Difference between revisions of "Star Wars Jedi: Survivor"
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{{Infobox game/row/reception|Metacritic|star-wars-jedi-survivor|78}} | {{Infobox game/row/reception|Metacritic|star-wars-jedi-survivor|78}} | ||
{{Infobox game/row/reception|OpenCritic|14199/star-wars-jedi-survivor|84}} | {{Infobox game/row/reception|OpenCritic|14199/star-wars-jedi-survivor|84}} | ||
− | {{Infobox game/row/reception|IGDB|star-wars-jedi-survivor| | + | {{Infobox game/row/reception|IGDB|star-wars-jedi-survivor|85}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase, Subscription gaming service }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase, Subscription gaming service }} |
Latest revision as of 06:56, 19 September 2023
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Developers | |
---|---|
Respawn Entertainment | |
Publishers | |
Electronic Arts | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | April 28, 2023[2] |
Reception | |
Metacritic | 78 |
OpenCritic | 84 |
IGDB | 85 |
Taxonomy | |
Monetization | One-time game purchase, Subscription gaming service |
Microtransactions | Cosmetic |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Adventure |
Art styles | Realistic |
Themes | Sci-fi |
Series | Star Wars Jedi |
Star Wars Jedi | |
---|---|
Subseries of Star Wars | |
Star Wars Jedi: Fallen Order | 2019 |
Star Wars Jedi: Survivor | 2023 |
Star Wars Jedi: Survivor is a singleplayer third-person action and adventure game in the Star Wars Jedi series.
The game at release suffers from a large amount of shader and asset-streaming related stutter in addition to poor performance on powerful hardware.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Download code only, no disc included.[3] | |||
Epic Games Store | Deluxe Edition also available. | |||
Origin | Deluxe Edition also available. Included with EA Play Pro. Manual link for EA App purchase. |
|||
Steam | Deluxe Edition also available. |
- All versions require Origin and Denuvo Anti-Tamper DRM.
Version differences
- Deluxe Edition contains the base game and 2 cosmetic packs (Galactic Hero and New Hero).
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Subscription | Available via EA Play Pro. |
Microtransactions
Type | Notes |
---|---|
Cosmetic | All purchases outside the main game are cosmetic packs. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Jedi Survival Cosmetic Pack | Pre-order incentive. Includes Hermit Cosmetic, Hermit Lightsaber Set and Combustion Blaster Set. | |
Galactic Hero Cosmetic Pack | Includes Scoundrel Cosmetic, the Rugged BD-1 Cosmetic and the DL-44 Blaster Set. Included with the Deluxe Edition. | |
New Hero Cosmetic Pack | Includes Rebel Hero Cosmetic, the BD-Astro BD-1 Cosmetic and the Rebel Hero Lightsaber Set. Included with the Deluxe Edition. |
Essential improvements
Skip intro videos
Remove the video files |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\SwGame\Saved\Config\WindowsNoEditor\GameUserSettings.ini %USERPROFILE%\Saved Games\Respawn\JediSurvivor\GameUserSettings.sav |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1774580/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Respawn\JediSurvivor\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1774580/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | Handled through the cloud sync of Origin. | |
Origin | ||
Steam Cloud | Handled through the cloud sync of Origin. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | 21:9 and 32:9 supported. Use Lyall's fix to unlock 32:9 cutscenes. | ||
4K Ultra HD | [4] | ||
Field of view (FOV) | Use JediSurvivorFix. | ||
Windowed | |||
Borderless fullscreen windowed | Named Windowed Fullscreen.[4] | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | TAA with Low, Medium, High and Epic presets.[4][5][citation needed] | ||
High-fidelity upscaling | FSR 2.2, DLSS 3.1 DLSS Frame Generation is supported. |
||
Vertical sync (Vsync) | On/Off toggle.[4] | ||
60 FPS and 120+ FPS | [6] | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) | [4][citation needed] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | [4] | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | Also support Adaptive Triggers and Haptic Feedback on the DualSense when Steam Input is disabled and connected via USB. DualSense Edge not supported | |
---|---|---|
DualShock button prompts | Disable Steam Input. | |
Light bar support | According to the color change of lightsaber | |
Connection modes | Wireless, Wired, DualSense Adaptive Triggers and Haptic Feedback on DualSense are only support via USB. |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | [citation needed] | |
Surround sound | Microsoft Spatial Audio API is supported | |
Subtitles | [4] | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | Steam version had an unused language depot for the game, but it was removed by EA some time later. Fan translation by Team RIG is avaialble here. | |||
Spanish | ||||
Latin American Spanish |
Issues unresolved
Shader compilation stutter
- The game compiles shader at startup but still suffers from severe shader compilation related stutters during gameplay, this occurs every time a new effect is rendered and thus every time a new shader needs to be compiled.
Stutters while traversing in the game
- The game can stutter when moving around in the environment of the game. This is independent from settings or hardware.
Low CPU and GPU utilization
- Low CPU and GPU utilization resulting in low FPS and stuttering
Issues fixed
Ray Tracing Crashing
See here |
---|
Occlusion Culling White Flashes
See here |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Wwise, XAudio | |
Cutscenes | Bink Video 2 |
System requirements
Windows[10][Note 2] | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i7-7700 AMD Ryzen 5 1400 |
Intel Core i5-11600K AMD Ryzen 5 5600X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 155 GB | |
Video card (GPU) | Nvidia GeForce GTX 1070 AMD Radeon RX 580 8 GB of VRAM DirectX 12 compatible | Nvidia GeForce RTX 2070 AMD Radeon RX 6700 XT |
Other | Broadband Internet connection |
- SSD Recommended.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1774580/
in addition to or instead of this directory. The app ID (1774580) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details. - ↑ Please note that the system requirements on storefronts and even on the EA website list the Recommended CPUs as 4c/8t, meanwhile those are 6c/12t parts. Specifications on storefronts has not been updated in quite some time, so assuming the system requirements on the game's official site to be true.
References
- ↑ Star Wars Jedi: Survivor was built with help from Fallen Order's PS5 port - GamesRadar+ - last accessed on 2023-02-08
- "But the process did help us define how we wanted to approach ray tracing on our modified version of the Unreal 4 engine."
- ↑ EA Star Wars - 10:01 PM Jan 31, 2023 - Twitter - last accessed on 2023-01-31
- ↑ Verified by User:kardivevo on 2023-08-16
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 Cite error: Invalid
<ref>
tag; no text was provided for refs namedpreview
- ↑ Verified by User:Mrtnptrs on 2023-04-06
- GameRiot footage shows the typical UE4 TAA blurriness. Thus extremely likely that it uses UE4 TAA.
- ↑ Star Wars Jedi: Survivor - Official storytrailer - EA Star Wars - last accessed on 2023-04-01
- "Video's gameplay clearly plays at native 60 FPS."
- ↑ [missing title] - last accessed on 2023-04-30
- ↑ [missing title] - last accessed on 2023-04-30
- ↑ [missing title] - last accessed on 2023-04-30
- ↑ Star Wars Jedi: Survivor - PC System Requirements - Electronic Arts - last accessed on 2023-04-06