Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Toontown Rewritten"

From PCGamingWiki, the wiki about fixing PC games
(→‎Input: Overhaul input section.)
Line 105: Line 105:
 
|invert mouse y-axis      = false
 
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = limited
|touchscreen notes        =  
+
|touchscreen notes        = By default, multiple GUI elements can be accessed using a touchscreen, but not much else.
 
|controller support        = false
 
|controller support        = false
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = false
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = false
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = false
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        = false
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= unknown
+
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
|tracked motion prompts    = unknown
+
|tracked motion prompts    = false
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = false
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = false
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
|simultaneous input notes  =  
+
|simultaneous input notes  = With default control key binds, the player can use SpeedChat+ whilst moving their Toon.
|steam input api          = unknown
+
|steam input api          = false
 
|steam input api notes    =  
 
|steam input api notes    =  
|steam input presets      = unknown
+
|steam input presets      = false
 
|steam input presets notes =  
 
|steam input presets notes =  
|steam controller prompts  = unknown
+
|steam controller prompts  = false
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
 
}}
 
}}
 +
<gallery>
 +
File:Toontown Rewritten Controls (1).png|First section, regarding Toon movement.
 +
File:Toontown Rewritten Controls (2).png|Second section, regarding miscellaneous key binds.
 +
File:Toontown Rewritten Controls (3).png|Third section, carrying on from second section.
 +
File:Toontown Rewritten Controls (4).png|Fourth section, regarding camera placement (point-of-view).
 +
File:Toontown Rewritten Controls (5).png|Fifth section, regarding typical debug-like key binds.
 +
</gallery>
  
 
==Audio==
 
==Audio==

Revision as of 13:09, 31 January 2021

This page is for the fan revival. For the original version, see Toontown Online.

Toontown Rewritten
Cover image missing, please upload it
Developers
The TTR Team[1]
Engines
Panda3D
Release dates
Windows September 19, 2014
macOS (OS X) September 19, 2014
Linux January 3, 2015[2]
Taxonomy
Modes Multiplayer
Genres MMORPG
Series Toontown
Toontown Rewritten on Wikipedia
Toontown
Toontown Online 2003
Toontown Rewritten 2014

Key points

Content Packs Support (Custom Textures and Audio)
Uncapped FPS after the "Operation: Crash Cashbot Headquarters" update

Availability

Source DRM Notes Keys OS
Developer website
Always online (requires a constant internet connection to play)
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\settings.json[Note 1]
macOS (OS X) ~/Library/Application Support/Toontown Rewritten/settings.json
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Video

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Perspective can be toggled in-game using a key.
Windowed
Borderless fullscreen windowed
Added in as a part of the Options Update.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Can go up to 8x MSAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
FPS cap was removed in the Operation: Crash Cashbot event update.
Animations by default render at 24fps, but an experimental toggle for interpolated 60fps exists.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
By default, multiple GUI elements can be accessed using a touchscreen, but not much else.
Controller
Controller support

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Speechless game
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
LAN play
Online play

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
32-bit support was discontinued.
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) A dual-core CPU
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) OpenGL-compatible card
256 MB of VRAM
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9 (Mavericks)
Processor (CPU) A 64-bit dual-core CPU
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) OpenGL-compatible card
256 MB of VRAM
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS) Any common 64-bit Linux distribution
Processor (CPU) A 64-bit dual-core CPU
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) OpenGL-compatible card
256 MB of VRAM
A 64-bit operating system is required.


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References