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Difference between revisions of "Starship Troopers: Terran Ascendancy"

From PCGamingWiki, the wiki about fixing PC games
(Nvidia patch instructions)
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Line 5: Line 5:
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|MicroProse}}
 
{{Infobox game/row/publisher|MicroProse}}
 +
{{Infobox game/row/publisher|Hasbro Interactive}}
 
|engines      =  
 
|engines      =  
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 28, 2000}}
 
{{Infobox game/row/date|Windows|October 28, 2000}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|starship-troopers-terran-ascendancy|68}}
 +
{{Infobox game/row/reception|IGDB|starship-troopers-terran-ascendancy|}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Starship Troopers }}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =  
 +
|hltb        = 31202
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = starship-troopers-terran-ascendancy
 
|wikipedia    = Starship Troopers: Terran Ascendancy
 
|wikipedia    = Starship Troopers: Terran Ascendancy
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 
}}
 
}}
{{Series|Starship Troopers}}
 
 
'''General information'''
 
{{mm}} [http://www.mobygames.com/game/windows/starship-troopers-terran-ascendancy MobyGames Page]
 
  
 
==Availability==
 
==Availability==
Line 23: Line 39:
 
{{Availability/row| Retail | | Disc | | | Windows }}
 
{{Availability/row| Retail | | Disc | | | Windows }}
 
}}
 
}}
{{--}} The game is not available digitally.
+
{{--}} This game is not available digitally.
{{ii}} A demo is available [http://download.cnet.com/Starship-Troopers-Terran-Ascendancy/3000-7483_4-10049853.html here].
+
===Demo===
 +
{{ii}} A demo is available [http://download.cnet.com/Starship-Troopers-Terran-Ascendancy/3000-7483_4-10049853.html here]. It includes the first campaign mission.
  
 
==Essential improvements==
 
==Essential improvements==
 +
{{Image|Starship Troopers Terran Ascendancy - interface scaling.png|Comparison of in-game interface size at 2560x1440 set directly in game options menu(up) and 2560x1440 forced through ''dgVoodoo 2'' with resolution in game options menu set to 1280x720(down).}}
 +
 
===Patches===
 
===Patches===
{{ii}} Patches are available [https://www.fileplanet.com/60141/0/section/Patches/ here]. Developer recommends to use them only if there are issues with running the original version.
+
{{ii}} Patches are available [https://www.patches-scrolls.de/patch/3976/7/ here]. Developer recommends to install them only if there are issues with running the original version, since no other fixes or gameplay improvements have been made.
 +
 
 +
{{Fixbox|description=Nvidia users|ref=<ref name="refcheck Antrad">{{refcheck|user=Antrad|date=December 12, 2017}}</ref>|fix=
 +
# First install the [https://www.mediafire.com/file/k03zsugs2975if4/stfullpatch1.1.zip/file Full Patch].
 +
# Then install the [https://www.mediafire.com/file/50vjse73baztof6/TroopersFullNvidia.zip/file Nvidia Patch].
 +
 
 +
'''Notes'''
 +
{{ii}} Intro movies may not play and text in the options menu, unit description and in the loading screen may not be visible, but everywhere else it is displayed correctly. See the ''Video and audio settings'' image below to see which setting is which and ''Localizations'' to see which soldier's attribute is which.
 +
}}
 +
 
 +
===dgVoodoo 2===
 +
{{++}} Removes DirectX 7 resolution limit, so the game can be played at resolutions higher than 2048x2048.
 +
{{++}} Using dgVoodoo 2 to force higher resolution, instead of setting it in the game options menu, makes the game render the menus and mission briefing screens at higher resolutions and can be used to increase the size of in-game interface.
 +
 
