Difference between revisions of "Star Ocean: The Second Story R"
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{{Infobox game | {{Infobox game | ||
|cover = Star_Ocean_The_Second_Story_R.jpg | |cover = Star_Ocean_The_Second_Story_R.jpg | ||
Line 8: | Line 7: | ||
{{Infobox game/row/publisher|Square Enix}} | {{Infobox game/row/publisher|Square Enix}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity|name=Unity 2021|ref=<ref name="gamedata">{{Refcheck|user=Fds29|date=2023-09-19|comment=Examined the game data.}}</ref>|build=2021.3.22f1}} | + | {{Infobox game/row/engine|Unity|name=Unity 2021|ref=<ref name="gamedata">{{Refcheck|user=Fds29|date=2023-09-19|comment=Examined the game data.}}</ref><ref>{{Refcheck|user=MasterBlaster|date=2023-11-07|comment=As indicated in the <code>Player.log</code> file.}}</ref>||build=2021.3.22f1}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 2, 2023}} | {{Infobox game/row/date|Windows|November 2, 2023}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic| | + | {{Infobox game/row/reception|Metacritic|star-ocean-the-second-story-r|85}} |
− | {{Infobox game/row/reception|OpenCritic| | + | {{Infobox game/row/reception|OpenCritic|15765/star-ocean-the-second-story-r|85}} |
− | {{Infobox game/row/reception|IGDB| | + | {{Infobox game/row/reception|IGDB|star-ocean-the-second-story-r|83}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
Line 20: | Line 19: | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Cinematic camera, Third-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | JRPG }} | + | {{Infobox game/row/taxonomy/genres | ARPG, JRPG }} |
− | {{Infobox game/row/taxonomy/sports | }} | + | {{Infobox game/row/taxonomy/sports | Fishing }} |
− | {{Infobox game/row/taxonomy/vehicles | }} | + | {{Infobox game/row/taxonomy/vehicles | Flight }} |
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Anime, Pixel art }} |
− | {{Infobox game/row/taxonomy/themes | Sci-fi }} | + | {{Infobox game/row/taxonomy/themes | Fantasy, Sci-fi }} |
{{Infobox game/row/taxonomy/series | Star Ocean }} | {{Infobox game/row/taxonomy/series | Star Ocean }} | ||
|steam appid = 2238900 | |steam appid = 2238900 | ||
Line 32: | Line 31: | ||
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
− | |official site= | + | |official site= https://starocean2r.square-enix-games.com/en-us |
|hltb = | |hltb = | ||
|igdb = <!-- Only needs to be set if there is no IGDB reception row --> | |igdb = <!-- Only needs to be set if there is no IGDB reception row --> | ||
Line 71: | Line 70: | ||
|freeware = | |freeware = | ||
|free-to-play = | |free-to-play = | ||
− | |one-time game purchase = The | + | |one-time game purchase = Star Ocean: The Second Story R requires an upfront purchase to access. |
|sponsored = | |sponsored = | ||
|subscription = | |subscription = | ||
Line 100: | Line 99: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|userprofile\documents}}\My Games\STAR OCEAN THE SECOND STORY R\Steam\{{p|uid}}\}} |
}} | }} | ||
Line 125: | Line 124: | ||
==Video== | ==Video== | ||
+ | {{Image|SOSR Display Settings.png|Display settings}} | ||
+ | {{Image|SOSR Graphics Settings.png|Graphics settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
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|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = false |
− | |multimonitor notes = | + | |multimonitor notes = Aspect ratios wider than 16:9 are {{term|pillarboxed}}.<ref>{{Refcheck|user=MasterBlaster|date=2023-11-06|comment= Tested on a multi-monitor setup.}}</ref> |
− | |ultrawidescreen = | + | |ultrawidescreen = false |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Aspect ratios wider than 16:9 are {{term|pillarboxed}}.<ref>{{Refcheck|user=MasterBlaster|date=2023-11-06|comment= Tested by playing the game with my computer set at 3840x1080 resolution. The game's display resolution options didn't present me with my set resolution or any other ultrawide resolutions, either.}}</ref> |
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = <ref>{{Refcheck|user=MasterBlaster|date=2023-11-06|comment=Tested by playing the game at 3840x2160 resolution.}}</ref> |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
Line 145: | Line 146: | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = always on |
