Difference between revisions of "Silent Hill 4: The Room"
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==Essential improvements== | ==Essential improvements== | ||
− | + | ===[https://community.pcgamingwiki.com/files/file/1332-silent-hill-4-pc-fix-by-steam006/ Silent Hill 4 PC Fix by Steam006]=== | |
{{++}} Adds new features such as widescreen resolutions, 30FPS Cutscenes (Fix), restored PS2 brightness levels and fixes some of the bugs found within the game. | {{++}} Adds new features such as widescreen resolutions, 30FPS Cutscenes (Fix), restored PS2 brightness levels and fixes some of the bugs found within the game. | ||
{{ii}} Adding a Windows Security exception may be necessary for moving and using <code>DLLInjector.exe</code>. | {{ii}} Adding a Windows Security exception may be necessary for moving and using <code>DLLInjector.exe</code>. | ||
− | {{Fixbox|description=Instructions|ref= | + | {{Fixbox|description=Instructions|ref=|fix= |
# Copy all the files to {{code|{{P|game}}}} | # Copy all the files to {{code|{{P|game}}}} | ||
# Configure options in {{file|Silent_Hill_4_PC_Fix.ini}}. | # Configure options in {{file|Silent_Hill_4_PC_Fix.ini}}. | ||
# Start the game with {{file|DLLInjector.exe}}. | # Start the game with {{file|DLLInjector.exe}}. | ||
+ | |||
+ | '''Notes''' | ||
{{ii}} When using the GOG version you can add {{file|DLLInjector.exe}} as a custom executable via GOG Galaxy. | {{ii}} When using the GOG version you can add {{file|DLLInjector.exe}} as a custom executable via GOG Galaxy. | ||
{{ii}} It is ideal to add an exception/exclusion to the game directory to prevent any issues with <code>DLLInjector.exe</code>. | {{ii}} It is ideal to add an exception/exclusion to the game directory to prevent any issues with <code>DLLInjector.exe</code>. | ||
− | {{ii}} Password:pcgw | + | {{ii}} Password:<code>pcgw</code> |
}} | }} | ||
− | === | + | ===[https://drive.google.com/file/d/1K0FJ09jOh12h4_CqEFSp2giOySI80xT9/view?usp=sharing Silent Hill 4: The Room 16:9 FMV Pack by CataBridge]=== |
− | {{ii}} | + | {{++}} A modified in-game video pack that lets you watch the FMVs in 16:9 Widescreen without the 2Dfix option of the ThirteenAG patch. |
− | {{Fixbox|description= | + | {{ii}} Without the 2Dfix option you can now view the FMVs in 16:9 Widescreen without losing any effects. |
+ | {{ii}} Recommended to be used with [https://community.pcgamingwiki.com/files/file/1332-silent-hill-4-pc-fix-by-steam006/ Steam006's Fix] | ||
+ | |||
+ | {{Fixbox|description=Instructions|ref=|fix= | ||
+ | # Download the archive [https://drive.google.com/file/d/1K0FJ09jOh12h4_CqEFSp2giOySI80xT9/view?usp=sharing here] | ||
+ | # Extract and copy the <code>movie</code> folder to Silent Hill 4's game directory and replace files when prompted. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{++}} Can work with the GOG version. | ||
+ | {{ii}} Converted from the PS2 version. | ||
}} | }} | ||
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'''Notes''' | '''Notes''' | ||
{{--}} Made for GOG therefore does not work on retail copies. | {{--}} Made for GOG therefore does not work on retail copies. | ||
+ | }} | ||
+ | |||
+ | ===Skip intro Splash Screens=== | ||
+ | {{ii}} Should not be combined with Steam006's Fix. | ||
+ | {{Fixbox|description=Use [[#Silent Hill 4: The Room Widescreen Fix by ThirteenAG|Silent Hill 4 Widescreen Fix by ThirteenAG]]|ref=|fix= | ||
}} | }} | ||
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{{ii}} Recommended in-game settings: Brightness = <code>4</code>, Contrast = <code>8</code>, and all gamma <code>1.0</code>. | {{ii}} Recommended in-game settings: Brightness = <code>4</code>, Contrast = <code>8</code>, and all gamma <code>1.0</code>. | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{ii}} Most of these fixes are included in Steam006's Fix | ||
+ | |||
====[https://thirteenag.github.io/wfp#sh4 Silent Hill 4: The Room Widescreen Fix by ThirteenAG]==== | ====[https://thirteenag.github.io/wfp#sh4 Silent Hill 4: The Room Widescreen Fix by ThirteenAG]==== | ||
{{++}} A D3D8 wrapper which adds some fixes and new features, such as: | {{++}} A D3D8 wrapper which adds some fixes and new features, such as: | ||
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* Disable cutscene letterboxing. | * Disable cutscene letterboxing. | ||
