Difference between revisions of "Toontown Rewritten"
From PCGamingWiki, the wiki about fixing PC games
m (→Video) |
(→Input: Overhaul input section.) |
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|invert mouse y-axis = false | |invert mouse y-axis = false | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = limited |
− | |touchscreen notes = | + | |touchscreen notes = By default, multiple GUI elements can be accessed using a touchscreen, but not much else. |
|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = false |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = false |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= false |
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
− | |tracked motion prompts = | + | |tracked motion prompts = false |
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = false |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = false |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = false |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
− | |simultaneous input notes = | + | |simultaneous input notes = With default control key binds, the player can use SpeedChat+ whilst moving their Toon. |
− | |steam input api = | + | |steam input api = false |
|steam input api notes = | |steam input api notes = | ||
− | |steam input presets = | + | |steam input presets = false |
|steam input presets notes = | |steam input presets notes = | ||
− | |steam controller prompts = | + | |steam controller prompts = false |
|steam controller prompts notes = | |steam controller prompts notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | File:Toontown Rewritten Controls (1).png|First section, regarding Toon movement. | ||
+ | File:Toontown Rewritten Controls (2).png|Second section, regarding miscellaneous key binds. | ||
+ | File:Toontown Rewritten Controls (3).png|Third section, carrying on from second section. | ||
+ | File:Toontown Rewritten Controls (4).png|Fourth section, regarding camera placement (point-of-view). | ||
+ | File:Toontown Rewritten Controls (5).png|Fifth section, regarding typical debug-like key binds. | ||
+ | </gallery> | ||
==Audio== | ==Audio== |
Revision as of 13:09, 31 January 2021
This page is for the fan revival. For the original version, see Toontown Online.
Cover image missing, please upload it | |
Developers | |
---|---|
The TTR Team[1] | |
Engines | |
Panda3D | |
Release dates | |
Windows | September 19, 2014 |
macOS (OS X) | September 19, 2014 |
Linux | January 3, 2015[2] |
Taxonomy | |
Modes | Multiplayer |
Genres | MMORPG |
Series | Toontown |
Toontown | |
---|---|
Toontown Online | 2003 |
Toontown Rewritten | 2014 |
Key points
- Content Packs Support (Custom Textures and Audio)
- Uncapped FPS after the "Operation: Crash Cashbot Headquarters" update
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\settings.json[Note 1] |
macOS (OS X) | ~/Library/Application Support/Toontown Rewritten/settings.json |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Perspective can be toggled in-game using a key. | ||
Windowed | |||
Borderless fullscreen windowed | Added in as a part of the Options Update. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Can go up to 8x MSAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | FPS cap was removed in the Operation: Crash Cashbot event update. Animations by default render at 24fps, but an experimental toggle for interpolated 60fps exists. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | By default, multiple GUI elements can be accessed using a touchscreen, but not much else. | |
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Speechless game | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | 32-bit support was discontinued. | ||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | A dual-core CPU | A 64-bit quad-core CPU |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 500 MB | 1 GB |
Video card (GPU) | OpenGL-compatible card 256 MB of VRAM | OpenGL-compatible card 1 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 (Mavericks) | 10.14 (Mojave) |
Processor (CPU) | A 64-bit dual-core CPU | A 64-bit quad-core CPU |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 500 MB | 1 GB |
Video card (GPU) | OpenGL-compatible card 256 MB of VRAM | OpenGL-compatible card 1 GB of VRAM |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Any common 64-bit Linux distribution | Any common 64-bit Linux distribution |
Processor (CPU) | A 64-bit dual-core CPU | A 64-bit quad-core CPU |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 500 MB | 1 GB |
Video card (GPU) | OpenGL-compatible card 256 MB of VRAM | OpenGL-compatible card 1 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).