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General information
- Steam Community Discussions
Availability
- The Microsoft Store version requires Arxan Anti-Tamper DRM.
Version differences
- The Ultimate Edition contains the base game, the season pass, and a copy of State of Decay: YOSE.
Monetization
DLC and expansion packs
Name |
Notes |
|
Daybreak Pack |
Included with the Season Pass and Juggernaut Edition. |
|
Independence Pack |
Included with the Season Pass and Juggernaut Edition. |
|
Season Pass |
Included with the Ultimate Edition and Juggernaut Edition. |
|
Essential improvements
- Allows for extensive settings changes not available ingame in a convenient GUI.
Skip intro videos
Edit Game.ini[1]
|
- Go to the configuration file(s) location.
- Edit
Game.ini .
- Add the following lines:
[/Script/MoviePlayer.MoviePlayerSettings]
bWaitForMoviesToComplete=False
bMoviesAreSkippable=True
StartupMovies=
|
Game data
Configuration file(s) location
System |
Location |
Microsoft Store |
%LOCALAPPDATA%\Packages\Microsoft.Dayton_8wekyb3d8bbwe\LocalCache\Local\StateOfDecay2\Saved\Config\WindowsNoEditor\ |
Steam |
%LOCALAPPDATA%\StateOfDecay2\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) |
<SteamLibrary-folder>/steamapps/compatdata/495420/pfx/[Note 1] |
Save game data location
- Microsoft Store and Steam versions use a different save file format which are incompatible with each other.
- Save folder includes crash logs in the
logs
subfolder which can add up to several gigabytes (a normal save folder shouldn't be larger than a couple megabytes). These logs are nonessential and can be deleted.
- Cloud saves take priority over local saves. Disable cloud saving if attempting to restore game state from a local backup.
Video
In-game general settings.
In-game Graphics Settings.
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Set the FOV to any value through a config file[4]
|
- Go to the configuration file(s) location.
- Open
Engine.ini .
- Add the following lines:
[SystemSettings]
r.FieldOfView=150
- Any other values are possible. An extremely high value may turn the game unplayable until reverted.
|
Run game at native resolution
Native resolution
|
- Go to the configuration file(s) location.
- Open
GameUserSettings.ini .
- Change the following lines to your native resolution and save the file.
[/Script/DaytonGame.DaytonGameUserSettings]
DesiredScreenWidth=1920
DesiredScreenHeight=1080
[ScalabilityGroups]
sg.ResolutionQuality=100.000000
Notes
- Use this fix if the game looks blurry.
|
Supersampling
Enable SSAA
|
- Go to the configuration file(s) location.
- Open
Engine.ini .
- Add the following and save the file.
[SystemSettings]
r.ScreenPercentage=150
Notes
- Values between 100 and 200 are recommended. Requires high-end GPU.
|
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
|
Surround sound |
|
|
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
Royalty free audio |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
USA and Australia. |
Simplified Chinese |
|
|
|
Added in patch 15.1.[5] |
French |
|
|
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|
German |
|
|
|
|
Italian |
|
|
|
|
Brazilian Portuguese |
|
|
|
|
Russian |
|
|
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|
Latin American Spanish |
|
|
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Network
Multiplayer types
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
11 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
10 | |
Processor (CPU) |
AMD FX-6300 Intel Core i5-2500 2.7 GHz |
AMD FX-8350 Intel Core i5 4570 3.2 GHz |
System memory (RAM) |
8 GB |
16 GB |
Hard disk drive (HDD) |
30 GB | |
Video card (GPU) |
Nvidia GeForce GTX 760 AMD Radeon HD 7870 DirectX 11 compatible
| Nvidia GeForce GTX 960 AMD Radeon R9 380 |
- A 64-bit operating system is required.
Steam version runs on Windows 7 and 8.1 despite minimum Operating System requirements.[citation needed]
Steam version runs on LGA775 processors, despite minimum Processor requirements.[citation needed]
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References