− | |anisotropic notes = | + | |anisotropic notes = Set to 4x, with no option to disable in-game.<ref>{{Refcheck|user=MasterBlaster|date=2023-11-08|comment=Tested by taking several screenshots in the same spot at an angle with several AF sample rates and comparing them. The game appears to force 4x AF at all times, as disabling and testing AF through Nvidia Control Panel resulted in blurrier textures at lower strengths and sharper textures at higher strengths in comparison. Forcing 4x AF through the Control Panel puts it at a match for the AF set by the game.}}</ref> |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = Options for 2x, 4x, and 8x are available.<br>It is unknown which method is being used. |
|upscaling = false | |upscaling = false | ||
|upscaling tech = | |upscaling tech = | ||
Line 157: | Line 158: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = Options for 30, 60, and 120 FPS. | + | |120 fps notes = Options for 30, 60, and 120 FPS.<br>Plays at monitor's refresh rate when Vsync is enabled. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|ray tracing = false | |ray tracing = false | ||
Line 165: | Line 166: | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | SOSR Screen Settings.png|Screen settings | ||
+ | </gallery> | ||
==Input== | ==Input== | ||
+ | {{Image|SOSR Keyboard and Mouse Settings.png|Keyboard and mouse settings}} | ||
+ | {{Image|SOSR Controller Settings.png|Gamepad settings}} | ||
+ | {{Image|SOSR System Settings.png|System settings}} | ||
+ | {{Image|SOSR Battle Settings.png|Battle settings}} | ||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
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|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = limited |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = A slider is available for "'''Camera Movement Speed'''".<br>Limited to the world map. Can be set in intervals of 1, from 1 to 10. |
− | |mouse menu = | + | |mouse menu = limited |
− | |mouse menu notes = | + | |mouse menu notes = The menus must be navigated with a keyboard as the game lacks a cursor to select any options and the mouse wheel is unusable, but left and right click can still be used for confirm and cancel, respectively. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = limited |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Referred to as "'''Invert Camera Y-Axis'''".<br>Limited to the world map. X-axis can also be inverted. |
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = limited |
− | |full controller notes = | + | |full controller notes = A keyboard is required to change party members names. |
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = limited |
− | |controller sensitivity notes= | + | |controller sensitivity notes= A slider is available for "'''Camera Movement Speed'''".<br>Limited to the world map. Can be set in intervals of 1, from 1 to 10. |
− | |invert controller y-axis = | + | |invert controller y-axis = limited |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Referred to as "'''Invert Camera Y-Axis'''".<br>Limited to the world map. X-axis can also be inverted. |
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
Line 197: | Line 205: | ||
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = true | |dualshock 4 = true | ||
− | |dualshock 4 notes = | + | |dualshock 4 notes = Supports [[Controller:DualShock 4|DualShock 4]] and [[Controller:DualSense|DualSense]] controllers. |
|dualshock prompts = true | |dualshock prompts = true | ||
− | |dualshock prompts notes = | + | |dualshock prompts notes = |
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = V2, Wired, Bluetooth, DualSense |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
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|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = Nintendo |
− | |other button prompts notes= | + | |other button prompts notes= Supports [[Controller:Nintendo Switch Pro Controller|Nintendo Switch Pro Controller]]. |
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
− | |haptic feedback notes = | + | |haptic feedback notes = An intensity slider is available. Can be set in intervals of 1, from 0 to 10. |
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 229: | Line 237: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | |||
+ | <gallery> | ||
+ | SOSR Keyboard Bindings.png|Keyboard bindings | ||
+ | SOSR Controller Bindings (XBONE).png|Gamepad bindings (Xbox One layout) | ||
+ | SOSR Controller Bindings (DS4).png|Gamepad bindings (DualShock 4 layout) | ||
+ | SOSR Controller Bindings (DualSense).png|Gamepad bindings (DualSense layout) | ||
