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Difference between revisions of "The Great War: Western Front"

From PCGamingWiki, the wiki about fixing PC games
(Adding images + removing demo refs for now confirmed info (more details to be added later, notifications volume slider was seemingly removed after the demo released) + update system requirements with latest ones on Steam + minor fixes)
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===Version differences===
 
===Version differences===
 
{{ii}} '''Victory Edition''' includes the base game, a digital field guide, wallpaper collection and the digital soundtrack.
 
{{ii}} '''Victory Edition''' includes the base game, a digital field guide, wallpaper collection and the digital soundtrack.
{{ii}} Pre-purchase of the game grants users three days early access.
+
{{ii}} Pre-purchase of the game granted users three days early access.
  
 
==Monetization==
 
==Monetization==
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==Video==
 
==Video==
 +
{{image|TGWWF - Video.png|Video options}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 135: Line 136:
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= <ref name="demo"/>
+
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
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|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = true
 
|4k ultra hd                = true
|4k ultra hd notes          = <ref name="demo"/>
+
|4k ultra hd notes          = <ref>{{Refurl|url=https://www.youtube.com/watch?v=jaZGv_VTiZM|title=The Great War: Western Front <nowiki>|</nowiki> Official Launch Trailer - Available Now!|snippet=This trailer and many others are in native 4K.|date=2023-03-31}}</ref>
 
|fov                        = n/a
 
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            = <ref name="demo"/>
+
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  = '''Exclusive fullscreen''' also supported, is named '''Fullscreen'''.<ref name="demo"/>
+
|borderless windowed notes  = '''Exclusive Fullscreen''' also supported, is named '''Fullscreen'''.
|anisotropic                = always on
+
|anisotropic                = unknown
|anisotropic notes          = <ref name="demo"/>
+
|anisotropic notes          =  
 
|antialiasing              = always on
 
|antialiasing              = always on
|antialiasing notes        = [[FXAA]]<ref name="demo"/><ref>{{Refcheck|user=Mrtnptrs|date=2023-02-06|comment=Artifacts in-game totally does not look like TAA and in the registry settings "ScreenAA" is mentioned; most likely pointing to FXAA.}}</ref>
+
|antialiasing notes        = [[FXAA]] with no option to disable it.<ref>{{Refcheck|user=Mrtnptrs|date=2023-02-06|comment=Artifacts in-game totally does not look like TAA and in the registry settings "ScreenAA" is mentioned; most likely pointing to FXAA.}}</ref>
 
|upscaling                  = true
 
|upscaling                  = true
 
|upscaling tech            = FSR 1.0
 
|upscaling tech            = FSR 1.0
 
|upscaling notes            = <ref name="launchdetails"/>
 
|upscaling notes            = <ref name="launchdetails"/>
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                = <ref name="demo">{{Refcheck|user=Mrtnptrs|date=2023-02-06|comment=Tested with the Steam Next Fest Demo.}}</ref>
+
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              = <ref name="demo"/>
+
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = <ref name="demo"/>
+
|120 fps notes              =  
 
|hdr                        = false
 
|hdr                        = false
|hdr notes                  = <ref name="demo"/>
+
|hdr notes                  =  
 
|ray tracing                = false
 
|ray tracing                = false
|ray tracing notes          = <ref name="demo"/>
+
|ray tracing notes          =  
 
|color blind                = false
 
|color blind                = false
|color blind notes          = <ref name="demo"/>
+
|color blind notes          =  
 
}}
 
}}
  
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{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
|key remap notes          = <ref name="demo"/>
+
|key remap notes          =  
 
|acceleration option      = true
 
|acceleration option      = true
|acceleration option notes = Can enable/disable '''Hardware mouse cursor'''.<ref name="demo"/>
+
|acceleration option notes = Option available to enable/disable '''Hardware Mouse Cursor'''.
 
|mouse sensitivity        = false
 
|mouse sensitivity        = false
|mouse sensitivity notes  = <ref name="demo"/>
+
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
|mouse menu notes          = <ref name="demo"/>
+
|mouse menu notes          =  
 
|invert mouse y-axis      = false
 
|invert mouse y-axis      = false
|invert mouse y-axis notes = <ref name="demo"/>
+
|invert mouse y-axis notes =  
 
|touchscreen              = false
 
|touchscreen              = false
|touchscreen notes        = <ref name="demo"/>
+
|touchscreen notes        =  
 
|controller support        = false
 
|controller support        = false
|controller support notes  = <ref name="demo"/>
+
|controller support notes  =  
 
|full controller          = false
 
|full controller          = false
|full controller notes    = <ref name="demo"/>
+
|full controller notes    =  
 
|controller remap          = unknown
 
|controller remap          = unknown
 
|controller remap notes    =  
 
|controller remap notes    =  
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|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
<gallery>
 +
TGWWF - Controls.png|Controls options
 +
</gallery>
  
 
==Audio==
 
==Audio==
 +
{{image|TGWWF - Audio.png|Audio options}}
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    = Separate volume sliders available for '''Master''', '''Music''', '''Gameplay SFX''', '''Ambient SFX''', '''UI SFX''', '''Notifications''' and '''Unit response'''.<ref name="demo"/>
+
|separate volume notes    = Separate volume sliders available for '''Master''', '''Music''', '''Gameplay SFX''', '''Ambient SFX''', '''UI SFX''' and '''Unit response'''.
 
|surround sound            = true
 
|surround sound            = true
|surround sound notes      = <ref name="demo"/>
+
|surround sound notes      = Options to adjust channels and their output levels.
 
