Difference between revisions of "Soldier of Fortune: Payback"
From PCGamingWiki, the wiki about fixing PC games
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|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 17:52, 29 October 2022
Developers | |
---|---|
Cauldron | |
Publishers | |
Original | Activision Value |
Current | Activision |
Engines | |
CloakNT | |
Release dates | |
Windows | November 14, 2007 |
Reception | |
Metacritic | 45 |
IGDB | 50 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Art styles | Realistic |
Themes | Contemporary |
Series | Soldier of Fortune |
Soldier of Fortune | |
---|---|
Soldier of Fortune | 2000 |
Soldier of Fortune II: Double Helix | 2002 |
Soldier of Fortune: Payback | 2007 |
Key points
- Crashes on the first mission on modern systems. Use 1.1 patch.
- Game lacks an FPS limiter or Vsync and causes large amount of bugs and physics glitches with frame rates higher than 60 FPS.
General information
Availability
- Game was sold on Steam at one point,[1] however was taken down most likely due to Activision losing the license for the IP.
- Not available for sale on GOG in Germany.
Essential improvements
Patches
- Patch 1.1 fixes crashing, as well as a number of issues with the game
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Save\profile.dat[Note 1] <path-to-game>\Config\key_binding.txt[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7980/pfx/[Note 2] |
- Main configuration file is not saved in text form for the most part.
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7980/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | Use D3DWindower. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | No frame rate cap, but bullet physics break when FPS exceeds 120, causing bullets to phase through enemies without harming them. High frame rates below 120 will result in exaggerated physics effects, but this does not affect gameplay. Refresh rate can be set when choosing resolution. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
- Though most modern resolutions are natively supported, on some systems it may be limited to 1600x1050 and will have to be set manually with a hex editor.
Hex edit the config file[2] |
---|
Notes
|
Field of view (FOV)
Use modified DLL files[2] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | No option to disable it. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Issued fixed
Lacking sounds / loud noise when playing the game
Use software that restores legacy audio effects on newer OS[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok |
Enable a developer console
Start a game with -console parameter[citation needed]
|
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | Intel Pentium 4 2.5 GHz | Intel Core 2 Duo 2.0 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 3.3 GB | |
Video card (GPU) | Nvidia GeForce 6800 ATI Radeon X800 256 MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
Nvidia GeForce 7900 ATI Radeon X1900 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (7980) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.