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Difference between revisions of "Soundfall"

From PCGamingWiki, the wiki about fixing PC games
(Tested HDR, add middleware info from a log file)
imported>AemonyBot
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{{Infobox game/row/publisher|Noodlecake Studios}}
 
{{Infobox game/row/publisher|Noodlecake Studios}}
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|Unreal Engine 4}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|TBA}}
+
{{Infobox game/row/date|Windows|May 11th, 2022}}
 
|reception    =  
 
|reception    =  
 
{{Infobox game/row/reception|Metacritic|soundfall|rating}}
 
{{Infobox game/row/reception|Metacritic|soundfall|rating}}
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{{Infobox game/row/reception|IGDB|soundfall|rating}}
 
{{Infobox game/row/reception|IGDB|soundfall|rating}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
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|hltb        = 97297
 
|hltb        = 97297
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
|mobygames    =  
+
|mobygames    = soundfall
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|appdata}}\BeatShooter\Saved\Config\WindowsNoEditor\GameUserSettings.ini}}
+
{{Game data/config|Windows|{{p|localappdata}}\BeatShooter\Saved\Config\WindowsNoEditor\GameUserSettings.ini}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{p|appdata}}\BeatShooter\Saved\SaveGames\{{p|uid}}\Autosave.sav}}
+
{{Game data/saves|Windows|{{p|localappdata}}\BeatShooter\Saved\SaveGames\{{p|uid}}\Autosave.sav}}
 
}}
 
}}
  
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
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|anisotropic                = unknown
 
|anisotropic                = unknown
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = Cannot seem to be disabled - lowest quality is 'low'.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =  
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Up to 240 fps
+
|120 fps notes              = 30, 60, 120, or "None" (240) FPS caps.
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  = The HDR-related settings in the config file are automatically reset on launch.
 
|hdr notes                  = The HDR-related settings in the config file are automatically reset on launch.
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|ray tracing notes          =  
 
|ray tracing notes          =  
 
|color blind                = true
 
|color blind                = true
|color blind notes          = Three numbered options with 10 'strength' settings.
+
|color blind notes          = Three numbered options with 10 'strength' settings
 
}}
 
}}
  
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|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          = Dialogue is entirely text.
 
|subtitles notes          = Dialogue is entirely text.
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost        = unknown
 
|mute on focus lost        = unknown
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|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
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|matchmaking        =  
 
|matchmaking        =  
 
|matchmaking notes  =  
 
|matchmaking notes  =  
|p2p                =  
+
|p2p                = true
 
|p2p notes          =  
 
|p2p notes          =  
 
|dedicated          =  
 
|dedicated          =  
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===Middleware===
 
===Middleware===
 +
{{ii}} Uses RAD's Oodle compression.
 
{{Middleware
 
{{Middleware
 
|physics          = PhysX
 
|physics          = PhysX
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|cutscenes        =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|cutscenes notes  =  
|multiplayer      =  
+
|multiplayer      = Steamworks, Epic Online Services
 
|multiplayer notes=  
 
|multiplayer notes=  
 
|anticheat        =  
 
|anticheat        =  

Latest revision as of 16:07, 28 October 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Soundfall
Soundfall cover
Developers
Drastic Games
Publishers
Noodlecake Studios
Engines
Unreal Engine 4
Release dates
Windows May 11, 2022
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Genres Action, Music/rhythm
Soundfall on HowLongToBeat
Soundfall on IGDB
Soundfall on MobyGames

Soundfall is a singleplayer and multiplayer action and music/rhythm game.

General information

Developer Discord server
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM details are not known
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\BeatShooter\Saved\Config\WindowsNoEditor\GameUserSettings.ini
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1608700/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\BeatShooter\Saved\SaveGames\<user-id>\Autosave.sav
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1608700/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Cannot seem to be disabled - lowest quality is 'low'.
Vertical sync (Vsync)
60 FPS and 120+ FPS
30, 60, 120, or "None" (240) FPS caps.
High dynamic range display (HDR)
The HDR-related settings in the config file are automatically reset on launch.
Ray tracing (RT)
Color blind mode
Three numbered options with 10 'strength' settings
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Dialogue is entirely text.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
Dutch
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
LAN play
Online play
4 Co-op

Connection types

Type Native Notes
Peer-to-peer

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Uses RAD's Oodle compression.
Middleware Notes
Physics PhysX
Audio FMOD
Multiplayer Steamworks, Epic Online Services

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-3470
AMD FX-8350
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon R9 390X
2 GB (Nvidia), 8 GB (AMD) of VRAM
DirectX 11 compatible
Other Broadband Internet connection
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References