Difference between revisions of "The Riftbreaker"
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{{Infobox game | {{Infobox game | ||
|cover = The Riftbreaker cover.jpg | |cover = The Riftbreaker cover.jpg | ||
Line 112: | Line 111: | ||
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = When running the Steam version in a Wine Virtual Desktop on Linux, setting the virtual desktop to the system's total/combined multimonitor resolution works on Proton-GE 7.x.<ref>{{Refcheck|user=Incassum|date=2024-01-18|comment=On Linux, running the Steam version in a Wine Virtual Desktop set to your total/combined multimonitor resolution works on Proton-GE 7.x; in-game, setting to "fullscreen" correctly display the Virtual Desktop resolution.}}</ref> |
|ultrawidescreen = true | |ultrawidescreen = true | ||
|ultrawidescreen notes = {{term|Hor+}} gameplay at 32:9 aspect ratio. User interface elements are locked to 16:9. | |ultrawidescreen notes = {{term|Hor+}} gameplay at 32:9 aspect ratio. User interface elements are locked to 16:9. | ||
Line 183: | Line 182: | ||
|impulse triggers = true | |impulse triggers = true | ||
|impulse triggers notes = Toggleable. | |impulse triggers notes = Toggleable. | ||
− | | | + | |playstation controllers = true |
− | | | + | |playstation controller models = DualShock 4, DualSense |
− | | | + | |playstation controllers notes = <ref name="ds4_support">{{Refcheck|user=Expack3|date=2021-10-21|comment=Tested using official DS4 controller connected to my laptop via USB.}}</ref>{{cn|date=2024-01-18|reason=No citation was given for the original statement of DualSense support.}} |
− | | | + | |playstation prompts = true |
+ | |playstation prompts notes = <ref name="ds4_support"/> | ||
|light bar support = true | |light bar support = true | ||
|light bar support notes = <ref name="ds4_support"/> | |light bar support notes = <ref name="ds4_support"/> | ||
− | | | + | |dualsense adaptive trigger support = true |
− | | | + | |dualsense adaptive trigger support notes ={{cn|date=2024-01-18|reason=No citation was given for the original statement of DualSense adaptive trigger support.}} |
+ | |dualsense haptics support = unknown | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = Wired, Wireless | ||
+ | |playstation connection modes notes = <ref name="ds4_support"/> | ||
|tracked motion controllers= false | |tracked motion controllers= false | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
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==Audio== | ==Audio== | ||
+ | {{Image|The Riftbreaker Audio Options.png|Audio options.}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Music, sound effects, dialogue, streaming events, announcements. Individual announcements can be toggled. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = limited |
− | |subtitles notes = Most dialogue is subtitled | + | |subtitles notes = Most dialogue is always subtitled; otherwise, announcements, such as for building damage and missing resources, are not subtitled. |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
− | |mute on focus lost notes = | + | |mute on focus lost notes = Toggleable; called '''Mute inactive window'''. |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
− | |royalty free audio = | + | |royalty free audio = always on |
|royalty free audio notes = | |royalty free audio notes = | ||
}} | }} | ||
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{{API | {{API | ||
|direct3d versions = 11, 12 | |direct3d versions = 11, 12 | ||
− | |direct3d notes = | + | |direct3d notes = D3D12 required for ray tracing. |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = |
Latest revision as of 20:38, 18 January 2024
Developers | |
---|---|
EXOR Studios | |
Publishers | |
EXOR Studios | |
Surefire.Games | |
Engines | |
Schmetterling | |
Release dates | |
Windows | October 14, 2021 |
Reception | |
Metacritic | 83 |
OpenCritic | 80 |
Taxonomy | |
Monetization | One-time game purchase, DLC, Subscription gaming service |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Direct control |
Genres | Hack and slash, Strategy |
Vehicles | Robot |
Art styles | Realistic |
Themes | Sci-fi, Space |
General information
- Developer Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GOG.com | ||||
Humble Store | ||||
Microsoft Store | ||||
Steam |
Monetization
Type | Notes |
---|---|
Expansion pack | The expansion pack includes new campaigns, mechanics, creatures, and technologies. |
One-time game purchase | The game requires an upfront purchase to access. |
Subscription gaming service | Available via Xbox Game Pass for PC. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Metal Terror | ||
Into the Dark |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Microsoft Store | %USERPROFILE%/Documents/The Riftbreaker/config |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/780310/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%/Documents/The Riftbreaker/campaignV2 |
Microsoft Store | %LOCALAPPDATA%/Packages/EXORStudios.TheRiftbreakerPC_9y41ntp9cv1jj/SystemAppData/wgs |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/780310/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | When running the Steam version in a Wine Virtual Desktop on Linux, setting the virtual desktop to the system's total/combined multimonitor resolution works on Proton-GE 7.x.[1] | ||
Ultra-widescreen | Hor+ gameplay at 32:9 aspect ratio. User interface elements are locked to 16:9. | ||
4K Ultra HD | |||
Field of view (FOV) | Also no zoom control unless via console command[2](with caveat[3]) | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA, TXAA. SSAA via the Resolution scaling setting (up to 200%). |
||
High-fidelity upscaling | FSR 2.1, XeSS 1.0 [4] |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Uncapped. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) | Both AMD and Nvidia supported. Ray traced shadows and ambient occlusion, but not reflections. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Some keys are softcoded causing conflicting issues when remapped. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration | Toggleable. |
PlayStation controllers | DualShock 4, DualSense [5][citation needed] |
|
---|---|---|
PlayStation button prompts | [5] | |
Light bar support | [5] | |
Adaptive trigger support | [citation needed] | |
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) [5] |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, sound effects, dialogue, streaming events, announcements. Individual announcements can be toggled. | |
Surround sound | ||
Subtitles | Most dialogue is always subtitled; otherwise, announcements, such as for building damage and missing resources, are not subtitled. | |
Closed captions | ||
Mute on focus lost | Toggleable; called Mute inactive window. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | D3D12 required for ray tracing. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | 10 |
Processor (CPU) | Intel Core i5 (2nd Generation) AMD Bulldozer (4 cores) |
Intel Core i7 (2nd Generation) AMD Ryzen |
System memory (RAM) | 8 GB | 12 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce GTX 750 AMD Radeon R7 265 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce RTX 2080 AMD Radeon RX 6800 6 GB of VRAM |
Sound (audio device) | DirectX compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/780310/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (780310) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Incassum on 2024-01-18
- On Linux, running the Steam version in a Wine Virtual Desktop set to your total/combined multimonitor resolution works on Proton-GE 7.x; in-game, setting to "fullscreen" correctly display the Virtual Desktop resolution.
- ↑ Zoom control - last accessed on 2021-10-31
- ↑ [1] - last accessed on 2021-10-31
- "Your game might stutter—or even crash—if you abuse the zoom option too much. But that really depends on your PC, so give it a try at your own risk."
- ↑ Latest FSR 2 Supported Games List - last accessed on 2022-11-30
- ↑ 5.0 5.1 5.2 5.3 Verified by User:Expack3 on 2021-10-21
- Tested using official DS4 controller connected to my laptop via USB.