Difference between revisions of "Street Power Football"
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{{Infobox game | {{Infobox game | ||
|cover = Street_Power_Football_logo.jpeg | |cover = Street_Power_Football_logo.jpeg | ||
Line 16: | Line 15: | ||
{{Infobox game/row/reception|IGDB|street-power-football| }} | {{Infobox game/row/reception|IGDB|street-power-football| }} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
Line 35: | Line 34: | ||
|hltb = | |hltb = | ||
|igdb = street-power-football | |igdb = street-power-football | ||
− | |mobygames = | + | |mobygames = street-power-football |
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
Line 53: | Line 52: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| GMG | street-power-football-pc | Steam | | | Windows }} | ||
+ | {{Availability/row| Humble | street-power-football | Steam | | | Windows }} | ||
{{Availability/row| Steam | 1275760 | Steam | | | Windows }} | {{Availability/row| Steam | 1275760 | Steam | | | Windows }} | ||
}} | }} | ||
+ | {{ii}} All versions require {{DRM|Steam|offline=no}}.<ref>{{Refurl|url=https://steamcommunity.com/app/1275760/discussions/0/3830828948533624528/|title=One review mentions required connection to a server|date=2020-08-25}}</ref> | ||
==Game data== | ==Game data== | ||
Line 64: | Line 66: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|localappdata}}\SFL\Saved}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = The game upload saved data to it's own servers.<ref>{{Refurl|url=https://steamcommunity.com/app/1275760/discussions/0/3830828948533624528/|title=One review mentions required connection to a server|date=2020-08-25}}</ref> |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
Line 96: | Line 98: | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = {{Term|Pillarboxed}}. | + | |ultrawidescreen notes = {{Term|Pillarboxed}} by default, download this [https://community.pcgamingwiki.com/files/file/1974-street-power-football-ultrawide-fix/ patcher]. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = false | |fov = false | ||
Line 106: | Line 108: | ||
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = No in-game option, default is set to 8x. | + | |anisotropic notes = No in-game option, default is set to 8x. For 16x see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].<ref name="unlocker">{{Refcheck|user=AlRayes_BRN|date=2020-08-25|comment=Tested with the Unreal Engine 4 console unlocker.}}</ref> |
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = No in-game option, default is set to [[TAA]] epic quality. | + | |antialiasing notes = No in-game option, default is set to [[TAA]] epic quality. For [[FXAA]] see [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].<ref name="unlocker">{{Refcheck|user=AlRayes_BRN|date=2020-08-25|comment=Tested with the Unreal Engine 4 console unlocker.}}</ref> |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = always on | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
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|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
+ | {{Fixbox|description=Custom anisotropic samples|ref=<ref name="2020-08-25">{{Refcheck|user=AlRayes_BRN|date=2020-08-25}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.MaxAnisotropy=16 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
+ | {{Fixbox|description=Disable [[TAA]] through a configuration file|ref=<ref name="2020-08-25">{{Refcheck|user=AlRayes_BRN|date=2020-08-25}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.PostProcessAAQuality=0 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Enable [[FXAA]] through a configuration file||fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.DefaultFeature.AntiAliasing=1 | ||
+ | r.PostProcessAAQuality=4 | ||
+ | </pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}}Enabling FXAA will disable TAA. | ||
+ | <pre> | ||
+ | DefaultFeature.AntiAliasing= | ||
+ | 0: off (no anti-aliasing) | ||
+ | 1: FXAA | ||
+ | 2: TemporalAA (default) | ||
+ | </pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} FXAA quality can be adjusted by changing the value of <code>r.PostProcessAAQuality</code> between 1 (low) and 6 (high). | ||
}} | }} | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = false |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
− | |mouse menu notes = | + | |mouse menu notes = A controller or keyboard is required. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
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|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
− | |xinput controllers notes = | + | |xinput controllers notes = <ref>{{Refcheck|user=AlRayes BRN|date=2020-08-25|comment=Tested the game with Microsoft's Xbox One controller connected through a USB cable}}</ref> |
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
− | |dualshock 4 notes = | + | |dualshock 4 notes = <ref>{{Refcheck|user=AlRayes BRN|date=2020-08-26|comment=Tested the game with Sony's PlayStation DualShock 4 V2 controller connected through a USB cable}}</ref> |
|dualshock prompts = unknown | |dualshock prompts = unknown | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
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|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
− | |controller hotplug notes = | + | |controller hotplug notes = <ref>{{Refcheck|user=AlRayes BRN|date=2020-08-26|comment=Tested the game by hot-plugging two different Xbox One controllers}}</ref> |
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
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|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | Keyboard_bindings_Street_Power_Football.png|Keyboard bindings | ||
+ | Controller_bindings_Street_Power_Football.png|Controller bindings | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|Advanced_settings_Street_Power_Football.png|Advanced settings}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
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|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = always on |
|subtitles notes = | |subtitles notes = | ||