 +
{{Fixbox|description=Instructions|ref=<ref name="refcheck Antrad" />|fix=
 +
# Download the latest version of [http://dege.freeweb.hu dgVoodoo 2] and unpack it (verified working on version 2.54).
 +
# Copy all the files from the <code>MS</code> folder.
 +
# Paste the files into the game installation folder.
 +
# Run <code>dgVoodooCpl.exe</code> and in the DirectX tab set the desired resolution.
 +
# Start the game using <code>{{p|game}}\setup.exe</code>.
 +
# Press <code>Configure</code> and select <code>dgVoodoo DirectX Wrapper</code> as your driver. Then press <code>Play</code> to launch the game.
 +
# In the game options menu select a resolution that is '''smaller''' than the one set in dgVoodoo, but has the same aspect ratio. This will make the in-game interface larger; the smaller the resolution set in the options menu, the bigger will the in-game interface be rendered on screen.
  
{{Fixbox|1=
 
{{Fixbox/fix|Nvidia users}}
 
# First install the [https://www.fileplanet.com/60141/0/section/Patches/ Full Patch].
 
# Then install the [https://www.fileplanet.com/60141/0/section/Patches/ Nvidia Patch].
 
 
'''Notes'''
 
'''Notes'''
{{ii}}Intro movies may not play and text in the options menu and in the loading screen may not be visible, but everywhere else it is displayed correctly. See the ''Video and audio settings'' image below to see which setting is which.
+
{{ii}} The game must always be be started using <code>{{p|game}}\setup.exe</code> and steps 6 and 7 need to be repeated every time, because the game settings get reset.
 +
{{ii}} For playing in ultra-widescreen with larger interface, in the GPU control panel create a custom ultra-widescreen resolution that is smaller than your desired resolution, so it can be selected in the game options menu for the proper aspect ratio.
 +
}}
 +
 
 +
===Skip intro videos===
 +
{{Fixbox|description=Instructions|ref=<ref name="refcheck Antrad"/>|fix=
 +
# In the game installation folder delete or rename the <code>fmv</code> folder.
 
}}
 
}}
  
Line 41: Line 83:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\platoons\}}
+
{{Game data/saves|Windows|{{p|game}}\platoons\}}
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Starship Troopers Terran Ascendancy settings.png|Video and audio settings.}}
 
{{Image|Starship Troopers Terran Ascendancy settings.png|Video and audio settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 58: Line 100:
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= Menus remain 640x480. HUD is not scaled and is small at high resolutions.
+
|widescreen resolution notes= Menus remain 640x480 and in-game interface is not scaled and is small at high resolutions, see [[#dgVoodoo 2|dgVoodoo 2]].
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = See [[#Resolution limit|Resolution limit]].
+
|ultrawidescreen notes      = DirectX 7 has a resolution limit of 2048x2048, see [[#dgVoodoo 2|dgVoodoo 2]].
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
|4k ultra hd notes          = See [[#Resolution limit|Resolution limit]].
+
|4k ultra hd notes          = DirectX 7 has a resolution limit of 2048x2048, see [[#dgVoodoo 2|dgVoodoo 2]].
 
|fov                        = false
 
|fov                        = false
|fov notes                  = Zoom in/out using mouse wheel or numpad +/-.
+
|fov notes                  = {{term|hor+}}. Zooming in/out is available using mouse wheel or numpad +/-.
 
|windowed                  = false
 
|windowed                  = false
 
|windowed notes            =  
 
|windowed notes            =  
Line 72: Line 114:
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = hackable
 
|anisotropic                = hackable
|anisotropic notes          = Force in the GPU control panel.
+
|anisotropic notes          = Force in the GPU control panel or [[#dgVoodoo 2|dgVoodoo 2]].
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        = Force in the GPU control panel.
+
|antialiasing notes        = Force in the GPU control panel or [[#dgVoodoo 2|dgVoodoo 2]].
|vsync                      = false
+
|upscaling                  = false
|vsync notes                =  
+
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = hackable
 +
|vsync notes                = Force using [https://community.pcgamingwiki.com/files/file/84-d3doverrider/ D3DOverrider] or [[#dgVoodoo 2|dgVoodoo 2]].
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              = No frame rate cap.
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = No frame rate cap.
+
|120 fps notes              = While fully playable at 120 FPS, it does affect the game; particle effects are running faster and at least the plasma bug projectile is falling down slower. Much higher framerates also make the whole game run noticeably faster. Limiting the game at lower framerates is recommended.
|color blind                = false
+
|hdr                        = false
 +
|hdr notes                  =
 +
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
===Resolution limit===
+
==Input==
{{ii}} High resolutions are available in the video options, but the game uses DirectX 7 which has a 2048x2048 resolution limit and it will fail to initialize.
+
{{Input
 
