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Difference between revisions of "Stunt GP"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: height is also limited to 2048px)
m (→‎System requirements: General maintenance with AutoWikiBrowser in Bot mode)
 
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Line 9: Line 9:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|April 6, 2001}}
 
{{Infobox game/row/date|Windows|April 6, 2001}}
 +
|reception    = 
 +
{{Infobox game/row/reception|IGDB|stunt-gp|}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | Racing }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom id    =  
 
|gogcom id    =  
Line 15: Line 30:
 
|wikipedia    = Stunt GP
 
|wikipedia    = Stunt GP
 
|winehq      = 2763
 
|winehq      = 2763
 +
|license = commercial
 
}}
 
}}
  
Line 25: Line 41:
 
==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|description=Edit a config file|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Edit a config file|fix=
 
# Go to <code>{{p|game}}</code>.
 
# Go to <code>{{p|game}}</code>.
 
# Edit {{file|GAME.CFG}} with a text editor.
 
# Edit {{file|GAME.CFG}} with a text editor.
Line 42: Line 58:
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Stunt GP General.png|In-game general settings.}}
 
{{Image|Stunt GP General.png|In-game general settings.}}
 
{{Image|Stunt GP - launcher.png|Settings in a launcher.}}
 
{{Image|Stunt GP - launcher.png|Settings in a launcher.}}
{{Video settings
+
{{Video
|wsgf link                  =  
+
|wsgf link                  = https://www.wsgf.org/dr/stunt-gp/en
|widescreen wsgf award      =  
+
|widescreen wsgf award      = limited
|multimonitor wsgf award    =  
+
|multimonitor wsgf award    = unsupported
|ultrawidescreen wsgf award =  
+
|ultrawidescreen wsgf award = limited
|4k ultra hd wsgf award    =  
+
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]] or [[#Fix screen issues|Fix screen issues]].
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Fix screen issues|Fix screen issues]]
|4k ultra hd                = false
+
|4k ultra hd                = hackable
|4k ultra hd notes          = Hardcoded max screen width is 2048x2048
+
|4k ultra hd notes          = See [[#Override resolution limit|Override resolution limit]] or [[#Fix screen issues|Fix screen issues]]
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
Line 69: Line 85:
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = false
+
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = always on
 
|vsync notes                = Enabled by default.
 
|vsync notes                = Enabled by default.
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              = Game logic and physics is always locked to 60Hz
|120 fps                    = true
+
|120 fps                    = limited
|120 fps notes              =  
+
|120 fps notes              = Timeframe for tricks is bound to FPS, making some stunts almost impossible on 120+ fps
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                =
 +
|ray tracing notes          =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===Override resolution limit===
 +
{{Fixbox|description=Use [[dgVoodoo 2]] to override rendering resolution|fix=
 +
}}
 +
 +
{{Fixbox|description=Edit resolution limit for Direct3D render|fix=
 +
# Open <code>{{p|game}}\StuntGP_D3D.exe</code> in a hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]).
 +
# Search for the <code>'''00 08''' 00 00 7F 24 8B 45 F4 3D C8 00 00 00 7C 1A 3D '''00 08'''</code> hex value.
 +
# Replace both instances of <code>00 08</code> (2048) with <code>FF FF</code>.
 +
# Save the changes.
 +
# Download [https://github.com/UCyborg/LegacyD3DResolutionHack LegacyD3DResolutionHack] and copy it to {{p|game}}.
 +
{{ii}} Higher resolutions makes menu text skewed and hard to read. Therefore, using dgVoodoo 2 is preferable if you have a D3D11 capable GPU.
 
}}
 
}}
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Fixbox|description=Use a hack and edit aspect ration|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Use a hack and edit aspect ratio|fix=
# Go to the installation folder.
+
# Open <code>{{p|game}}\GAME.CFG</code> with a text editor.
# Edit <code>GAME.CFG</code> with a text editor.
+
# Find the line: <code>DISPLAYRESWIDTH  =</code> and replace its value with your screen width.
# Find a line: <code>DISPLAYRESWIDTH  =</code> and replace its value with a your screen width.
+
# Find the line: <code>DISPLAYRESHEIGHT =</code> and replace its value with your screen height.
# Find a line: <code>DISPLAYRESHEIGHT =</code> and replace its value with a your screen height.
+
# Download the [https://community.pcgamingwiki.com/files/file/617-stunt-gp-widescreen-fix/ widescreen fix] and place it in <code>{{p|game}}</code>.
# Download an [https://community.pcgamingwiki.com/files/file/617-stunt-gp-widescreen-fix/ widescreen fix] and place it in a folder with a game.
 