+ | SOSR Controller Bindings (Switch).png|Gamepad bindings (Nintendo Switch layout) | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|SOSR Audio Settings.png|Audio settings{{note|note=The Voice Type and Individual Type Setting options can only be changed when the voice language is set to Japanese.}}}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Sliders for Master, BGM, SFX, and Voice. Can be set in intervals of 1, from 0 to 10. |
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = Plays up to 4.0. {{term|FMV}} cutscenes are limited to 2.0 stereo.<ref>{{Refcheck|user=MasterBlaster|date=2023-11-07|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref> |
− | |subtitles = | + | |subtitles = always on |
− | |subtitles notes = | + | |subtitles notes = Text boxes, accompanied with voice acting during key scenes, are utilized.<br>An option to auto advance text boxes is also available.<br>Subtitles during FMV cutscenes are forced on and cannot be disabled. |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
− | |royalty free audio = | + | |royalty free audio = false |
− | |royalty free audio notes = | + | |royalty free audio notes = A licensed song, "''stella''" by SUIREN, plays during the opening anime movie. |
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 253: | Line 270: | ||
{{L10n|content= | {{L10n|content= | ||
+ | {{ii}} Character voices can be set individually between their "'''SO2R'''" or "'''SO2SE'''" voices or disabled altogether for most characters when the voice language is set to Japanese and the Voice Type is set to Custom. | ||
+ | {{ii}} Music can be changed at any time between the original PS1 soundtrack and a newly re-arranged soundtrack. | ||
+ | {{Image|SOSR Language Settings.png|Language settings}} | ||
+ | {{Image|SOSR Character Voice Type Settings.png|Character voice type settings}} | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
Line 258: | Line 279: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = Uses the English voice track from the PlayStation Portable version.<ref name="voiceacting">{{Refurl|url=https://twitter.com/StarOcean/status/1681303055839502336|title=STAR OCEAN on Twitter|date=2023-07-18}}</ref> | + | |notes = Uses the English voice track from the PlayStation Portable version (referred to in-game as "'''SO2SE'''").<ref name="voiceacting">{{Refurl|url=https://twitter.com/StarOcean/status/1681303055839502336|title=STAR OCEAN on Twitter|date=2023-07-18}}</ref> The English voice track lacks sound clips for Flavor Text dialogue. |
|fan = | |fan = | ||
|ref = | |ref = | ||
Line 312: | Line 333: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = Two Japanese voice options are available: a newly-recorded track from the cast of the original PlayStation game and the voice acting from the PlayStation Portable version.<ref name="voiceacting"></ref> | + | |notes = Two Japanese voice options are available: a newly-recorded track from the cast of the original PlayStation game (referred to in-game as "'''SO2R'''") and the voice acting from the PlayStation Portable version ("'''SO2SE'''").<ref name="voiceacting"></ref> |
|fan = | |fan = | ||
|ref = | |ref = | ||
Line 381: | Line 402: | ||
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = SpeedTree |
− | |physics notes = | + | |physics notes = <ref name="middleware">{{Refcheck|user=MasterBlaster|date=2023-11-07|comment=As seen in the Licence information on the game's main menu.}}</ref> |
|audio = CRI ADX | |audio = CRI ADX | ||
− | |audio notes = <ref name="gamedata></ref> | + | |audio notes = <ref name="gamedata></ref><ref name="middleware"/> |
|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
Line 390: | Line 411: | ||
|input notes = | |input notes = | ||
|cutscenes = CRI Movie | |cutscenes = CRI Movie | ||
− | |cutscenes notes = <ref name="gamedata></ref> | + | |cutscenes notes = <ref name="gamedata></ref><ref name="middleware"/> |
|multiplayer = | |multiplayer = | ||
|multiplayer notes= | |multiplayer notes= | ||
Line 405: | Line 426: | ||
|minCPU2 = Intel Core i3-3210 | |minCPU2 = Intel Core i3-3210 | ||
|minRAM = 8 GB | |minRAM = 8 GB | ||
− | |minHD = 20 GB | + | |minHD = 20 GB<ref>{{Refcheck|user=MasterBlaster|date=2023-11-07|comment=Actual install size is '''17.48 GB'''.}}</ref> |
|minGPU = AMD Radeon RX 460 | |minGPU = AMD Radeon RX 460 | ||
|minGPU2 = Nvidia GeForce GTX 750 Ti | |minGPU2 = Nvidia GeForce GTX 750 Ti | ||
+ | |minGPU3 = Intel Arc A380 Graphics | ||
|minVRAM = | |minVRAM = | ||
