Difference between revisions of "The Last of Us Part I"
(Improve information + remove information not actually confirmed by blog post (Information not mentioned yet, doesn't mean it couldn't have it after all. Also, console has 120 fps mode, but no 120+ fps has been confirmed yet) + add the actual source (again, without directly mentioning the source for some info besides the blog post, it is extremely difficualt to confirm information, as previously said quite some times already + PS5 having options, doesn't mean we will have those on PC)) |
(the blog does not mention RT anywhere, and also explicitly states that _all_ accessibility options available on PS5 will also be available on PC. Also please tell one Sony game that has been ported over but does not support mouse menu, sensitivity and other mouse related options. Diligence goes both ways.) |
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|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = true |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
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|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
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==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = '''Effects''', '''Dialogue''', '''Music''', '''Cinematics''' options available. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
− | |subtitles notes = | + | |subtitles notes = '''Size''', '''Background''', '''Names''', '''Colors''', '''Direction''' options available. |
|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = |
Revision as of 19:03, 10 March 2023
Developers | |
---|---|
Naughty Dog | |
Publishers | |
PlayStation PC | |
Engines | |
Naughty Dog Game Engine | |
Release dates | |
Windows | March 28, 2023 |
Reception | |
Metacritic | 88 |
OpenCritic | 88 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Shooter, Survival |
Art styles | Realistic |
Themes | Post-apocalyptic |
The Last of Us Part I is a remake of the PlayStation 3 game from 2013. The original game & remake were developed by Naughty Dog and published by PlayStation PC. This is the first time the Last of Us series will come to PC, and is the second game developed by Naughty Dog to be on PC following Uncharted: Legacy of Thieves Collection. The PC version improves upon in a multitude of ways compared to the PlayStation 5 release, including DLSS, FSR 2.2, ultrawide screen support and more.[1]
The PlayStation 5 version launched on September 2, 2022 and the PC port is set to release on March 28, 2023.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
- No microtransactions information; you can edit this page to add it.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1888930/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1888930/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | [1] | ||
Multi-monitor | |||
Ultra-widescreen | 21:9 and 32:9 supported.[1] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | FSR 2.2, DLSS 2.0 [1] |
||
Vertical sync (Vsync) | [1] | ||
60 FPS | [1] | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) | |||
Color blind mode |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | [1] | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | [1] | |
Full controller support | [1] | |
Controller remapping | [1] | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers | DualSense's haptic feedback and dynamic triggers are supported when the controller is wired to the computer.[1] | |
---|---|---|
PlayStation button prompts | [1] | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Wired connection only.[1] | |
Digital movement supported | ||
Simultaneous controller+KB/M | [1] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Effects, Dialogue, Music, Cinematics options available. | |
Surround sound | ||
Subtitles | Size, Background, Names, Colors, Direction options available. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Croatian | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | Audio is region locked to Japanese storefronts. | |||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Thai | Screen Reader option is not available. | |||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (1909) | |
Processor (CPU) | Intel Core i7-4770K AMD Ryzen 5 1500X |
Intel Core i7-8700 AMD Ryzen 5 3600X |
System memory (RAM) | 16 GB | |
Hard disk drive (HDD) | 100 GB (SSD) | |
Video card (GPU) | Nvidia GeForce GTX 970 AMD Radeon 470 4 GB of VRAM | Nvidia GeForce RTX 2070 Super AMD Radeon RX 5700 XT 8 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1888930/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1888930) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.