 
# Run it as administrator, type in resolution values and click '''Write to a file'''.
 
# Run it as administrator, type in resolution values and click '''Write to a file'''.
 
}}
 
}}
  
==Input settings==
+
===Fix screen issues===
{{Input settings
+
{{Fixbox|description=Inject a module to fix aspect ratio without stretching UI and override resolution limit|fix=
 +
# Open <code>{{p|game}}\GAME.CFG</code> with a text editor.
 +
# Find the line: <code>DISPLAYRESWIDTH  =</code> and replace its value with your screen width.
 +
# Find the line: <code>DISPLAYRESHEIGHT =</code> and replace its value with your screen height.
 +
# Download the [https://github.com/Halamix2/StuntKit/releases StuntKit loader], [https://github.com/Halamix2/StuntKit_modules/releases skScreen.dll] and place them in <code>{{p|game}}</code>.
 +
# If you want to run the game at resolution bigger than 2048px, also download [https://github.com/UCyborg/LegacyD3DResolutionHack/releases/tag/v1.0.0 LegacyD3DResolutionHack] and copy it to <code>{{p|game}}</code>.
 +
# Run '''StuntKit_D3D.exe''' or '''StuntKit_Glide.exe''', depending on API you want
 +
 
 +
}}
 +
 
 +
==Input==
 +
{{Input
 
|key remap                = false
 
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
Line 107: Line 151:
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = false
 
|controller remap          = false
Line 115: Line 159:
 
|invert controller y-axis  = false
 
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
Line 129: Line 191:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Stunt GP Audio.png|In-game audio settings.}}
 
{{Image|Stunt GP Audio.png|In-game audio settings.}}
 
{{Image|Stunt GP Language.png|In-game language settings.}}
 
{{Image|Stunt GP Language.png|In-game language settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 144: Line 206:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 214: Line 278:
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 +
}}
 +
 +
==Issues fixed==
 +
===Lower graphics quality on Radeons===
 +
Game blacklists all graphics cards with Radeon in name, quietly blocking highest quality settings.
 +
{{Fixbox|description=Editing StuntGP_D3D.exe|fix=
 +
# Go to <code>{{p|game}}</code>.
 +
# Open <code>StuntGP_D3D.exe</code> with a hex editor such as [https://mh-nexus.de/en/hxd/ HxD].
 +
# Using the Find function ({{key|Ctrl|F}}), search for the text string <code>radeon</code>. There will be exactly one entry.
 +
# Replace the text with <code>blklst</code> (or any other text that is the same length as the original and is NOT a part of known GPU name, like Nvidia, GeForce, AMD or Vega)
 +
# Save the file.
 +
# Launch the game.
 +
}}
 +
===Extremely fast screen speed===
 +
{{ii}} At refresh rates greater than 60&nbsp;Hz, Screen speed increases as the speedometer increases, rendering the game unplayable.
 +
{{Fixbox|description=Disable AMD Freesync and reduce screen refresh Rate to 60Hz|ref={{cn|date=2021-04-22|reason=}}|fix=
 +
# Open ATI Radeon Settings
 +
# Settings> Display> AMD FreeSync> Disable
 +
# Control Panel> Display settings> Advanced display settings> Refresh rate>60.000Hz
 +
# Launch the game.
 +
'''Notes:'''
 +
{{ii}} This may affect Nvidia users as well.
 
}}
 
}}
  
Line 219: Line 305:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 6
|direct3d notes        =  
+
|direct3d notes        = Minimal required DirectX version listed is 7, however the game uses version 6 for rendering.
|directdraw versions    =  
+
|directdraw versions    = 6
 
|directdraw notes      =  
 
|directdraw notes      =  
 
|opengl versions        =  
 
|opengl versions        =  
 
|opengl notes          =  
 
|opengl notes          =  
|glide versions        =  
+
|glide versions        = 3
 
|glide notes            =  
 
|glide notes            =  
 
|software mode          =  
 
|software mode          =  
Line 239: Line 325:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = true
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 257: Line 346:
 
|minCPU  = Intel Pentium II 233 MHz
 
|minCPU  = Intel Pentium II 233 MHz
 
|minRAM  = 64 MB
 
|minRAM  = 64 MB
|minHD    = 650 MB
+
|minHD    = 350 MB
 
|minGPU  =  
 
|minGPU  =  
 
|minDX    = 7.0
 
|minDX    = 7.0
|minVRAM  = 8 MB
+
|minVRAM  = 12 MB
  
 
|recCPU  = Intel Pentium II 350 MHz
 
|recCPU  = Intel Pentium II 350 MHz
 
|recRAM  = 128 MB
 
|recRAM  = 128 MB
 +
|recHD    = 650 MB
 
|recVRAM  = 16 MB
 
|recVRAM  = 16 MB
 +
|recaudio = Creative Labs Sound Blaster SBLive! for EAX
 +
|reccont  = Any with DirectInput™ support
 +
|recother =
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 09:14, 15 February 2023

Stunt GP
Stunt GP cover
Developers
Team17
Publishers
Eon Digital Entertainment
Engines
RenderWare
Release dates
Windows April 6, 2001
Taxonomy
Genres Racing
Stunt GP on IGDB
Stunt GP on MobyGames
Stunt GP on Wikipedia

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
This game is not available digitally.