|minDX = 11 | |minDX = 11 | ||
Line 417: | Line 439: | ||
|recHD = | |recHD = | ||
|recGPU = AMD Radeon RX 470 | |recGPU = AMD Radeon RX 470 | ||
− | |recGPU2 = Nvidia GeForce GTX 1650 | + | |recGPU2 = Nvidia GeForce GTX 1650 |
+ | |recGPU3 = Intel Arc A750 Graphics | ||
|recVRAM = | |recVRAM = | ||
|notes = | |notes = |
Revision as of 06:16, 8 November 2023
Developers | |
---|---|
Original game | tri-Ace |
Second Story R | Gemdrops |
Publishers | |
Square Enix | |
Engines | |
Unity 2021[Note 1] | |
Release dates | |
Windows | November 2, 2023 |
Reception | |
Metacritic | 85 |
OpenCritic | 85 |
IGDB | 83 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera, Third-person |
Controls | Direct control |
Genres | ARPG, JRPG |
Sports | Fishing |
Vehicles | Flight |
Art styles | Anime, Pixel art |
Themes | Fantasy, Sci-fi |
Series | Star Ocean |
Star Ocean | |
---|---|
Star Ocean: The Last Hope 4K & Full HD Remaster | 2017 |
Star Ocean: The Divine Force | 2022 |
Star Ocean: The Second Story R | 2023 |
Star Ocean: The Second Story R is a singleplayer cinematic camera and third-person ARPG and JRPG game in the Star Ocean series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- All versions require Steam and Denuvo Anti-Tamper DRM.
Demo
- A demo is available from Steam.
Monetization
Type | Notes |
---|---|
One-time game purchase | Star Ocean: The Second Story R requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\STAR OCEAN THE SECOND STORY R\Steam\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2238900/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\STAR OCEAN THE SECOND STORY R\Steam\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2238900/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Aspect ratios wider than 16:9 are pillarboxed.[3] | ||
Ultra-widescreen | Aspect ratios wider than 16:9 are pillarboxed.[4] | ||
4K Ultra HD | [5] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Set to 4x, with no option to disable in-game.[6] | ||
Anti-aliasing (AA) | Options for 2x, 4x, and 8x are available. It is unknown which method is being used. |
||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Options for 30, 60, and 120 FPS. Plays at monitor's refresh rate when Vsync is enabled. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | A slider is available for "Camera Movement Speed". Limited to the world map. Can be set in intervals of 1, from 1 to 10. |
|
Mouse input in menus | The menus must be navigated with a keyboard as the game lacks a cursor to select any options and the mouse wheel is unusable, but left and right click can still be used for confirm and cancel, respectively. | |
Mouse Y-axis inversion | Referred to as "Invert Camera Y-Axis". Limited to the world map. X-axis can also be inverted. |
|
Controller | ||
Controller support | ||
Full controller support | A keyboard is required to change party members names. | |
Controller remapping | ||
Controller sensitivity | A slider is available for "Camera Movement Speed". Limited to the world map. Can be set in intervals of 1, from 1 to 10. |
|
Controller Y-axis inversion | Referred to as "Invert Camera Y-Axis". Limited to the world map. X-axis can also be inverted. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Supports DualShock 4 and DualSense controllers. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired, Wireless (Bluetooth), |
Generic/other controllers | ||
---|---|---|
Button prompts | Supports Nintendo Switch Pro Controller. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | An intensity slider is available. Can be set in intervals of 1, from 0 to 10. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio settings[Note 3]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Master, BGM, SFX, and Voice. Can be set in intervals of 1, from 0 to 10. | |
Surround sound | Plays up to 4.0. FMV cutscenes are limited to 2.0 stereo.[7] | |
Subtitles | Text boxes, accompanied with voice acting during key scenes, are utilized. An option to auto advance text boxes is also available. Subtitles during FMV cutscenes are forced on and cannot be disabled. |
|
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | A licensed song, "stella" by SUIREN, plays during the opening anime movie. |
Localizations
- Character voices can be set individually between their "SO2R" or "SO2SE" voices or disabled altogether for most characters when the voice language is set to Japanese and the Voice Type is set to Custom.
