | ||
|recGPU2 = AMD Radeon R7 370 | |recGPU2 = AMD Radeon R7 370 | ||
|recDX = | |recDX = | ||
− | |notes = {{ii}} A 64-bit system is required. | + | |notes = {{ii}} A 64-bit operating system is required. |
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 15:35, 14 February 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Stormling Studios | |
Publishers | |
Iceberg Interactive | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | October 28, 2020 |
Reception | |
Metacritic | 72 |
Taxonomy | |
Monetization | One-time game purchase |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | DRM-free when launched directly from executable. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Transient\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/962630/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Transient\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/962630/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | The "GAMEPLAY" menu includes a slider that has a range from 90 degrees to 110 degrees. The default setting is 90. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Scales with texture quality preset. To set manually, check the Anisotropic filtering (AF) section. | ||
Anti-aliasing (AA) | TAA with multiple quality options. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Anisotropic filtering (AF)
Set AF sample rate manually |
---|
[SystemSettings] r.MaxAnisotropy=16 |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | The "GAMEPLAY" menu includes a slider that has a range from 0% to 100%. The default setting is 50%. | |
Mouse input in menus | ||
Mouse Y-axis inversion | The x-axis could be inverted too. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | The "GAMEPLAY" menu includes a slider that has a range from 0% to 100%. The default setting is 50%. | |
Controller Y-axis inversion | The x-axis could be inverted too. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, SFX, Music, Voice Over, Ambient | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | The sound will be muted. The game doesn't include a toggle for people who want the sound to continue. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3-4160 3.6 GHz | Intel Core i5-4690K 3.5 GHz AMD FX-9370 |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce GTX 480, 570, 670 ATI Radeon HD 5870, 5850 DirectX 11 compatible | Nvidia GeForce GTX 960 AMD Radeon R7 370 |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.25.0.0[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/962630/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (962630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by checking the details of the main executable file of the Steam version of this game.