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Difference between revisions of "Star Ocean: The Second Story R"

From PCGamingWiki, the wiki about fixing PC games
(Overhauled page, adding new info and pictures.)
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Star_Ocean_The_Second_Story_R.jpg
 
|cover        = Star_Ocean_The_Second_Story_R.jpg
Line 8: Line 7:
 
{{Infobox game/row/publisher|Square Enix}}
 
{{Infobox game/row/publisher|Square Enix}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unity|name=Unity 2021|ref=<ref name="gamedata">{{Refcheck|user=Fds29|date=2023-09-19|comment=Examined the game data.}}</ref>|build=2021.3.22f1}}
+
{{Infobox game/row/engine|Unity|name=Unity 2021|ref=<ref name="gamedata">{{Refcheck|user=Fds29|date=2023-09-19|comment=Examined the game data.}}</ref><ref>{{Refcheck|user=MasterBlaster|date=2023-11-07|comment=As indicated in the <code>Player.log</code> file.}}</ref>||build=2021.3.22f1}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|November 2, 2023}}
 
{{Infobox game/row/date|Windows|November 2, 2023}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|link|rating}}
+
{{Infobox game/row/reception|Metacritic|star-ocean-the-second-story-r|85}}
{{Infobox game/row/reception|OpenCritic|link|rating}}
+
{{Infobox game/row/reception|OpenCritic|15765/star-ocean-the-second-story-r|85}}
{{Infobox game/row/reception|IGDB|link|rating}}
+
{{Infobox game/row/reception|IGDB|star-ocean-the-second-story-r|83}}
 
|taxonomy    =
 
|taxonomy    =
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
Line 20: Line 19:
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | Cinematic camera, Third-person }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | JRPG }}
+
{{Infobox game/row/taxonomy/genres            | ARPG, JRPG }}
{{Infobox game/row/taxonomy/sports            | }}
+
{{Infobox game/row/taxonomy/sports            | Fishing }}
{{Infobox game/row/taxonomy/vehicles          | }}
+
{{Infobox game/row/taxonomy/vehicles          | Flight }}
{{Infobox game/row/taxonomy/art styles        | }}
+
{{Infobox game/row/taxonomy/art styles        | Anime, Pixel art }}
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
+
{{Infobox game/row/taxonomy/themes            | Fantasy, Sci-fi }}
 
{{Infobox game/row/taxonomy/series            | Star Ocean }}
 
{{Infobox game/row/taxonomy/series            | Star Ocean }}
 
|steam appid  = 2238900
 
|steam appid  = 2238900
Line 32: Line 31:
 
|gogcom id    =  
 
|gogcom id    =  
 
|gogcom id side =  
 
|gogcom id side =  
|official site=  
+
|official site= https://starocean2r.square-enix-games.com/en-us
 
|hltb        =  
 
|hltb        =  
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
Line 71: Line 70:
 
|freeware                    =  
 
|freeware                    =  
 
|free-to-play                =  
 
|free-to-play                =  
|one-time game purchase      = The game requires an upfront purchase to access.
+
|one-time game purchase      = Star Ocean: The Second Story R requires an upfront purchase to access.
 
|sponsored                  =  
 
|sponsored                  =  
 
|subscription                =  
 
|subscription                =  
Line 100: Line 99:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|userprofile\documents}}\My Games\STAR OCEAN THE SECOND STORY R\Steam\{{p|uid}}\}}
 
}}
 
}}
  
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==Video==
 
==Video==
 +
{{Image|SOSR Display Settings.png|Display settings}}
 +
{{Image|SOSR Graphics Settings.png|Graphics settings}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 133: Line 134:
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
|multimonitor notes        =  
+
|multimonitor notes        = Aspect ratios wider than 16:9 are {{term|pillarboxed}}.<ref>{{Refcheck|user=MasterBlaster|date=2023-11-06|comment= Tested on a multi-monitor setup.}}</ref>
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Aspect ratios wider than 16:9 are {{term|pillarboxed}}.<ref>{{Refcheck|user=MasterBlaster|date=2023-11-06|comment= Tested by playing the game with my computer set at 3840x1080 resolution. The game's display resolution options didn't present me with my set resolution or any other ultrawide resolutions, either.}}</ref>
 