 
{{Fixbox|1=
 
{{Fixbox/fix|Use LegacyD3DResolutionHack|ref=<ref>[https://github.com/UCyborg/LegacyD3DResolutionHack DirectX 7 resolution limit]</ref>}}
 
# Download [https://github.com/UCyborg/LegacyD3DResolutionHack/releases LegacyD3DResolutionHack_MSVC6.zip].
 
# Extract the archive.
 
# Copy and paste <code>d3dim.dll</code> and <code>d3dim700.dll</code> to the installation folder.
 
}}
 
 
 
==Input settings==
 
{{Input settings
 
 
|key remap                = false
 
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
Line 107: Line 144:
 
|invert mouse y-axis      = false
 
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = false
 
|controller support        = false
 
|controller support notes  =  
 
|controller support notes  =  
Line 117: Line 156:
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Sound effects, music and dialogue.
 
|separate volume notes    = Sound effects, music and dialogue.
Line 142: Line 209:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
 
{{L10n|content=
 
{{L10n|content=
 +
{{Image|Starship Troopers Terran Ascendancy - Unit description.jpg|Trooper profile - attributes and stats.}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
Line 153: Line 223:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
 +
 +
==Issues fixed==
 +
 +
===Game exits to desktop===
 +
{{ii}} When launching the game or when starting a level the game exits to desktop and is minimized.
 +
{{Fixbox|description=Disable desktop composition|ref=<ref name="refcheck Antrad"/>|fix=
 +
# Right click the game shortcut and select ''Properties''.
 +
# In the ''Compatibility'' tab select ''Disable desktop composition''.
 +
# Click ''Apply'' and ''OK''.
 +
}}
 +
{{Fixbox|description=Use [[#dgVoodoo 2|dgVoodoo 2]]|ref=<ref name="refcheck Antrad"/>}}
  
 
==Other information==
 
==Other information==
Line 174: Line 254:
 
|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 203: Line 293:
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
 +
|ref      = <ref>Information taken from the game manual.</ref>
  
 
|minOS    = 95, 98
 
|minOS    = 95, 98
Line 220: Line 311:
 
|recVRAM  = 16 MB
 
|recVRAM  = 16 MB
 
}}
 
}}
{{ii}} Information taken from the game manual.
 
  
 
{{References}}
 
{{References}}

Latest revision as of 02:29, 19 January 2023

Starship Troopers: Terran Ascendancy
Starship Troopers: Terran Ascendancy cover
Developers
Blue Tongue Entertainment
Publishers
MicroProse
Hasbro Interactive
Release dates
Windows October 28, 2000
Reception
Metacritic 68
Taxonomy
Monetization One-time game purchase
Series Starship Troopers
Starship Troopers: Terran Ascendancy on HowLongToBeat
Starship Troopers: Terran Ascendancy on IGDB
Starship Troopers: Terran Ascendancy on MobyGames
Starship Troopers: Terran Ascendancy on Wikipedia
Starship Troopers
Starship Troopers: Terran Ascendancy 2000
Starship Troopers 2005
Starship Troopers: Terran Command 2022
Starship Troopers: Extermination EA

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
This game is not available digitally.

Demo

A demo is available here. It includes the first campaign mission.

Essential improvements

Comparison of in-game interface size at 2560x1440 set directly in game options menu(up) and 2560x1440 forced through dgVoodoo 2 with resolution in game options menu set to 1280x720(down).
Comparison of in-game interface size at 2560x1440 set directly in game options menu(up) and 2560x1440 forced through dgVoodoo 2 with resolution in game options menu set to 1280x720(down).