- Music can be changed at any time between the original PS1 soundtrack and a newly re-arranged soundtrack.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Uses the English voice track from the PlayStation Portable version (referred to in-game as "SO2SE").[8] The English voice track lacks sound clips for Flavor Text dialogue. | |||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Two Japanese voice options are available: a newly-recorded track from the cast of the original PlayStation game (referred to in-game as "SO2R") and the voice acting from the PlayStation Portable version ("SO2SE").[8] | |||
Korean | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10, 11 | |
Processor (CPU) | AMD A8-7600 Intel Core i3-3210 |
AMD Ryzen 3 1200 Intel Core i5-3330 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 20 GB[10] | |
Video card (GPU) | AMD Radeon RX 460 Nvidia GeForce GTX 750 Ti Intel Arc A380 Graphics DirectX 11 compatible | AMD Radeon RX 470 Nvidia GeForce GTX 1650 Intel Arc A750 Graphics |
- A 64-bit operating system is required.
- The minimum requirements are for 30 FPS at 1280x720 with default graphics options. The recommended requirements are for 60 FPS at 1920x1080 with default graphics options.
Notes
- ↑ Unity engine build: 2021.3.22f1[1][2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2238900/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2238900) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ The Voice Type and Individual Type Setting options can only be changed when the voice language is set to Japanese.
References
- ↑ 1.0 1.1 1.2 Verified by User:Fds29 on 2023-09-19
- Examined the game data.
- ↑ Verified by User:MasterBlaster on 2023-11-07
- As indicated in the
Player.log
file.
- As indicated in the
- ↑ Verified by User:MasterBlaster on 2023-11-06
- Tested on a multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2023-11-06
- Tested by playing the game with my computer set at 3840x1080 resolution. The game's display resolution options didn't present me with my set resolution or any other ultrawide resolutions, either.
- ↑ Verified by User:MasterBlaster on 2023-11-06
- Tested by playing the game at 3840x2160 resolution.
- ↑ Verified by User:MasterBlaster on 2023-11-08
- Tested by taking several screenshots in the same spot at an angle with several AF sample rates and comparing them. The game appears to force 4x AF at all times, as disabling and testing AF through Nvidia Control Panel resulted in blurrier textures at lower strengths and sharper textures at higher strengths in comparison. Forcing 4x AF through the Control Panel puts it at a match for the AF set by the game.
- ↑ Verified by User:MasterBlaster on 2023-11-07
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ 8.0 8.1 STAR OCEAN on Twitter - last accessed on 2023-07-18
- ↑ 9.0 9.1 9.2 Verified by User:MasterBlaster on 2023-11-07
- As seen in the Licence information on the game's main menu.
- ↑ Verified by User:MasterBlaster on 2023-11-07
- Actual install size is 17.48 GB.