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Difference between revisions of "Sandbox"

From PCGamingWiki, the wiki about fixing PC games
(Major article update with new information current as of February 1 2022.)
 
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}}
 
}}
 
{{Introduction
 
{{Introduction
|introduction      = '''''Sandbox''''' (stylized as '''''S&box''''') is an upcoming [[:Category:Sandbox|sandbox]] game being developed by [[Company:Facepunch Studios|Facepunch Studios]] as a spiritual successor to their debut title, ''[[Garry's Mod]]''. Though ''Sandbox'' was announced in September 2017 as an [[Engine:Unreal Engine 4|Unreal Engine 4]] project, the developers intended to code it in an "engine agnostic" way so that they could easily switch to [[Engine:Source 2|Source 2]] if the latter engine became available for them to use.<ref>{{Refurl|url=http://web.archive.org/web/20170906065344/https://sandbox.facepunch.com/|title=Sandbox Game - Information|date=2017-09-06}}</ref><ref>{{Refurl|url=https://www.pcgamer.com/sbox-could-become-garrys-mod-2-but-is-nowhere-near-that-yet-says-gmod-creator/|title=S&box could become Garry's Mod 2 but is 'nowhere near that yet,' says GMod creator|date=2020-10-30}}</ref> After three years of intermittent development, ''Sandbox'' was transferred to the Source 2 engine in October 2020.<ref>{{Refurl|url=https://sandbox.facepunch.com/news/new-engine|title=New Engine|date=2020-10-30}}</ref>
+
|introduction      = '''''Sandbox''''' (stylized as '''''S&box''''') is an upcoming {{Glossary:Sandbox}} game being developed by [[Company:Facepunch Studios|Facepunch Studios]] as a spiritual successor to their debut title, ''[[Garry's Mod]]''. Though ''Sandbox'' was announced in September 2017 as an [[Engine:Unreal Engine 4|Unreal Engine 4]] project, the developers intended to code it in an "engine agnostic" way so that they could easily switch to [[Engine:Source 2|Source 2]] if the latter engine became available for them to use.<ref>{{Refurl|url=http://web.archive.org/web/20170906065344/https://sandbox.facepunch.com/|title=Sandbox Game - Information|date=2017-09-06}}</ref><ref>{{Refurl|url=https://www.pcgamer.com/sbox-could-become-garrys-mod-2-but-is-nowhere-near-that-yet-says-gmod-creator/|title=S&box could become Garry's Mod 2 but is 'nowhere near that yet,' says GMod creator|date=2020-10-30}}</ref> After three years of intermittent development, ''Sandbox'' was transferred to the Source 2 engine in October 2020.<ref>{{Refurl|url=https://sandbox.facepunch.com/news/new-engine|title=New Engine|date=2020-10-30}}</ref>
 
|release history  =  
 
|release history  =  
 
|current state    =  
 
|current state    =  
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==Video==
 
==Video==
{{Image|Sbox_graphics.jpg|In-game graphics settings as of February 1, 2022.}}
+
{{Image|Sbox_graphics.jpg|In-game graphics settings.}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
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|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  = 60-120°, adjustable in increments of 5 via the "Default Field of View" slider.
+
|fov notes                  = 60-120° via the "Default Field of View" slider.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
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|anisotropic                = true
 
|anisotropic                = true
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = always on
+
|antialiasing              = true
|antialiasing notes        = [[MSAA]], currently forced on with no options to disable or adjust.
+
|antialiasing notes        = Up to 8x [[MSAA]].
 +
|upscaling                  = true
 +
|upscaling tech            = FSR 1.0
 +
|upscaling notes            = <ref>{{Refurl|url=https://sbox.facepunch.com/news/march2022#FidelityFXSuperResolution|title=March 2022 - News - s&box|date=2022-03-05}}</ref>
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Up to 300 FPS, adjustable in increments of 2 via the "Framerate Cap" slider.
+
|120 fps notes              = Cap can be adjusted with the <code>fps_max</code> console command.
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
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==Input==
 
==Input==
{{Image|Sbox input.jpg|In-game input settings as of February 1, 2022.}}
+
{{Image|Sbox input.jpg|In-game input settings.}}
 