|4k ultra hd                = true
 
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = <ref>{{Refcheck|user=MasterBlaster|date=2023-11-06|comment=Tested by playing the game at 3840x2160 resolution.}}</ref>
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
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|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = always on
|anisotropic notes          =  
+
|anisotropic notes          = Set to 4x, with no option to disable in-game.<ref>{{Refcheck|user=MasterBlaster|date=2023-11-08|comment=Tested by taking several screenshots in the same spot at an angle with several AF sample rates and comparing them. The game appears to force 4x AF at all times, as disabling and testing AF through Nvidia Control Panel resulted in blurrier textures at lower strengths and sharper textures at higher strengths in comparison. Forcing 4x AF through the Control Panel puts it at a match for the AF set by the game.}}</ref>
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = Options for 2x, 4x, and 8x are available.<br>It is unknown which method is being used.
 
|upscaling                  = false
 
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Options for 30, 60, and 120 FPS.
+
|120 fps notes              = Options for 30, 60, and 120 FPS.<br>Plays at monitor's refresh rate when Vsync is enabled.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|ray tracing                = false
 
|ray tracing                = false
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|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
 +
<gallery>
 +
SOSR Screen Settings.png|Screen settings
 +
</gallery>
  
 
==Input==
 
==Input==
 +
{{Image|SOSR Keyboard and Mouse Settings.png|Keyboard and mouse settings}}
 +
{{Image|SOSR Controller Settings.png|Gamepad settings}}
 +
{{Image|SOSR System Settings.png|System settings}}
 +
{{Image|SOSR Battle Settings.png|Battle settings}}
 
{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
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|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = false
+
|mouse sensitivity        = limited
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = A slider is available for "'''Camera Movement Speed'''".<br>Limited to the world map. Can be set in intervals of 1, from 1 to 10.
|mouse menu                = false
+
|mouse menu                = limited
|mouse menu notes          =  
+
|mouse menu notes          = The menus must be navigated with a keyboard as the game lacks a cursor to select any options and the mouse wheel is unusable, but left and right click can still be used for confirm and cancel, respectively.
|invert mouse y-axis      = false
+
|invert mouse y-axis      = limited
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = Referred to as "'''Invert Camera Y-Axis'''".<br>Limited to the world map. X-axis can also be inverted.
 
|touchscreen              = false
 
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = true
+
|full controller          = limited
|full controller notes    =  
+
|full controller notes    = A keyboard is required to change party members names.
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = false
+
|controller sensitivity    = limited
|controller sensitivity notes=  
+
|controller sensitivity notes= A slider is available for "'''Camera Movement Speed'''".<br>Limited to the world map. Can be set in intervals of 1, from 1 to 10.
|invert controller y-axis  = false
+
|invert controller y-axis  = limited
|invert controller y-axis notes=  
+
|invert controller y-axis notes= Referred to as "'''Invert Camera Y-Axis'''".<br>Limited to the world map. X-axis can also be inverted.
 
|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
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|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = true
 
|dualshock 4              = true
|dualshock 4 notes        = tested via Steam Input
+
|dualshock 4 notes        = Supports [[Controller:DualShock 4|DualShock 4]] and [[Controller:DualSense|DualSense]] controllers.
 
|dualshock prompts        = true
 
|dualshock prompts        = true
|dualshock prompts notes  = tested via Steam Input
+
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = USB / Bluetooth
+
|dualshock 4 modes        = V2, Wired, Bluetooth, DualSense
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
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|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = Nintendo
|other button prompts notes=  
+
|other button prompts notes= Supports [[Controller:Nintendo Switch Pro Controller|Nintendo Switch Pro Controller]].
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
|haptic feedback notes    =  
+
|haptic feedback notes    = An intensity slider is available. Can be set in intervals of 1, from 0 to 10.
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
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|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
 +
<gallery>
 +
SOSR Keyboard Bindings.png|Keyboard bindings
 +
SOSR Controller Bindings (XBONE).png|Gamepad bindings (Xbox One layout)
 +
SOSR Controller Bindings (DS4).png|Gamepad bindings (DualShock 4 layout)
 +
SOSR Controller Bindings (DualSense).png|Gamepad bindings (DualSense layout)
 +
SOSR Controller Bindings (Switch).png|Gamepad bindings (Nintendo Switch layout)
 +
</gallery>
  