Patches

Patches are available here. Developer recommends to install them only if there are issues with running the original version, since no other fixes or gameplay improvements have been made.
Nvidia users[1]
  1. First install the Full Patch.
  2. Then install the Nvidia Patch.

Notes

Intro movies may not play and text in the options menu, unit description and in the loading screen may not be visible, but everywhere else it is displayed correctly. See the Video and audio settings image below to see which setting is which and Localizations to see which soldier's attribute is which.

dgVoodoo 2

Removes DirectX 7 resolution limit, so the game can be played at resolutions higher than 2048x2048.
Using dgVoodoo 2 to force higher resolution, instead of setting it in the game options menu, makes the game render the menus and mission briefing screens at higher resolutions and can be used to increase the size of in-game interface.
Instructions[1]
  1. Download the latest version of dgVoodoo 2 and unpack it (verified working on version 2.54).
  2. Copy all the files from the MS folder.
  3. Paste the files into the game installation folder.
  4. Run dgVoodooCpl.exe and in the DirectX tab set the desired resolution.
  5. Start the game using <path-to-game>\setup.exe.
  6. Press Configure and select dgVoodoo DirectX Wrapper as your driver. Then press Play to launch the game.
  7. In the game options menu select a resolution that is smaller than the one set in dgVoodoo, but has the same aspect ratio. This will make the in-game interface larger; the smaller the resolution set in the options menu, the bigger will the in-game interface be rendered on screen.

Notes

The game must always be be started using <path-to-game>\setup.exe and steps 6 and 7 need to be repeated every time, because the game settings get reset.
For playing in ultra-widescreen with larger interface, in the GPU control panel create a custom ultra-widescreen resolution that is smaller than your desired resolution, so it can be selected in the game options menu for the proper aspect ratio.

Skip intro videos

Instructions[1]
  1. In the game installation folder delete or rename the fmv folder.

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows <path-to-game>\platoons\[Note 1]

Video

Video and audio settings.
Video and audio settings.

Graphics feature State Notes
Widescreen resolution
Menus remain 640x480 and in-game interface is not scaled and is small at high resolutions, see dgVoodoo 2.
Multi-monitor
Ultra-widescreen
DirectX 7 has a resolution limit of 2048x2048, see dgVoodoo 2.
4K Ultra HD
DirectX 7 has a resolution limit of 2048x2048, see dgVoodoo 2.
Field of view (FOV)
Hor+. Zooming in/out is available using mouse wheel or numpad +/-.
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Force in the GPU control panel or dgVoodoo 2.
Anti-aliasing (AA)
Force in the GPU control panel or dgVoodoo 2.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Force using D3DOverrider or dgVoodoo 2.
60 FPS and 120+ FPS
No frame rate cap.
While fully playable at 120 FPS, it does affect the game; particle effects are running faster and at least the plasma bug projectile is falling down slower. Much higher framerates also make the whole game run noticeably faster. Limiting the game at lower framerates is recommended.
High dynamic range display (HDR)

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Sound effects, music and dialogue.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Trooper profile - attributes and stats.
Trooper profile - attributes and stats.
Language UI Audio Sub Notes
English

Issues fixed

Game exits to desktop

When launching the game or when starting a level the game exits to desktop and is minimized.
Disable desktop composition[1]
  1. Right click the game shortcut and select Properties.
  2. In the Compatibility tab select Disable desktop composition.
  3. Click Apply and OK.
Use dgVoodoo 2[1]

Other information

API

Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio FMOD

System requirements

Windows[2]
Minimum Recommended
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium II 233 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 300 MB
Video card (GPU) 3D Video Card (Voodoo 2)
DirectX 7 compatible


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. 1.0 1.1 1.2 1.3 1.4 Verified by User:Antrad on December 12, 2017
  2. Information taken from the game manual.