Difference between revisions of "Starlink: Battle for Atlas"
From PCGamingWiki, the wiki about fixing PC games
(→System requirements: Fix for error message: "Unable to start the game. Please check that your game has been installed correctly.") |
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|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = true |
− | |multimonitor notes = | + | |multimonitor notes = Monitor can be selected in the "Display" options. |
|ultrawidescreen = limited | |ultrawidescreen = limited | ||
|ultrawidescreen notes = {{term|Vert-}} scaling.<ref>{{Refurl|url=https://www.reddit.com/r/widescreengamingforum/comments/kem81c/starlink_battle_for_atlas_supports_219_but_is_vert/|title=Starlink: Battle for Atlas supports 21:9 but is Vert-|date=2020-12-17}}</ref> | |ultrawidescreen notes = {{term|Vert-}} scaling.<ref>{{Refurl|url=https://www.reddit.com/r/widescreengamingforum/comments/kem81c/starlink_battle_for_atlas_supports_219_but_is_vert/|title=Starlink: Battle for Atlas supports 21:9 but is Vert-|date=2020-12-17}}</ref> | ||
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|fov = limited | |fov = limited | ||
|fov notes = Three presets. | |fov notes = Three presets. | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = 2x, 4x, 8x, and 16x. |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = Off, FXAA, SMAA (Low), SMAA (High), and TAA. |
|vsync = true | |vsync = true | ||
|vsync notes = Also includes support for G-Sync. | |vsync notes = Also includes support for G-Sync. | ||
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|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = true |
− | |color blind notes = | + | |color blind notes = 6 colour-blind presets. |
}} | }} | ||
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|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
|controller remap = unknown | |controller remap = unknown | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = true | |xinput controllers = true | ||
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|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
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==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = Three audio mixes: TV Speakers, Home Theatre, and Headphones. |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = |
Revision as of 05:59, 30 December 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Ubisoft Toronto | |
Publishers | |
Ubisoft | |
Engines | |
Snowdrop Engine | |
Release dates | |
Windows | April 30, 2019 |
Reception | |
OpenCritic | 76 |
IGDB | 76 |
Key points
- Contains all title updates, including the upcoming Crimson Moon expansion.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | Deluxe Edition also available | |||
Deluxe Edition also available. | ||||
Green Man Gaming | Deluxe Edition also available. | |||
Humble Store | Deluxe Edition also available. | |||
Steam | Deluxe Edition also available. | |||
Ubisoft Store | Included with Ubisoft+. Deluxe Edition also available. |
- All versions require Ubisoft Connect and Denuvo Anti-Tamper DRM.
DLC and expansion packs
Name | Notes | |
---|---|---|
Collection 1 | Starship packs: Nadir Pilot packs: Kharl Zeon, Razor Lemay Weapon packs: Hailstorm |
|
Collection 2 | Starship packs: Skullscream, Vigilance, Vantage Pilot packs: Startail, Haywire Weapon packs: Gauss Gun, Fury Cannon, Freeze Ray, Meteor |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Starlink - Battle For Atlas\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/950050/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/950050/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Ubisoft Connect |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Monitor can be selected in the "Display" options. | ||
Ultra-widescreen | Vert- scaling.[1] | ||
4K Ultra HD | |||
Field of view (FOV) | Three presets. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | 2x, 4x, 8x, and 16x. | ||
Anti-aliasing (AA) | Off, FXAA, SMAA (Low), SMAA (High), and TAA. | ||
Vertical sync (Vsync) | Also includes support for G-Sync. | ||
60 FPS and 120+ FPS | Support for uncapped framerate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode | 6 colour-blind presets. |
Input settings
- Includes support for the PS4 and Xbox One controller mounts.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Danish | ||||
Dutch | ||||
French | ||||
Finnish | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Spanish | ||||
Swedish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | Co-op |
||
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel Core i5-2500K 3.3 GHz AMD FX-6350 3.9 GHz |
Intel Core i5-4590 3.3 GHz AMD FX-8350 4.0 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 23 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7850 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290X 4 GB of VRAM |
- A 64-bit operating system is required.
- These requirements are based on Ubisoft's requirements for running the game in 1080p at 30 FPS ("minimum") and 60 FPS ("recommended"). Additional requirements for running the game at 1440p and 4K can be found here.
- Ubisoft Connect needs to be run as administrator to launch the game.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (950050) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Starlink: Battle for Atlas supports 21:9 but is Vert- - last accessed on 2020-12-17