* Changes FPS in cutscenes to run at 30 instead of 15. | * Changes FPS in cutscenes to run at 30 instead of 15. | ||
+ | * Disables hardware check before launch. | ||
* Correct the UI/ HUD width in widescreen. | * Correct the UI/ HUD width in widescreen. | ||
{{--}} Enabling this option disables shader effects and makes some UI elements look strange. | {{--}} Enabling this option disables shader effects and makes some UI elements look strange. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
====[https://community.pcgamingwiki.com/files/file/694-silent-hill-4-wrapper-by-nemesis/ Silent Hill 4: The Room Wrapper by Nemesis]==== | ====[https://community.pcgamingwiki.com/files/file/694-silent-hill-4-wrapper-by-nemesis/ Silent Hill 4: The Room Wrapper by Nemesis]==== | ||
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* Disable cutscene letterboxing | * Disable cutscene letterboxing | ||
* Changes FPS in cutscenes to run at 30 instead of 15 | * Changes FPS in cutscenes to run at 30 instead of 15 | ||
− | * Enable 60 FPS support. '''Has serious issues''': | + | * Disable the blur in cutscenes (change all values to 0) |
+ | * Pause background will render at native resolution. | ||
+ | * Enable 60 FPS support. Experimental; '''Has serious issues''': | ||
{{--}} Causes Henry to be unable to move in attack stance. | {{--}} Causes Henry to be unable to move in attack stance. | ||
{{--}} Cannot finish the game because of a game-breaking bug during the final boss. | {{--}} Cannot finish the game because of a game-breaking bug during the final boss. | ||
− | |||
− | |||
===[[Glossary:Windowed|Windowed]]=== | ===[[Glossary:Windowed|Windowed]]=== | ||
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|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = Mouse deceleration present. | |acceleration option notes = Mouse deceleration present. | ||
− | |mouse sensitivity = | + | |mouse sensitivity = hackable |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Can be adjusted via Steam006's Fix. But the X and Y axis have different speeds/sensitivity. |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
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|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = hackable |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Can be adjusted via Steam006's Fix. But the X and Y axis have different speeds/sensitivity. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = unknown | |xinput controllers = unknown |
Revision as of 23:05, 3 December 2022
Developers | |
---|---|
Team Silent | |
Publishers | |
Konami | |
Release dates | |
Windows | September 9, 2004 |
Reception | |
Metacritic | 67 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Survival horror |
Art styles | Realistic |
Themes | Horror, North America |
Series | Silent Hill |
Silent Hill | |
---|---|
Silent Hill 2: Director's Cut | 2002 |
Silent Hill 3 | 2003 |
Silent Hill 4: The Room | 2004 |
Silent Hill: Homecoming | 2008 |
Silent Hill 2 | 2024 |
Key points
- Game must be installed on the main drive. See Issues fixed.
- 30 FPS cap. See High frame rate.
- Lacks the soft shadows of the PlayStation 2 version.[citation needed]
- Some of the "hauntings" from the console version are missing.[1] Restore missing hauntings.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM v5 DRM. | |||
GOG.com | Port of the European PC version.[citation needed] |
Essential improvements
Silent Hill 4 PC Fix by Steam006
- Adds new features such as widescreen resolutions, 30FPS Cutscenes (Fix), restored PS2 brightness levels and fixes some of the bugs found within the game.
- Adding a Windows Security exception may be necessary for moving and using
DLLInjector.exe
.
Instructions |
---|
Notes
|
Silent Hill 4: The Room 16:9 FMV Pack by CataBridge
- A modified in-game video pack that lets you watch the FMVs in 16:9 Widescreen without the 2Dfix option of the ThirteenAG patch.
- Without the 2Dfix option you can now view the FMVs in 16:9 Widescreen without losing any effects.
- Recommended to be used with Steam006's Fix
Instructions |
---|
Notes
|
Restore missing hauntings
Restore "cut" hauntings |
---|
Notes
|
Skip intro Splash Screens
- Should not be combined with Steam006's Fix.
