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Difference between revisions of "The Outlast Trials"

From PCGamingWiki, the wiki about fixing PC games
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
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|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = [[FXAA]], [[TAA]] and TAA(High) are supported.
|vsync                      = unknown
+
|upscaling                  = true
|vsync notes                =  
+
|upscaling tech            = DLSS 3.1
|60 fps                    = unknown
+
|upscaling notes            = Auto, Quality(1.5x), Balanced(1.7x), Performance(2.0x), Ultra Performance(3.0x)
 +
|vsync                      = true
 +
|vsync notes                = On or Off.
 +
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = true
|hdr notes                  =  
+
|hdr notes                  = Requires DirectX 12. Enabling HDR will force the app to run in exclusive fullscreen mode.
|ray tracing                = unknown
+
|ray tracing                = true
|ray tracing notes          =  
+
|ray tracing notes          = Requires restarting the game to see changes.
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}

Revision as of 23:45, 19 May 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
The Outlast Trials
The Outlast Trials cover
Developers
Red Barrels
Engines
Unreal Engine 4
Release dates
Windows Early access
Taxonomy
Series Outlast
The Outlast Trials on IGDB
The Outlast Trials on Wikipedia
Outlast
Outlast 2013
Outlast 2 2017
The Outlast Trials 2024

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
Epic Games Store
Epic Games Launcher
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\OPP\Saved\Config\WindowsClient\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1304930/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\OPP\Saved\SaveGames\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1304930/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA, TAA and TAA(High) are supported.
High-fidelity upscaling
DLSS 3.1
Auto, Quality(1.5x), Balanced(1.7x), Performance(2.0x), Ultra Performance(3.0x)
Vertical sync (Vsync)
On or Off.
60 FPS and 120+ FPS
High dynamic range display (HDR)
Requires DirectX 12. Enabling HDR will force the app to run in exclusive fullscreen mode.
Ray tracing (RT)
Requires restarting the game to see changes.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i7-3770
AMD Ryzen 5 1400
System memory (RAM) 8 GB
Hard disk drive (HDD) 40 GB
Video card (GPU) NVIDIA GeForce GTX 650 Ti
AMD Radeon R7 360
2 GB of VRAM
DirectX 11 compatible
Other Broadband Internet connection
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References