 
==Audio==
 
==Audio==
 +
{{Image|SOSR Audio Settings.png|Audio settings{{note|note=The Voice Type and Individual Type Setting options can only be changed when the voice language is set to Japanese.}}}}
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Sliders for Master, BGM, SFX, and Voice. Can be set in intervals of 1, from 0 to 10.
|surround sound            = unknown
+
|surround sound            = true
|surround sound notes      =  
+
|surround sound notes      = Plays up to 4.0. {{term|FMV}} cutscenes are limited to 2.0 stereo.<ref>{{Refcheck|user=MasterBlaster|date=2023-11-07|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref>
|subtitles                = true
+
|subtitles                = always on
|subtitles notes          =  
+
|subtitles notes          = Text boxes, accompanied with voice acting during key scenes, are utilized.<br>An option to auto advance text boxes is also available.<br>Subtitles during FMV cutscenes are forced on and cannot be disabled.
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost        = unknown
+
|mute on focus lost        = false
 
|mute on focus lost notes  =  
 
|mute on focus lost notes  =  
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
|royalty free audio        = unknown
+
|royalty free audio        = false
|royalty free audio notes  =  
+
|royalty free audio notes  = A licensed song, "''stella''" by SUIREN, plays during the opening anime movie.
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
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{{L10n|content=
 
{{L10n|content=
 +
{{ii}} Character voices can be set individually between their "'''SO2R'''" or "'''SO2SE'''" voices or disabled altogether for most characters when the voice language is set to Japanese and the Voice Type is set to Custom.
 +
{{ii}} Music can be changed at any time between the original PS1 soundtrack and a newly re-arranged soundtrack.
 +
{{Image|SOSR Language Settings.png|Language settings}}
 +
{{Image|SOSR Character Voice Type Settings.png|Character voice type settings}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
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  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    = Uses the English voice track from the PlayStation Portable version.<ref name="voiceacting">{{Refurl|url=https://twitter.com/StarOcean/status/1681303055839502336|title=STAR OCEAN on Twitter|date=2023-07-18}}</ref>
+
  |notes    = Uses the English voice track from the PlayStation Portable version (referred to in-game as "'''SO2SE'''").<ref name="voiceacting">{{Refurl|url=https://twitter.com/StarOcean/status/1681303055839502336|title=STAR OCEAN on Twitter|date=2023-07-18}}</ref> The English voice track lacks sound clips for Flavor Text dialogue.
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
Line 312: Line 333:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    = Two Japanese voice options are available: a newly-recorded track from the cast of the original PlayStation game and the voice acting from the PlayStation Portable version.<ref name="voiceacting"></ref>
+
  |notes    = Two Japanese voice options are available: a newly-recorded track from the cast of the original PlayStation game (referred to in-game as "'''SO2R'''") and the voice acting from the PlayStation Portable version ("'''SO2SE'''").<ref name="voiceacting"></ref>
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
Line 381: Line 402:
 
===Middleware===
 
===Middleware===
 
{{Middleware
 
{{Middleware
|physics          =  
+
|physics          = SpeedTree
|physics notes    =  
+
|physics notes    = <ref name="middleware">{{Refcheck|user=MasterBlaster|date=2023-11-07|comment=As seen in the Licence information on the game's main menu.}}</ref>
 
|audio            = CRI ADX
 
|audio            = CRI ADX
|audio notes      = <ref name="gamedata></ref>
+
|audio notes      = <ref name="gamedata></ref><ref name="middleware"/>
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
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|input notes      =  
 
|input notes      =  
 
|cutscenes        = CRI Movie
 
|cutscenes        = CRI Movie
|cutscenes notes  = <ref name="gamedata></ref>
+
|cutscenes notes  = <ref name="gamedata></ref><ref name="middleware"/>
 
|multiplayer      =  
 
|multiplayer      =  
 
|multiplayer notes=  
 
|multiplayer notes=  
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|minCPU2  = Intel Core i3-3210
 