Use Silent Hill 4 Widescreen Fix by ThirteenAG |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\input.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\saves\[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Native for the GOG version. See Widescreen resolution for retail versions. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Native for the GOG version. See Widescreen resolution for retail versions. | ||
Field of view (FOV) | Use sh4tool. | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | Present in GOG version (2x-16x). | ||
Anti-aliasing (AA) | Present in GOG version (MSAA 2x-8x). | ||
Vertical sync (Vsync) | Present in GOG version. | ||
60 FPS | 30 FPS cap in retail and digital releases. 15 FPS cap for cutscenes in physical release. See High frame rate. | ||
120+ FPS |
- Recommended in-game settings: Brightness =
4
, Contrast =8
, and all gamma1.0
.
Widescreen resolution
- Most of these fixes are included in Steam006's Fix
Silent Hill 4: The Room Widescreen Fix by ThirteenAG
- A D3D8 wrapper which adds some fixes and new features, such as:
- Widescreen support.
- Disable cutscene letterboxing.
- Changes FPS in cutscenes to run at 30 instead of 15.
- Disables hardware check before launch.
- Correct the UI/ HUD width in widescreen.
- Enabling this option disables shader effects and makes some UI elements look strange.
Silent Hill 4: The Room Wrapper by Nemesis
- A wrapper for the North American version which adds some fixes and new features, such as:
- Change the resolution
- Correct the FOV to widescreen
- Disable cutscene letterboxing
- Changes FPS in cutscenes to run at 30 instead of 15
- Disable the blur in cutscenes (change all values to 0)
- Pause background will render at native resolution.
- Enable 60 FPS support. Experimental; Has serious issues:
- Causes Henry to be unable to move in attack stance.
- Cannot finish the game because of a game-breaking bug during the final boss.
Windowed
Force windowed |
---|
|
High frame rate
Enable 60 FPS support |
---|
Notes
|
Disable blur in cutscenes
Disable blur |
---|
|
Fix the flickering screen on Windows 8/8.1
Put the D3D8to9 DLL by crosire in the game folder. |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse deceleration present. | |
Mouse sensitivity | Can be adjusted via Steam006's Fix. But the X and Y axis have different speeds/sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Can be adjusted via Steam006's Fix. But the X and Y axis have different speeds/sensitivity. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | For XInput controllers see Force feedback driver for XInput. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Controller support
- Controller support was fixed in the GOG version.[2]
- A fix is required for the game to properly recognize XInput triggers and right analog stick when assigning controls.
Fix button assignment[citation needed] |
---|
|
- XInput Plus replaces the
dinput8.dll
included in the Wrapper by Nemesis.
Use XInput Plus and Wrapper by Nemesis |
---|
|
- Alternatively, the GOG version can be launched through Steam as a non-Steam game. Steam Input's community controller configurations can then be used.
Alternative: Use Steam Input[3] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM and SE | |
Surround sound | Dolby Digital 5.1. May get up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | Set Dolby Digital in-game and use DSOAL to get HRTF.[4] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | Fan translation, download. | |||
French | ||||
German | ||||
Italian | Only available in the European version. | |||
Japanese | ||||
Polish | Fan translation, download. | |||
Brazilian Portuguese | Fan translation, download. | |||
Russian | Retail only. Patch for digital release here. | |||
Spanish | Only available in the European/Gog version. | |||
Turkish | Fan translation, download. |
Issues fixed
Game closes itself briefly after launching
- White screen shows up twice, but no logos are visible when they should be. Game closes itself immediately after.
Install game on the main drive of the computer[5] |
---|
Game fails to run
- Some systems that meet the technical requirements may still fail to run the game.
Use Silent Hill 4 Widescreen Fix |
---|
Bypass initial check[6] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 1.0 GHz or AMD Athlon | Intel Pentium 4 2.0 GHz or AMD Athlon |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce 3 Ti ATI Radeon 8500 32 MB of VRAM DirectX 8.1b compatible | Nvidia GeForce 4 Ti 64 MB of VRAM |
Sound (audio device) | DirectX compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ http://www.silenthillmemories.net/sh4/hauntings_en.htm
- ↑ [1]
- ↑ Verified by User:Shooterboss on 2021-08-11
- Just uploaded a community controller configuration on Steam for this game.
- ↑ Silent Hill 4: The Room w/ 3D spatial sound 🎧 (OpenAL Soft HRTF audio)
- ↑ Verified by User:Shooterboss on 2021-08-11
- ↑ dns/Silent-Hill-4-Wide-Screen-Patch: Silent Hill 4 with Wide Screen support - last accessed on 2017-01-21