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Difference between revisions of "Starlink: Battle for Atlas"

From PCGamingWiki, the wiki about fixing PC games
(→‎System requirements: Fix for error message: "Unable to start the game. Please check that your game has been installed correctly.")
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|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = true
|multimonitor notes        =  
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|multimonitor notes        = Monitor can be selected in the "Display" options.
 
|ultrawidescreen            = limited
 
|ultrawidescreen            = limited
 
|ultrawidescreen notes      = {{term|Vert-}} scaling.<ref>{{Refurl|url=https://www.reddit.com/r/widescreengamingforum/comments/kem81c/starlink_battle_for_atlas_supports_219_but_is_vert/|title=Starlink: Battle for Atlas supports 21:9 but is Vert-|date=2020-12-17}}</ref>
 
|ultrawidescreen notes      = {{term|Vert-}} scaling.<ref>{{Refurl|url=https://www.reddit.com/r/widescreengamingforum/comments/kem81c/starlink_battle_for_atlas_supports_219_but_is_vert/|title=Starlink: Battle for Atlas supports 21:9 but is Vert-|date=2020-12-17}}</ref>
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|fov                        = limited
 
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|fov notes                  = Three presets.
 
|fov notes                  = Three presets.
|windowed                  = unknown
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|windowed                  = true
 
|windowed notes            =  
 
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|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
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|anisotropic                = true
|anisotropic notes          =  
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|anisotropic notes          = 2x, 4x, 8x, and 16x.
|antialiasing              = unknown
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|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = Off, FXAA, SMAA (Low), SMAA (High), and TAA.
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                = Also includes support for G-Sync.
 
|vsync notes                = Also includes support for G-Sync.
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|hdr                        = unknown
 
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|hdr notes                  =  
|color blind                = unknown
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|color blind                = true
|color blind notes          =  
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|color blind notes          = 6 colour-blind presets.
 
}}
 
}}
  
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|controller support        = true
 
|controller support        = true
 
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|controller support notes  =  
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|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = unknown
 
|controller remap          = unknown
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
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|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
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|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
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|simultaneous input notes  =  
 
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==Audio settings==
 
==Audio settings==
 
{{Audio settings
 
{{Audio settings
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|separate volume notes    =  
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|surround sound notes    = Three audio mixes: TV Speakers, Home Theatre, and Headphones.
 
|subtitles                = true
 
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
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|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  

Revision as of 05:59, 30 December 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Starlink: Battle for Atlas
Starlink: Battle for Atlas cover
Developers
Ubisoft Toronto
Publishers
Ubisoft
Engines
Snowdrop Engine
Release dates
Windows April 30, 2019
Reception
OpenCritic 76
IGDB 76
Starlink: Battle for Atlas on HowLongToBeat
Starlink: Battle for Atlas on IGDB
Starlink: Battle for Atlas guide on StrategyWiki
Starlink: Battle for Atlas on MobyGames
Starlink: Battle for Atlas on Wikipedia

Key points

Contains all title updates, including the upcoming Crimson Moon expansion.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Deluxe Edition also available
Windows
Gamesplanet logo.svg
Icon overlay.png
Deluxe Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Deluxe Edition also available.
Windows
Humble Store
Icon overlay.png
Deluxe Edition also available.
Windows
Steam
Icon overlay.png
Icon overlay.png
Deluxe Edition also available.
Windows
Ubisoft Store
Icon overlay.png
Included with Ubisoft+. Deluxe Edition also available.
Windows
All versions require Ubisoft Connect and Denuvo Anti-Tamper DRM.

DLC and expansion packs

Name Notes
Collection 1 Starship packs: Nadir
Pilot packs: Kharl Zeon, Razor Lemay
Weapon packs: Hailstorm
Windows
Collection 2 Starship packs: Skullscream, Vigilance, Vantage
Pilot packs: Startail, Haywire
Weapon packs: Gauss Gun, Fury Cannon, Freeze Ray, Meteor
Windows

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Starlink - Battle For Atlas\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/950050/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/950050/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Ubisoft Connect

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Monitor can be selected in the "Display" options.
Ultra-widescreen
Vert- scaling.[1]
4K Ultra HD
Field of view (FOV)
Three presets.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
2x, 4x, 8x, and 16x.
Anti-aliasing (AA)
Off, FXAA, SMAA (Low), SMAA (High), and TAA.
Vertical sync (Vsync)
Also includes support for G-Sync.
60 FPS and 120+ FPS
Support for uncapped framerate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
6 colour-blind presets.

Input settings

Template:Input settings

Includes support for the PS4 and Xbox One controller mounts.

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Danish
Dutch
French
Finnish
German
Italian
Japanese
Korean
Norwegian
Polish
Brazilian Portuguese
Spanish
Swedish

Network

Multiplayer types

Type Native Notes
Local play
Co-op
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8, 10
Processor (CPU) Intel Core i5-2500K 3.3 GHz
AMD FX-6350 3.9 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 23 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7850
2 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.
These requirements are based on Ubisoft's requirements for running the game in 1080p at 30 FPS ("minimum") and 60 FPS ("recommended"). Additional requirements for running the game at 1440p and 4K can be found here.
Ubisoft Connect needs to be run as administrator to launch the game.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References