|minCPU2  = Intel Core i3-3210
 
|minRAM  = 8 GB
 
|minRAM  = 8 GB
|minHD    = 20 GB
+
|minHD    = 20 GB<ref>{{Refcheck|user=MasterBlaster|date=2023-11-07|comment=Actual install size is '''17.48 GB'''.}}</ref>
 
|minGPU  = AMD Radeon RX 460
 
|minGPU  = AMD Radeon RX 460
 
|minGPU2  = Nvidia GeForce GTX 750 Ti
 
|minGPU2  = Nvidia GeForce GTX 750 Ti
 +
|minGPU3  = Intel Arc A380 Graphics
 
|minVRAM  =  
 
|minVRAM  =  
 
|minDX    = 11
 
|minDX    = 11
Line 417: Line 439:
 
|recHD    =  
 
|recHD    =  
 
|recGPU  = AMD Radeon RX 470
 
|recGPU  = AMD Radeon RX 470
|recGPU2  = Nvidia GeForce GTX 1650  
+
|recGPU2  = Nvidia GeForce GTX 1650
 +
|recGPU3  = Intel Arc A750 Graphics
 
|recVRAM  =  
 
|recVRAM  =  
 
|notes    =  
 
|notes    =  

Revision as of 06:16, 8 November 2023

Star Ocean: The Second Story R
Star Ocean: The Second Story R cover
Developers
Original game tri-Ace
Second Story R Gemdrops
Publishers
Square Enix
Engines
Unity 2021[Note 1]
Release dates
Windows November 2, 2023
Reception
Metacritic 85
OpenCritic 85
IGDB 83
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Cinematic camera, Third-person
Controls Direct control
Genres ARPG, JRPG
Sports Fishing
Vehicles Flight
Art styles Anime, Pixel art
Themes Fantasy, Sci-fi
Series Star Ocean
Star Ocean: The Second Story R on IGDB
Star Ocean: The Second Story R guide on StrategyWiki
Star Ocean: The Second Story R on MobyGames
Star Ocean: The Second Story R on Wikipedia
Star Ocean
Star Ocean: The Last Hope 4K & Full HD Remaster 2017
Star Ocean: The Divine Force 2022
Star Ocean: The Second Story R 2023

Star Ocean: The Second Story R is a singleplayer cinematic camera and third-person ARPG and JRPG game in the Star Ocean series.

Availability

Source DRM Notes Keys OS
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam and Denuvo Anti-Tamper DRM.

Demo

A demo is available from Steam.

Monetization

Type Notes
One-time game purchase Star Ocean: The Second Story R requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None


Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\STAR OCEAN THE SECOND STORY R\Steam\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2238900/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\STAR OCEAN THE SECOND STORY R\Steam\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2238900/pfx/[Note 2]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Display settings
Display settings
Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Aspect ratios wider than 16:9 are pillarboxed.[3]
Ultra-widescreen
Aspect ratios wider than 16:9 are pillarboxed.[4]
4K Ultra HD
[5]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Set to 4x, with no option to disable in-game.[6]
Anti-aliasing (AA)
Options for 2x, 4x, and 8x are available.
It is unknown which method is being used.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Options for 30, 60, and 120 FPS.
Plays at monitor's refresh rate when Vsync is enabled.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse settings
Keyboard and mouse settings
Gamepad settings
Gamepad settings
System settings
System settings
Battle settings
Battle settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
A slider is available for "Camera Movement Speed".
Limited to the world map. Can be set in intervals of 1, from 1 to 10.
Mouse input in menus
The menus must be navigated with a keyboard as the game lacks a cursor to select any options and the mouse wheel is unusable, but left and right click can still be used for confirm and cancel, respectively.
Mouse Y-axis inversion
Referred to as "Invert Camera Y-Axis".
Limited to the world map. X-axis can also be inverted.
Controller
Controller support
Full controller support
A keyboard is required to change party members names.
Controller remapping
Controller sensitivity
A slider is available for "Camera Movement Speed".
Limited to the world map. Can be set in intervals of 1, from 1 to 10.
Controller Y-axis inversion
Referred to as "Invert Camera Y-Axis".
Limited to the world map. X-axis can also be inverted.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Supports DualShock 4 and DualSense controllers.
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
, Wired, Wireless (Bluetooth),

