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Difference between revisions of "Street Power Football"

From PCGamingWiki, the wiki about fixing PC games
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Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Street_Power_Football_logo.jpeg
 
|cover        = Street_Power_Football_logo.jpeg
Line 16: Line 15:
 
{{Infobox game/row/reception|IGDB|street-power-football| }}
 
{{Infobox game/row/reception|IGDB|street-power-football| }}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
Line 35: Line 34:
 
|hltb        =  
 
|hltb        =  
 
|igdb        = street-power-football
 
|igdb        = street-power-football
|mobygames    =  
+
|mobygames    = street-power-football
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
Line 53: Line 52:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 +
{{Availability/row| GMG | street-power-football-pc | Steam | | | Windows }}
 +
{{Availability/row| Humble | street-power-football | Steam | | | Windows }}
 
{{Availability/row| Steam | 1275760 | Steam |  |  | Windows }}
 
{{Availability/row| Steam | 1275760 | Steam |  |  | Windows }}
 
}}
 
}}
 +
{{ii}} All versions require {{DRM|Steam|offline=no}}.<ref>{{Refurl|url=https://steamcommunity.com/app/1275760/discussions/0/3830828948533624528/|title=One review mentions required connection to a server|date=2020-08-25}}</ref>
  
 
==Game data==
 
==Game data==
Line 64: Line 66:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{P|localappdata}}\SFL\Saved}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = false
+
|steam cloud               = false
|steam cloud notes     =  
+
|steam cloud notes         = The game upload saved data to it's own servers.<ref>{{Refurl|url=https://steamcommunity.com/app/1275760/discussions/0/3830828948533624528/|title=One review mentions required connection to a server|date=2020-08-25}}</ref>
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
Line 96: Line 98:
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = false
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      = {{Term|Pillarboxed}}.
+
|ultrawidescreen notes      = {{Term|Pillarboxed}} by default, download this [https://community.pcgamingwiki.com/files/file/1974-street-power-football-ultrawide-fix/ patcher].
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = false
 
|fov                        = false
Line 106: Line 108:
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = always on
+
|anisotropic                = hackable
|anisotropic notes          = No in-game option, default is set to 8x.
+
|anisotropic notes          = No in-game option, default is set to 8x. For 16x see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].<ref name="unlocker">{{Refcheck|user=AlRayes_BRN|date=2020-08-25|comment=Tested with the Unreal Engine 4 console unlocker.}}</ref>
|antialiasing              = always on
+
|antialiasing              = hackable
|antialiasing notes        = No in-game option, default is set to [[TAA]] epic quality.
+
|antialiasing notes        = No in-game option, default is set to [[TAA]] epic quality. For [[FXAA]] see [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].<ref name="unlocker">{{Refcheck|user=AlRayes_BRN|date=2020-08-25|comment=Tested with the Unreal Engine 4 console unlocker.}}</ref>
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = always on
 
|vsync                      = always on
 
|vsync notes                =  
 
|vsync notes                =  
Line 118: Line 123:
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = unknown
 +
|ray tracing notes          =
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 +
{{Fixbox|description=Custom anisotropic samples|ref=<ref name="2020-08-25">{{Refcheck|user=AlRayes_BRN|date=2020-08-25}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the following and save the file.
 +
<pre>
 +
[SystemSettings]
 +
r.MaxAnisotropy=16
 +
</pre>
 +
}}
 +
 +
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 +
{{Fixbox|description=Disable [[TAA]] through a configuration file|ref=<ref name="2020-08-25">{{Refcheck|user=AlRayes_BRN|date=2020-08-25}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the following and save the file.
 +
<pre>
 +
[SystemSettings]
 +
r.PostProcessAAQuality=0
 +
</pre>
 +
}}
 +
 +
{{Fixbox|description=Enable [[FXAA]] through a configuration file||fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the following and save the file.
 +
<pre>
 +
[SystemSettings]
 +
r.DefaultFeature.AntiAliasing=1
 +
r.PostProcessAAQuality=4
 +
</pre>
 +
 +
'''Notes'''
 +
{{ii}}Enabling FXAA will disable TAA.
 +
<pre>
 +
DefaultFeature.AntiAliasing=
 +
0: off (no anti-aliasing)
 +
1: FXAA
 +
2: TemporalAA (default)
 +
</pre>
 +
 +
'''Notes'''
 +
{{ii}} FXAA quality can be adjusted by changing the value of <code>r.PostProcessAAQuality</code> between 1 (low) and 6 (high).
 
}}
 
}}
  
 
==Input==
 
==Input==
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = false
|mouse menu notes          =  
+
|mouse menu notes          = A controller or keyboard is required.
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
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|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
|xinput controllers notes  =  
+
|xinput controllers notes  = <ref>{{Refcheck|user=AlRayes BRN|date=2020-08-25|comment=Tested the game with Microsoft's Xbox One controller connected through a USB cable}}</ref>
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = false
|dualshock 4 notes        =  
+
|dualshock 4 notes        = <ref>{{Refcheck|user=AlRayes BRN|date=2020-08-26|comment=Tested the game with Sony's PlayStation DualShock 4 V2 controller connected through a USB cable}}</ref>
 
|dualshock prompts        = unknown
 
|dualshock prompts        = unknown
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
Line 168: Line 220:
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
|controller hotplug notes  =  
+
|controller hotplug notes  = <ref>{{Refcheck|user=AlRayes BRN|date=2020-08-26|comment=Tested the game by hot-plugging two different Xbox One controllers}}</ref>
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
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|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
<gallery>
 +
Keyboard_bindings_Street_Power_Football.png|Keyboard bindings
 +
Controller_bindings_Street_Power_Football.png|Controller bindings
 +
</gallery>
  