{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
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|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
 
|other button prompts      = unknown
 
|other button prompts      = unknown
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|steam input presets      = true
 
|steam input presets      = true
 
|steam input presets notes =  
 
|steam input presets notes =  
|steam controller prompts  = unknown
+
|steam controller prompts  = true
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
 
|steam cursor detection    = unknown
 
|steam cursor detection    = unknown
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==Audio==
 
==Audio==
{{Image|Sbox audio.jpg|In-game audio settings as of February 1, 2022.}}
+
{{Image|Sbox audio.jpg|In-game audio settings.}}
 
{{Audio
 
{{Audio
|separate volume          = false
+
|separate volume          = limited
|separate volume notes    = Only a single "Global" volume slider.
+
|separate volume notes    = Only 2 sliders, Global volume and voice chat.
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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|matchmaking notes  =  
 
|matchmaking notes  =  
 
|p2p                = true
 
|p2p                = true
|p2p notes          = Used when self-hosting lobbies.
+
|p2p notes          = Used when self-hosting lobbies as well as dedicated servers.<ref>{{Refurl|url=https://wiki.facepunch.com/sbox/Dedicated_Server|title=S&Box wiki - Dedicated Servers|date=2023-03-29|snippet=Players connect through your server's Steam ID, so there's no need to worry about port forwarding or anything.}}</ref>
|dedicated          = unknown
+
|dedicated          = true
|dedicated notes    = Planned.
+
|dedicated notes    =  
 
|self-hosting      = true
 
|self-hosting      = true
 
|self-hosting notes =  
 
|self-hosting notes =  
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|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  
 
|macos intel 64-bit app =  
 
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
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===Middleware===
 
===Middleware===
 
{{Middleware
 
{{Middleware
|physics          =  
+
|physics          = Rubikon
 
|physics notes    =  
 
|physics notes    =  
 
|audio            = Steam Audio
 
|audio            = Steam Audio
 
|audio notes      =  
 
|audio notes      =  
|interface        = Qt
+
|interface        = Panorama, Qt
 
|interface notes  =  
 
|interface notes  =  
 
|input            = SDL
 
|input            = SDL
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|cutscenes        =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|cutscenes notes  =  
|multiplayer      =  
+
|multiplayer      = Steamworks
 
|multiplayer notes=  
 
|multiplayer notes=  
 
|anticheat        =  
 
|anticheat        =  

Latest revision as of 05:14, 27 May 2023

Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
S&box
S&box cover
Developers
Facepunch Studios
Engines
Source 2
Release dates
Windows TBA
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Sandbox

Sandbox (stylized as S&box) is an upcoming sandbox game being developed by Facepunch Studios as a spiritual successor to their debut title, Garry's Mod. Though Sandbox was announced in September 2017 as an Unreal Engine 4 project, the developers intended to code it in an "engine agnostic" way so that they could easily switch to Source 2 if the latter engine became available for them to use.[1][2] After three years of intermittent development, Sandbox was transferred to the Source 2 engine in October 2020.[3]

Availability

Source DRM Notes Keys OS
Steam (unavailable)
Icon overlay.png
Windows
All versions require Steam DRM.
This game is not available yet.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\core\cfg[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/590830/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud
Approx. 9.31 GB available.

Video

In-game graphics settings.
In-game graphics settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
60-120° via the "Default Field of View" slider.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Up to 8x MSAA.
High-fidelity upscaling
FSR 1.0
[4]
Vertical sync (Vsync)
60 FPS and 120+ FPS
Cap can be adjusted with the fps_max console command.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

In-game input settings.
In-game input settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Only 2 sliders, Global volume and voice chat.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
32

Connection types

Type Native Notes
Peer-to-peer
Used when self-hosting lobbies as well as dedicated servers.[5]
Dedicated
Self-hosting
Direct IP

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Rubikon
Audio Steam Audio
Interface Panorama, Qt
Input SDL
Multiplayer Steamworks

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
A 64-bit operating system is required.


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. Notes regarding Steam Play (Linux) data:

References

  1. Sandbox Game - Information - last accessed on 2017-09-06
  2. S&box could become Garry's Mod 2 but is 'nowhere near that yet,' says GMod creator - last accessed on 2020-10-30
  3. New Engine - last accessed on 2020-10-30
  4. March 2022 - News - s&box - last accessed on 2022-03-05
  5. S&Box wiki - Dedicated Servers - last accessed on 2023-03-29
    "Players connect through your server's Steam ID, so there's no need to worry about port forwarding or anything."