Essential improvements

Skip intro videos

Edit a config file
  1. Go to <path-to-game>.
  2. Edit GAME.CFG with a text editor.
  3. Change DISPLAY_BOOT_GFX = 1 to DISPLAY_BOOT_GFX = 0.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\*.cfg[Note 1]

Save game data location

System Location
Windows <path-to-game>\save\[Note 1]

Video

In-game general settings.
In-game general settings.
Settings in a launcher.
Settings in a launcher.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution or Fix screen issues.
Multi-monitor
Ultra-widescreen
See Fix screen issues
4K Ultra HD
See Override resolution limit or Fix screen issues
Field of view (FOV)
Windowed
Use D3DWindower with StuntGP_D3D.exe.
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Enabled by default.
60 FPS
Game logic and physics is always locked to 60Hz
120+ FPS
Timeframe for tricks is bound to FPS, making some stunts almost impossible on 120+ fps
High dynamic range display (HDR)

Override resolution limit

Use dgVoodoo 2 to override rendering resolution
Edit resolution limit for Direct3D render
  1. Open <path-to-game>\StuntGP_D3D.exe in a hex editor (e.g. HxD).
  2. Search for the 00 08 00 00 7F 24 8B 45 F4 3D C8 00 00 00 7C 1A 3D 00 08 hex value.
  3. Replace both instances of 00 08 (2048) with FF FF.
  4. Save the changes.
  5. Download LegacyD3DResolutionHack and copy it to <path-to-game>.
Higher resolutions makes menu text skewed and hard to read. Therefore, using dgVoodoo 2 is preferable if you have a D3D11 capable GPU.

Widescreen resolution

Use a hack and edit aspect ratio
  1. Open <path-to-game>\GAME.CFG with a text editor.
  2. Find the line: DISPLAYRESWIDTH = and replace its value with your screen width.
  3. Find the line: DISPLAYRESHEIGHT = and replace its value with your screen height.
  4. Download the widescreen fix and place it in <path-to-game>.
  5. Run it as administrator, type in resolution values and click Write to a file.

Fix screen issues

Inject a module to fix aspect ratio without stretching UI and override resolution limit
  1. Open <path-to-game>\GAME.CFG with a text editor.
  2. Find the line: DISPLAYRESWIDTH = and replace its value with your screen width.
  3. Find the line: DISPLAYRESHEIGHT = and replace its value with your screen height.
  4. Download the StuntKit loader, skScreen.dll and place them in <path-to-game>.
  5. If you want to run the game at resolution bigger than 2048px, also download LegacyD3DResolutionHack and copy it to <path-to-game>.
  6. Run StuntKit_D3D.exe or StuntKit_Glide.exe, depending on API you want

Input

Audio

In-game audio settings.
In-game audio settings.
In-game language settings.
In-game language settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Dutch
French
German
Polish
Available only in local retail release.
Swedish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Separate controllers are required (only one player can use a keyboard).
LAN play
Online play

Issues fixed

Lower graphics quality on Radeons

Game blacklists all graphics cards with Radeon in name, quietly blocking highest quality settings.

Editing StuntGP_D3D.exe
  1. Go to <path-to-game>.
  2. Open StuntGP_D3D.exe with a hex editor such as HxD.
  3. Using the Find function (Ctrl+F), search for the text string radeon. There will be exactly one entry.
  4. Replace the text with blklst (or any other text that is the same length as the original and is NOT a part of known GPU name, like Nvidia, GeForce, AMD or Vega)
  5. Save the file.
  6. Launch the game.

Extremely fast screen speed

At refresh rates greater than 60 Hz, Screen speed increases as the speedometer increases, rendering the game unplayable.
Disable AMD Freesync and reduce screen refresh Rate to 60Hz[citation needed]
  1. Open ATI Radeon Settings
  2. Settings> Display> AMD FreeSync> Disable
  3. Control Panel> Display settings> Advanced display settings> Refresh rate>60.000Hz
  4. Launch the game.

Notes:

This may affect Nvidia users as well.

Other information

API

Technical specs Supported Notes
Direct3D 6 Minimal required DirectX version listed is 7, however the game uses version 6 for rendering.
DirectDraw 6
Glide 3
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, 98, ME, 2000
Processor (CPU) Intel Pentium II 233 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 350 MB
Video card (GPU) 12 MB of VRAM
DirectX 7.0 compatible
Sound (audio device)
Controller


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References