Generic/other controllers
Button prompts
Supports Nintendo Switch Pro Controller.
Additional information
Controller hotplugging
Haptic feedback
An intensity slider is available. Can be set in intervals of 1, from 0 to 10.
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings[Note 3]
Audio settings[Note 3]

Audio feature State Notes
Separate volume controls
Sliders for Master, BGM, SFX, and Voice. Can be set in intervals of 1, from 0 to 10.
Surround sound
Plays up to 4.0. FMV cutscenes are limited to 2.0 stereo.[7]
Subtitles
Text boxes, accompanied with voice acting during key scenes, are utilized.
An option to auto advance text boxes is also available.
Subtitles during FMV cutscenes are forced on and cannot be disabled.
Closed captions
Mute on focus lost
Royalty free audio
A licensed song, "stella" by SUIREN, plays during the opening anime movie.

Localizations

Character voices can be set individually between their "SO2R" or "SO2SE" voices or disabled altogether for most characters when the voice language is set to Japanese and the Voice Type is set to Custom.
Music can be changed at any time between the original PS1 soundtrack and a newly re-arranged soundtrack.
Language settings
Language settings
Character voice type settings
Character voice type settings
Language UI Audio Sub Notes
English
Uses the English voice track from the PlayStation Portable version (referred to in-game as "SO2SE").[8] The English voice track lacks sound clips for Flavor Text dialogue.
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Two Japanese voice options are available: a newly-recorded track from the cast of the original PlayStation game (referred to in-game as "SO2R") and the voice acting from the PlayStation Portable version ("SO2SE").[8]
Korean
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11.1
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics SpeedTree [9]
Audio CRI ADX [1][9]
Cutscenes CRI Movie [1][9]

System requirements

Windows
Minimum Recommended
Operating system (OS) 10, 11
Processor (CPU) AMD A8-7600
Intel Core i3-3210
System memory (RAM) 8 GB
Hard disk drive (HDD) 20 GB[10]
Video card (GPU) AMD Radeon RX 460
Nvidia GeForce GTX 750 Ti
Intel Arc A380 Graphics
DirectX 11 compatible
A 64-bit operating system is required.
The minimum requirements are for 30 FPS at 1280x720 with default graphics options. The recommended requirements are for 60 FPS at 1920x1080 with default graphics options.


Notes

  1. Unity engine build: 2021.3.22f1[1][2]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:
  3. The Voice Type and Individual Type Setting options can only be changed when the voice language is set to Japanese.

References

  1. 1.0 1.1 1.2 Verified by User:Fds29 on 2023-09-19
    Examined the game data.
  2. Verified by User:MasterBlaster on 2023-11-07
    As indicated in the Player.log file.
  3. Verified by User:MasterBlaster on 2023-11-06
    Tested on a multi-monitor setup.
  4. Verified by User:MasterBlaster on 2023-11-06
    Tested by playing the game with my computer set at 3840x1080 resolution. The game's display resolution options didn't present me with my set resolution or any other ultrawide resolutions, either.
  5. Verified by User:MasterBlaster on 2023-11-06
    Tested by playing the game at 3840x2160 resolution.
  6. Verified by User:MasterBlaster on 2023-11-08
    Tested by taking several screenshots in the same spot at an angle with several AF sample rates and comparing them. The game appears to force 4x AF at all times, as disabling and testing AF through Nvidia Control Panel resulted in blurrier textures at lower strengths and sharper textures at higher strengths in comparison. Forcing 4x AF through the Control Panel puts it at a match for the AF set by the game.
  7. Verified by User:MasterBlaster on 2023-11-07
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
  8. 8.0 8.1 STAR OCEAN on Twitter - last accessed on 2023-07-18
  9. 9.0 9.1 9.2 Verified by User:MasterBlaster on 2023-11-07
    As seen in the Licence information on the game's main menu.
  10. Verified by User:MasterBlaster on 2023-11-07
    Actual install size is 17.48 GB.