|closed captions = false | |closed captions = false | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 215: | Line 274: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Simplified Chinese |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Traditional Chinese |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 233: | Line 292: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Czech |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 242: | Line 301: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = French |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 251: | Line 310: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = German |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 260: | Line 319: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Italian |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 269: | Line 328: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Japanese |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 278: | Line 337: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Korean |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Portuguese - Brazil |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 296: | Line 355: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Russian |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 305: | Line 364: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Spanish |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 318: | Line 377: | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
|local play = true | |local play = true | ||
− | |local play players = | + | |local play players = 2 |
− | |local play modes = | + | |local play modes = Versus, Co-op |
|local play notes = | |local play notes = | ||
|lan play = false | |lan play = false | ||
Line 326: | Line 385: | ||
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = | + | |online play players = 2 |
− | |online play modes = | + | |online play modes = Versus |
|online play notes = | |online play notes = | ||
|asynchronous = | |asynchronous = | ||
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|dedicated = | |dedicated = | ||
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = true |
|self-hosting notes = | |self-hosting notes = | ||
|direct ip = | |direct ip = | ||
Line 351: | Line 410: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 375: | Line 434: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 409: | Line 471: | ||
|minOS = 10 | |minOS = 10 | ||
− | |minCPU = Intel Core i5 3230M | + | |minCPU = Intel Core i5-3230M 2.6 GHz |
|minRAM = 8 GB | |minRAM = 8 GB | ||
|minHD = 6 GB | |minHD = 6 GB | ||
− | |minGPU = Nvidia | + | |minGPU = Nvidia GeForce GTX 550 Ti |
|minVRAM = 1 GB | |minVRAM = 1 GB | ||
+ | |minother = Broadband Internet connection | ||
|recOS = | |recOS = |
Latest revision as of 21:09, 15 January 2023
Developers | |
---|---|
SFL Interactive | |
Gamajun | |
Publishers | |
Maximum Games | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | August 25, 2020 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Direct control |
Genres | Sports |
Sports | Football (Soccer) |
Art styles | Stylized |
Warnings
- This game requires a constant internet connection for all game modes.
Street Power Football is a singleplayer and multiplayer bird's-eye view sports game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- All versions require Steam DRM and a constant internet connection for all game modes.[1]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\SFL\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1275760/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\SFL\Saved |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1275760/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | The game upload saved data to it's own servers.[2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Pillarboxed by default, download this patcher. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | No in-game option, default is set to 8x. For 16x see Anisotropic filtering (AF).[3] | ||
Anti-aliasing (AA) | No in-game option, default is set to TAA epic quality. For FXAA see Anti-aliasing (AA).[3] | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | The game is locked to 62 FPS. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Anisotropic filtering (AF)
Custom anisotropic samples[4] |
---|
[SystemSettings] r.MaxAnisotropy=16 |
Anti-aliasing (AA)
Disable TAA through a configuration file[4] |
---|
[SystemSettings] r.PostProcessAAQuality=0 |
Enable FXAA through a configuration file |
---|
[SystemSettings] r.DefaultFeature.AntiAliasing=1 r.PostProcessAAQuality=4 Notes
DefaultFeature.AntiAliasing= 0: off (no anti-aliasing) 1: FXAA 2: TemporalAA (default) Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | A controller or keyboard is required. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | [5] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | [6] |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | [7] | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus, Co-op |
||
LAN play | ||||
Online play | 2 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Self-hosting |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Vorbis | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3230M 2.6 GHz | Intel Core i7 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GTX 550 Ti 1 GB of VRAM | Nvidia GeForce GTX 1050 Ti |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1275760) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ One review mentions required connection to a server - last accessed on 2020-08-25
- ↑ One review mentions required connection to a server - last accessed on 2020-08-25
- ↑ 3.0 3.1 Verified by User:AlRayes_BRN on 2020-08-25
- Tested with the Unreal Engine 4 console unlocker.
- ↑ 4.0 4.1 Verified by User:AlRayes_BRN on 2020-08-25
- ↑ Verified by User:AlRayes BRN on 2020-08-25
- Tested the game with Microsoft's Xbox One controller connected through a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-08-26
- Tested the game with Sony's PlayStation DualShock 4 V2 controller connected through a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-08-26
- Tested the game by hot-plugging two different Xbox One controllers