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Difference between revisions of "The Great War: Western Front"

From PCGamingWiki, the wiki about fixing PC games
(Adding images + removing demo refs for now confirmed info (more details to be added later, notifications volume slider was seemingly removed after the demo released) + update system requirements with latest ones on Steam + minor fixes)
(→‎Video: Second pass on improving video info, AF needs more testing)
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|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = <ref>{{Refurl|url=https://steamcommunity.com/app/2109370/discussions/0/3766733981705283633/#c3766733981705306520|title=Enjoyed the demo but I think I need glasses... - Steam|snippet=Screenshot of the demo version clearly shows proper support for ultrawidescreen with the UI-position scaling accordingly.|date=2023-03-31}}</ref>{{cn|date=2023-03-31|reason=Source is about the demo, likely the full game supports ultrawidescreen too, but should be double-checked by another user.}}
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          = <ref>{{Refurl|url=https://www.youtube.com/watch?v=jaZGv_VTiZM|title=The Great War: Western Front <nowiki>|</nowiki> Official Launch Trailer - Available Now!|snippet=This trailer and many others are in native 4K.|date=2023-03-31}}</ref>
 
|4k ultra hd notes          = <ref>{{Refurl|url=https://www.youtube.com/watch?v=jaZGv_VTiZM|title=The Great War: Western Front <nowiki>|</nowiki> Official Launch Trailer - Available Now!|snippet=This trailer and many others are in native 4K.|date=2023-03-31}}</ref>
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|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  = '''Exclusive Fullscreen''' also supported, is named '''Fullscreen'''.
+
|borderless windowed notes  = '''Exclusive Fullscreen''' also supported, named '''Fullscreen'''.
 
|anisotropic                = unknown
 
|anisotropic                = unknown
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = always on
 
|antialiasing              = always on
|antialiasing notes        = [[FXAA]] with no option to disable it.<ref>{{Refcheck|user=Mrtnptrs|date=2023-02-06|comment=Artifacts in-game totally does not look like TAA and in the registry settings "ScreenAA" is mentioned; most likely pointing to FXAA.}}</ref>
+
|antialiasing notes        = [[FXAA]] with no option to disable it.<ref>{{Refcheck|user=Mrtnptrs|date=2023-03-31|comment=Artifacts in-game totally does not look like TAA and in the registry settings "ScreenAA" is mentioned; most likely pointing to FXAA.}}</ref>
 
|upscaling                  = true
 
|upscaling                  = true
 
|upscaling tech            = FSR 1.0
 
|upscaling tech            = FSR 1.0
 
|upscaling notes            = <ref name="launchdetails"/>
 
|upscaling notes            = <ref name="launchdetails"/>
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                =  
+
|vsync notes                = On/Off toggle.
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  

Revision as of 14:05, 31 March 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
The Great War: Western Front
The Great War: Western Front cover
Developers
Petroglyph Games
Publishers
Frontier Foundry
Engines
GlyphX[1]
Release dates
Windows March 30, 2023
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Point and select
Genres RTS
Art styles Realistic
Themes Historical, World War I

The Great War: Western Front is a singleplayer and multiplayer bird's-eye view RTS game.

General information

Steam Community Discussions

Availability

All versions require Denuvo Anti-Tamper DRM.

Version differences

Victory Edition includes the base game, a digital field guide, wallpaper collection and the digital soundtrack.
Pre-purchase of the game granted users three days early access.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None


Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Data[Note 1][Note 2]
HKEY_CURRENT_USER\Software\Petroglyph\TheGreatWar
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2109370/pfx/[Note 3]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Petroglyph\TheGreatWar\Save
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2109370/pfx/[Note 3]

Save game cloud syncing

System Native Notes
Epic Games Launcher
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Video options
Video options

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Option available to enable/disable Hardware Mouse Cursor.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio options
Audio options

Audio feature State Notes
Separate volume controls
Separate volume sliders available for Master, Music, Gameplay SFX, Ambient SFX, UI SFX and Unit response.
Surround sound
Options to adjust channels and their output levels.
Subtitles
On/Off toggles only for Movie Subtitles and in-game Unit Response Subtitles available.
Closed captions
Mute on focus lost
On/Off toggle named Play Audio When Not in Focus.
Royalty free audio
Enabling Streaming mode prevents all licensed music from playing in all gamemodes.

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Polish
Russian
Spanish
Turkish

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play
Versus

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio XAudio v2.9
Interface Scaleform
Cutscenes Bink Video v2.7i

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-4590
AMD FX-8350
System memory (RAM) 8 GB
Hard disk drive (HDD) 13 GB
Video card (GPU) Nvidia GeForce GTX 780
AMD Radeon R9 390
DirectX 11 compatible
A 64-bit operating system is required.
Minimum system requirements are for average 30 FPS, 1080p at Low settings. Recommended system requirements are for above 30 FPS average, 1080p at High settings.[6] Additional more advanced system requirements are also available for 1080p, 1440p and 4K all at Ultra High settings at 60 FPS.
SSD is recommended


Notes

  1. All configuration files are encrypted.[2]
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Mrtnptrs on 2023-02-06
    Confirmed in in-game credits.
  2. Verified by User:Mrtnptrs on 2023-03-30
    Confirmed with launch version, all files in the Data are encrypted and have the .MEG extension.
  3. Enjoyed the demo but I think I need glasses... - Steam - last accessed on 2023-03-31
    "Screenshot of the demo version clearly shows proper support for ultrawidescreen with the UI-position scaling accordingly."
  4. The Great War: Western Front | Official Launch Trailer - Available Now! - last accessed on 2023-03-31
    "This trailer and many others are in native 4K."
  5. Verified by User:Mrtnptrs on 2023-03-31
    Artifacts in-game totally does not look like TAA and in the registry settings "ScreenAA" is mentioned; most likely pointing to FXAA.
  6. 6.0 6.1 LAUNCH DETAILS AND SYSTEM REQUIREMENTS - last accessed on 2023-03-24