|subtitles                = limited
 
|subtitles                = limited
|subtitles notes          = On/Off toggle under the name '''Notification voice subtitles'''. Only subtitles for cutscenes and in-game announcer available.<ref name="demo"/>
+
|subtitles notes          = On/Off toggles only for '''Movie Subtitles''' and in-game '''Unit Response Subtitles''' available.
 
|closed captions          = false
 
|closed captions          = false
|closed captions notes    = <ref name="demo"/>
+
|closed captions notes    =  
 
|mute on focus lost        = true
 
|mute on focus lost        = true
|mute on focus lost notes  = On/Off toggle.<ref name="demo"/>
+
|mute on focus lost notes  = On/Off toggle named '''Play Audio When Not in Focus'''.
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 
|royalty free audio        = true
 
|royalty free audio        = true
|royalty free audio notes  = Enabling '''Streaming mode''' prevents all licensed music from playing in all gamemodes.<ref name="demo"/>
+
|royalty free audio notes  = Enabling '''Streaming mode''' prevents all licensed music from playing in all gamemodes.
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
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{{API
 
{{API
 
|direct3d versions      = 11
 
|direct3d versions      = 11
|direct3d notes        = <ref name="demo"/>
+
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
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|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
|windows arm app        = unknown
+
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
Line 418: Line 423:
 
|physics notes    =  
 
|physics notes    =  
 
|audio            = XAudio
 
|audio            = XAudio
|audio notes      = v2.9<ref name="demo"/>
+
|audio notes      = v2.9
 
|interface        = Scaleform
 
|interface        = Scaleform
|interface notes  = <ref name="demo"/>
+
|interface notes  =  
 
|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
 
|cutscenes        = Bink Video
 
|cutscenes        = Bink Video
|cutscenes notes  = v2.7i<ref name="demo"/>
+
|cutscenes notes  = v2.7i
 
|multiplayer      =  
 
|multiplayer      =  
 
|multiplayer notes=  
 
|multiplayer notes=  
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|recOS    = 11
 
|recOS    = 11
 
|recCPU  = Intel Core i7-8600K
 
|recCPU  = Intel Core i7-8600K
|recCPU2  = AMD Ryzen 7 2600
+
|recCPU2  = AMD Ryzen 5 2600
 
|recRAM  = 16 GB
 
|recRAM  = 16 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  = Nvidia GeForce GTX 1080
+
|recGPU  = Nvidia GeForce GTX 1060
 
|recGPU2  = AMD Radeon RX 580
 
|recGPU2  = AMD Radeon RX 580
 
}}
 
}}

Revision as of 13:55, 31 March 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
The Great War: Western Front
The Great War: Western Front cover
Developers
Petroglyph Games
Publishers
Frontier Foundry
Engines
GlyphX[1]
Release dates
Windows March 30, 2023
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Point and select
Genres RTS
Art styles Realistic
Themes Historical, World War I

The Great War: Western Front is a singleplayer and multiplayer bird's-eye view RTS game.

General information

Steam Community Discussions

Availability

All versions require Denuvo Anti-Tamper DRM.

Version differences

Victory Edition includes the base game, a digital field guide, wallpaper collection and the digital soundtrack.
Pre-purchase of the game granted users three days early access.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None


Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Data[Note 1][Note 2]
HKEY_CURRENT_USER\Software\Petroglyph\TheGreatWar
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2109370/pfx/[Note 3]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Petroglyph\TheGreatWar\Save
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2109370/pfx/[Note 3]

Save game cloud syncing

System Native Notes
Epic Games Launcher
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Video options
Video options

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Option available to enable/disable Hardware Mouse Cursor.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio options
Audio options

Audio feature State Notes
Separate volume controls
Separate volume sliders available for Master, Music, Gameplay SFX, Ambient SFX, UI SFX and Unit response.
Surround sound
Options to adjust channels and their output levels.
Subtitles
On/Off toggles only for Movie Subtitles and in-game Unit Response Subtitles available.
Closed captions
Mute on focus lost
On/Off toggle named Play Audio When Not in Focus.
Royalty free audio
Enabling Streaming mode prevents all licensed music from playing in all gamemodes.

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Polish
Russian
Spanish
Turkish

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play
Versus

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio XAudio v2.9
Interface Scaleform
Cutscenes Bink Video v2.7i

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-4590
AMD FX-8350
System memory (RAM) 8 GB
Hard disk drive (HDD) 13 GB
Video card (GPU) Nvidia GeForce GTX 780
AMD Radeon R9 390
DirectX 11 compatible
A 64-bit operating system is required.
Minimum system requirements are for average 30 FPS, 1080p at Low settings. Recommended system requirements are for above 30 FPS average, 1080p at High settings.[5] Additional more advanced system requirements are also available for 1080p, 1440p and 4K all at Ultra High settings at 60 FPS.
SSD is recommended


Notes

  1. All configuration files are encrypted.[2]
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Mrtnptrs on 2023-02-06
    Confirmed in in-game credits.
  2. Verified by User:Mrtnptrs on 2023-03-30
    Confirmed with launch version, all files in the Data are encrypted and have the .MEG extension.
  3. The Great War: Western Front | Official Launch Trailer - Available Now! - last accessed on 2023-03-31
    "This trailer and many others are in native 4K."
  4. Verified by User:Mrtnptrs on 2023-02-06
    Artifacts in-game totally does not look like TAA and in the registry settings "ScreenAA" is mentioned; most likely pointing to FXAA.
  5. 5.0 5.1 LAUNCH DETAILS AND SYSTEM REQUIREMENTS - last accessed on 2023-03-24