 
==Audio==
 
==Audio==
 +
{{Image|Advanced_settings_Street_Power_Football.png|Advanced settings}}
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
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|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = true
+
|subtitles                = always on
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = false
 
|closed captions          = false
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
Line 215: Line 274:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = French
+
  |language  = Simplified Chinese
 
  |interface = true
 
  |interface = true
  |audio    = true
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
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}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Italian
+
  |language  = Traditional Chinese
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
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}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = German
+
  |language  = Czech
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 242: Line 301:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Spanish
+
  |language  = French
 
  |interface = true
 
  |interface = true
  |audio    = false
+
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
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}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Japanese
+
  |language  = German
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 260: Line 319:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Korean
+
  |language  = Italian
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 269: Line 328:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Portuguese - Brazil
+
  |language  = Japanese
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 278: Line 337:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Russian
+
  |language  = Korean
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 287: Line 346:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Simplified Chinese
+
  |language  = Portuguese - Brazil
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 296: Line 355:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Traditional Chinese
+
  |language  = Russian
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 305: Line 364:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Czech
+
  |language  = Spanish
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 318: Line 377:
 
{{Network/Multiplayer
 
{{Network/Multiplayer
 
|local play          = true
 
|local play          = true
|local play players  =  
+
|local play players  = 2
|local play modes    =  
+
|local play modes    = Versus, Co-op
 
|local play notes    =  
 
|local play notes    =  
 
|lan play            = false
 
|lan play            = false
Line 326: Line 385:
 
|lan play notes      =  
 
|lan play notes      =  
 
|online play          = true
 
|online play          = true
|online play players  =  
+
|online play players  = 2
|online play modes    =  
+
|online play modes    = Versus
 
|online play notes    =  
 
|online play notes    =  
 
|asynchronous        =  
 
|asynchronous        =  
Line 338: Line 397:
 
|dedicated          =  
 
|dedicated          =  
 
|dedicated notes    =  
 
|dedicated notes    =  
|self-hosting      =  
+
|self-hosting      = true
 
|self-hosting notes =  
 
|self-hosting notes =  
 
|direct ip          =  
 
|direct ip          =  
Line 351: Line 410:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 375: Line 434:
 
|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux powerpc app      =  
 
|linux powerpc app      =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 409: Line 471:
  
 
|minOS    = 10
 
|minOS    = 10
|minCPU  = Intel Core i5 3230M
+
|minCPU  = Intel Core i5-3230M 2.6 GHz
 
|minRAM  = 8 GB
 
|minRAM  = 8 GB
 
|minHD    = 6 GB
 
|minHD    = 6 GB
|minGPU  = Nvidia GeFroce GTX 550 Ti
+
|minGPU  = Nvidia GeForce GTX 550 Ti
 
|minVRAM  = 1 GB
 
|minVRAM  = 1 GB
 +
|minother = Broadband Internet connection
  
 
|recOS    =  
 
|recOS    =  

Latest revision as of 21:09, 15 January 2023

Street Power Football
Street Power Football cover
Developers
SFL Interactive
Gamajun
Publishers
Maximum Games
Engines
Unreal Engine 4
Release dates
Windows August 25, 2020
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Direct control
Genres Sports
Sports Football (Soccer)
Art styles Stylized
Street Power Football on IGDB
Street Power Football on MobyGames

Warnings

This game requires a constant internet connection for all game modes.

Street Power Football is a singleplayer and multiplayer bird's-eye view sports game.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM and a constant internet connection for all game modes.[1]

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\SFL\Saved\Config\WindowsNoEditor
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1275760/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\SFL\Saved
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1275760/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
The game upload saved data to it's own servers.[2]

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Pillarboxed by default, download this patcher.
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
No in-game option, default is set to 8x. For 16x see Anisotropic filtering (AF).[3]
Anti-aliasing (AA)
No in-game option, default is set to TAA epic quality. For FXAA see Anti-aliasing (AA).[3]
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
The game is locked to 62 FPS.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Anisotropic filtering (AF)

Custom anisotropic samples[4]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.MaxAnisotropy=16

Anti-aliasing (AA)

Disable TAA through a configuration file[4]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.PostProcessAAQuality=0
Enable FXAA through a configuration file
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.DefaultFeature.AntiAliasing=1
r.PostProcessAAQuality=4

Notes

Enabling FXAA will disable TAA.
DefaultFeature.AntiAliasing=
0: off (no anti-aliasing)
1: FXAA
2: TemporalAA (default)

Notes

FXAA quality can be adjusted by changing the value of r.PostProcessAAQuality between 1 (low) and 6 (high).

Input

Audio

Advanced settings
Advanced settings

Audio feature State Notes
Separate volume controls
Music, Sound.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Czech
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus, Co-op
LAN play
Online play
2 Versus

Connection types

Type Native Notes
Self-hosting

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio Vorbis
Multiplayer Steamworks

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-3230M 2.6 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce GTX 550 Ti
1 GB of VRAM
Other Broadband Internet connection
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. One review mentions required connection to a server - last accessed on 2020-08-25
  2. One review mentions required connection to a server - last accessed on 2020-08-25
  3. 3.0 3.1 Verified by User:AlRayes_BRN on 2020-08-25
    Tested with the Unreal Engine 4 console unlocker.
  4. 4.0 4.1 Verified by User:AlRayes_BRN on 2020-08-25
  5. Verified by User:AlRayes BRN on 2020-08-25
    Tested the game with Microsoft's Xbox One controller connected through a USB cable
  6. Verified by User:AlRayes BRN on 2020-08-26
    Tested the game with Sony's PlayStation DualShock 4 V2 controller connected through a USB cable
  7. Verified by User:AlRayes BRN on 2020-08-26
    Tested the game by hot-plugging two different Xbox One controllers